ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,592
Game is based around trade, before it was irritating wasting time trading for gems you need. Making access easier is one of the good design decisions. And changes planned for PoE2 around sockets are even better.I applied when the announcement was first put up and got lucky. I didn't expect to get in, but hey. There wasn't anything specifically not mentioned in the manifesto that I find interesting, but the most impactful change by far in my opinion is the one to skill gems and that in my opinion should actually go core, I think even the people who don't like the mode and want to zoom would ultimately benefit from it. Not being able to buy support gems and having access to auras heavily restricted changes the pace of the game a lot on its own and in my opinion, for the better. Not only does it slow the pace of the game down, but it actually gives value to gem drops again. In my opinion, the decision when they went 10 acts to add gems to vendors was a mistake and Ruthless underlines this very heavily.you motherfucker how did you get in ?Trying out Ruthless and I am enjoying it a fair bit. Slowing the rate of progress down works wonders for PoE.
Yeah i can see it pefectly working for POE. I personally played sort of ruthless for a year already but it was constant annoying battle of with my own lizard brain ready to pounce on mix max game destroying fun.
Are there any changes that were not mentioned in manifesto that you found interesting ?