Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,501
Then go Indiana Jones, all skills plus high charisma plus the luck buff.Parabalus
Or just go pure vivisectionist. The ability to buff your party with the alchemist "spells" (which you can do as soon as you pick the infusion feat) outweights the benefits of a fighter/rogue, imo. Unless you plan to play solo, that is. (And tbh, I can't think of any downsides to the alchemist class.)
Vivisectionists have less skill points than rogues though. My main concern is getting all that I can here, I also lose Trapfinding for the perception bonus.
Issue is Archaeologist are garbage in combat, no?
And PF:KM is supposedly the toughest RPG in the last 20 years, else I would go 7/7/7/20/12/18 gladly . I get they are casters, but there also seem to be severe rest/time restrictions in PF, makes me hesitant.
How does human rogue x / vivi 1 / fighter 1 with 12/20/8/16/8/10 seem?