Zero Credibility
Arcane
- Joined
- Feb 11, 2007
- Messages
- 2,952
Just did a quick test on an old save, and at least for Octavia, transmuter and item bonuses don't stack. This makes that transmuter ability a lot less powerful.
The extra points from intelligence aren't worth it, because about the only skill you need on the main character is persuasion, other skills can be covered by the rest of the party. Also, if anything is chomping on your caster, that measly hp bonus from 14 con is not going to be much help in my experience. So just raise charisma instead.Most likely going halfling
Sylvan sorcerer with One of the cats as a pet
STR: 6
DEX: 18
CON: 14
INT: 12
WIS: 10
CHA: 18
Might take a closer look at the stats later and drop the int to 10 (depends on how much i want the skill point once i start the character creation)
Most likely i'm going to have him focus on Buffs and save based spells, I might take 1 summon spell at some point.
Going to skip most if not all ray spells.
Persuasion can be covered by any party member, I've heard.The extra points from intelligence aren't worth it, because about the only skill you need on the main character is persuasion, other skills can be covered by the rest of the party. Also, if anything is chomping on your caster, that measly hp bonus from 14 con is not going to be much help in my experience. So just raise charisma instead.Most likely going halfling
Sylvan sorcerer with One of the cats as a pet
STR: 6
DEX: 18
CON: 14
INT: 12
WIS: 10
CHA: 18
Might take a closer look at the stats later and drop the int to 10 (depends on how much i want the skill point once i start the character creation)
Most likely i'm going to have him focus on Buffs and save based spells, I might take 1 summon spell at some point.
Going to skip most if not all ray spells.
Check out my build, it's in my sig. Not finished yet, still tweaking it.I am thinking of a Human Magus - Eldritch scion with Bronze dragon bloodline.
16
14
14
10
10
16
The crux of it is relying purely on magic + armour for defence and shocking touch for the offence. An early game shield should give me sufficient AC with some light armour (10 + 2 (dex) + 4(shield) + 4(chain shirt) = 20). Some magic deflection bonus from early items takes it to 21. Level 1 feats will be Dodge and improved unarmed strike, the latter for the crane style tree. This should result in some ridiculous AC with natural armour from other sources.
Suggestions and advice welcome.
Persuasion can be covered by any party member, I've heard.The extra points from intelligence aren't worth it, because about the only skill you need on the main character is persuasion, other skills can be covered by the rest of the party. Also, if anything is chomping on your caster, that measly hp bonus from 14 con is not going to be much help in my experience. So just raise charisma instead.Most likely going halfling
Sylvan sorcerer with One of the cats as a pet
STR: 6
DEX: 18
CON: 14
INT: 12
WIS: 10
CHA: 18
Might take a closer look at the stats later and drop the int to 10 (depends on how much i want the skill point once i start the character creation)
Most likely i'm going to have him focus on Buffs and save based spells, I might take 1 summon spell at some point.
Going to skip most if not all ray spells.
*Proceed to re-roll character which more suitable for dialogs*There are situations where the MC is alone though and has to do the checks.
When you have the party with you, but those ungrateful sods desert you as soon as you are in your village masquerading as barony. Any throne room conversations you are on your own.Persuasion can be covered by any party member, I've heard.
Which is why I usually have the squishies (e.g. healbot cleric) in the middle. Backline is for archers who can take the heat.Sometimes your backline gets run at by enemies that spawn behind you in the middle of a fight. I have 14 base con + 4 con belt + toughness feat on my sylvan sorc, it rarely comes up but when it does I move a tank over, run the sorc out through an AOO, then I'm like FUCK YEAH HE SURVIVED WITH 20 HP.
There are situations where the MC is alone though and has to do the checks.
When you have the party with you, but those ungrateful sods desert you as soon as you are in your village masquerading as barony. Any throne room conversations you are on your own.
Which is why I usually have the squishies (e.g. healbot cleric) in the middle. Backline is for archers who can take the heat.
Some unique artifact bonuses are not Enhancement and do stack.I too have a question. Since I'm thinking of rolling with a transmuter, does the school bonus to stats stack with items bonuses?
Pretty sure he's talking about physical attributes, not a spellcasting stat or DC boostSome unique artifact bonuses are not Enhancement and do stack.I too have a question. Since I'm thinking of rolling with a transmuter, does the school bonus to stats stack with items bonuses?
8 Charisma (+6 Charisma diadem)
1 Focus Enchant
1 Greater Focus Enchant
1 Enchanter's Cape (cloak)
2 Maya's Charm (necklace)
There is also Ring of Reckless Courage (which is now bugged) which is supposed to give +2 to mind spells, armor that gives +2 to Laughter spell itself (I use +2 to spell resist pen robe instead) and Spell Focus Feat (I have it on Confusion for now) and Heighten spell and--
a lot of this loot is fine-tuned for companions though, like necklace is only wearable by Goods.
These also stack if item is "relic" since they don't count as enhancement bonuses. For example band +6 charisma stacks with ring of reckless courage for +10 charisma (as for now bugged, so only +8). It probably counts as either special or natural bonus.Pretty sure he's talking about physical attributes
Oh right, neatThese also stack if item is "relic" since they don't count as enhancement bonuses. For example band +6 charisma stacks with ring of reckless courage for +10 charisma (as for now bugged, so only +8). It probably counts as either special or natural bonus.Pretty sure he's talking about physical attributes
When you say spell focus feat you're not talking about Spell Specialisation are you? Pretty sure that feat doesn't raise DCThere is also Ring of Reckless Courage (which is now bugged) which is supposed to give +2 to mind spells, armor that gives +2 to Laughter spell itself (I use +2 to spell resist pen robe instead) and Spell Focus Feat (I have it on Confusion for now) and Heighten spell and--
a lot of this loot is fine-tuned for companions though, like necklace is only wearable by Goods.
It's caster level variables, so stuff like extra missiles, 1d6 per caster level, etcOh right, it's numeric variables.
Oh right, transmuter
You'd know that if you just played until level 2 and picked Octavia
Transmuter bonus is Enhancement, so no it does not stack with Enhancement from items (like Belts of physical enhancement)
You can sorta metagame for particular ones though (like picking 9 con and using belt for dex, using transmute for con).
The Paladin spell Challenge Evil can work as a sort of detect evil in a pinch. Since it can only be used against Evil characters, it will tell you that much at least.No Detect Alignment really bothers me.
Sorry for asking, but can you share build for archeologist?archeologist is the only way
Sorry for asking, but can you share build for archeologist?archeologist is the only way