Reina
Arcane
Sentinel? Looking back, its was a nice league, at least compared to what followed.It has been a long time since we had a good league mechanic that was rewarding but not irritating
Sentinel? Looking back, its was a nice league, at least compared to what followed.It has been a long time since we had a good league mechanic that was rewarding but not irritating
yes, that was also league with archnemesis shit. They had very low play retention in that leagueSentinel? Looking back, its was a nice league, at least compared to what followed.It has been a long time since we had a good league mechanic that was rewarding but not irritating
Ultimatum was just more currency for trade while doing crazy small area fights. It was only viable for some builds. From what I remember it was worse than Ritual that had similar shit.Ultimatum and Sentinel was good.
Depends on your build. Saving Alira is good if you are using mana and going critical hit as she gives 3 useful bonuses. But if you are not sure getting 2 additional points is probably more useful overall.So i should kill all the bandits, right? Even in ruthless.
He starts showing up randomly in Act 2 maps and runs with you attacking those special animals until you kill the number he wants.BTW, what's with the guy with the corvus mask? Where am i supposed to meet him to hunt animals?
BTW, what's with the guy with the corvus mask? Where am i supposed to meet him to hunt animals?
The first appearance (act two, first map on the left of town) is guaranteed.Like most such mechanics, his appearance is random.
Alira is often worth saving because she gives mana regen and resist, both of which are useful for pretty much every build.So i should kill all the bandits, right? Even in ruthless.
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The first appearance (act two, first map on the left of town) is guaranteed.Like most such mechanics, his appearance is random.
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PoE is boycotting reddit along with others so unfortunately Kjaska is forced to spend more time here. First time I am happy about reddit existing and working and sad it is not atm.
You need a hideout so you can trade with other players easily. And in the endgame it becomes your base because you can put the map device right next to the npcs.Lmao wtf is this hideout shit.
Maybe it's a ruthless thing? Basically you get an ai helper for a map, and a few extra strong rare mobs. After you kill them they get collected and there's a separate crafting system which uses these rare mobs as ingredients. I basically only use it to craft immunities on flasks, and the occasional roulette wheel spin for a unique (it's always garbage).Also that Einhar dude is nowhere to be found. Just started act 3 and haven't met him anywhere but apparently he was supposed to show up in act 2 what did i miss.
It was kind of useful in past for potion crafting but after last bigger change the whole mechanic is completely useless unless you play SSF and need some specific unique for your build.You need a hideout so you can trade with other players easily. And in the endgame it becomes your base because you can put the map device right next to the npcs.Lmao wtf is this hideout shit.
I don't understand people who spend time customizing it, but at some point I just downloaded a fully customized hideout from the internet and pasted it. It's marginally better than the purely functional layout I put together myself.
Maybe it's a ruthless thing? Basically you get an ai helper for a map, and a few extra strong rare mobs. After you kill them they get collected and there's a separate crafting system which uses these rare mobs as ingredients. I basically only use it to craft immunities on flasks, and the occasional roulette wheel spin for a unique (it's always garbage).Also that Einhar dude is nowhere to be found. Just started act 3 and haven't met him anywhere but apparently he was supposed to show up in act 2 what did i miss.
Path of Exile is heavily nerfed in Ruthless.Einhar is heavily nerfed in Ruthless.
You also find less valuable currency if you are way over leveled.