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Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Discussion in 'Owlcat Games' started by Ruchy, Oct 4, 2018.

  1. lukaszek the determinator Patron

    lukaszek
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    deterministic system > RNG
     
    Last edited: Jan 11, 2021
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  2. lukaszek the determinator Patron

    lukaszek
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    deterministic system > RNG
     
    Last edited: Jan 11, 2021
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  3. Wolfe Arbiter

    Wolfe
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    How would one go about building a STR based Eldritch Knight that uses two handed weapons?
     
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  4. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Like all EK builds a late bloomer I guess, but I would do Sorcerer 6(draconic bloodline)->4lvl of Dragon Disciple (+4STR, 2+AC medium BAB, 3/4 caster level)->EK10,
    however you could also take CHA magus instead of EK which would have the advantage of progressing the draconic BL but you won't get high level spells (of course you won't need sorc levels then)
     
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  5. ArchAngel Arcane Sad Loser

    ArchAngel
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    Cha magus would give him more BAB and ability to cast spells in light armor.
     
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  6. Haplo Cipher Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    Also ability to improve AB further via Arcane Pool enchancements. Early access to +5 and later even stuff like Bane and Briliant Energy (ignore enemy armor & shields).
     
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  7. Seari Cipher Patron

    Seari
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    Pathfinder: Kingmaker
    I'm not sure brutal beating even works, I think it's bugged. Dazzling Display is kind of underwhelming without Shatter Defenses, and is a fear with a shitty DC really worth sacrificing caster progression for? Lingering performance doesn't work with Archeologist's Luck, so that makes the class kinda shit imo.
    You're better off going vivi 1/sorc/arcane trickster and taking accomplished sneak attacker. You get dex buff from vivi for touch attacks.
     
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  8. Zero Credibility Arcane

    Zero Credibility
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    Lingering Performance does not work with Archeologist's Luck in the game? Because it should work.
     
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  9. Seari Cipher Patron

    Seari
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    Pathfinder: Kingmaker
    I don't think so, maybe they fixed it in 1.2
     
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  10. lukaszek the determinator Patron

    lukaszek
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    deterministic system > RNG
     
    Last edited: Jan 11, 2021
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  11. Seari Cipher Patron

    Seari
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    Pathfinder: Kingmaker
    I meant that for the sorcerer character. Dazzling display => shatter defenses is good on melee chars, I use it myself on my thug 4/scaled fist 1/aldori defender 8/duelist 7.

    For archeologist classes you could consider are 4 dragon disciple for STR, 1 thug if STR 4 if DEX, 3 or 7 two handed fighter, 2 paladin.
     
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  12. Yosharian Magister

    Yosharian
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    Go for Magus instead. Eventually you get casting Heavy Armor, for free. If you go Scion, you can take a Bloodline and use Charisma as your casting stat. Angelkin Aasimar get Str/Cha bonus, and you get access to the Wings feat.

    I recommend the Arcane Bloodline.
     
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  13. Wolfe Arbiter

    Wolfe
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    I thought Magus is supposed to use one handers, something about touch attacks. Sorry, I'm not familiar with the system as this is my first time. Anyway, there's a Magus companion so I wanted to try something else.

    I started as a human Fighter, 16/14/16/14/10/10, thinking of taking 5 levels of Wizard and then 10 of EK. What I'm aiming for is being able to buff myself in combat in order to increase "tankiness"/survivability and damage output, so Abjuration seems like the best fitting school for that. It's a shame that it seems I need to pick two feats in order to reduce spell failure chance when casting in armor, since Magus gets that for free.
     
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  14. Cael Dumbfuck! Dumbfuck

    Cael
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    Mage Armour or Greater Mage Armour should obliviate that need on top of allowing you full Dex bonus, which is likely to push you past the AC that you will get from full plate.
     
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  15. ArchAngel Arcane Sad Loser

    ArchAngel
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    No need to take levels of fighter, you just take martial weapons feat.
    Another option is bard 7/EK 10.
    Use Falchion as it has best base crit and when you reach lvl 10 EK you have 25% chance per attack to crit your enemies and get a free quicken spell use.
    Bard does not have lots of spells or many offensive spells but it can still be useful (you can heal yourself with each free quicken).
    Bard also gives you ability to cast in light armor, lots of skill points and bard song lvl 2 which is a free bonus. And it has better bab and life than a wizard.
    And you can take Dragon Disciple levels if you manage to reach lvl 18 or more.
    Take STR/Cha aasimar and pick up wings at lvl 11, free +3 to melee AC is very cool
     
    Last edited: Jan 19, 2019
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  16. Yosharian Magister

    Yosharian
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    Ugh. Yes, of course. I completely forgot about Magus needing an off-hand free. My bad.

    I'll have another look at it later. EK is indeed probably the best route.
     
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  17. Sharpedge Learned

    Sharpedge
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    I recommend doing a dex based Eldritch Knight, with the end goal of 6 Sylvan Sorc, 1 Monk, 10 Eldritch Knight and then dual wielding 2 light weapons. If you want to really take advantage of the Eldritch Knight level 10 ability, you need to hit often.
     
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  18. Wolfe Arbiter

    Wolfe
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    That's very solid advice but dual wielding doesn't fit my vision of the character from a roleplaying perspective.
     
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  19. Haplo Cipher Patron

    Haplo
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    Pillars of Eternity 2: Deadfire
    I think he should. But plenty people seem to play differently and make it work. You can pre-buff before combat. Your special weapon enchantments will work with two-handers. As will Arcane Strike damage bonus. You will be loosing the extra Spellstrike attack per round (at -2 to all attacks) and the flexibility to cast and full-attack in the same round. But you'll add 1,5x Str bonus to damage (and Power Attack, if you're so inclined). You can even fight under Transformation for full BAB later on. Also you'll massively benefit from the Legendary Proportions buff.
    Best solution could be to pick a strong one-hander and just two-hand it most of the time, enabling Spell-Combat (going one-handed) when you want to cast & fight or use Spellstrike to deliver melee touch attacks.
     
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  20. Yosharian Magister

    Yosharian
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    Ok, I kinda forgot about your request Wolfe, my bad. Anyway:

    You want to get at least a +6 Dexterity bonus, or close to it, if you're going to use Light armor, and without taking Magus levels there's no way to get heavier than that. That means at least 14-16 base Dexterity.

    How about a Tiefling with the following stat spread:

    That gives you enough Intelligence to cast level 9 spells without an Int item, freeing up all your slots for combat-related items. 17 Str is perfectly fine for a melee character, and 12 Con means you're not too squishy. Your Will save will be pretty bad. With at least a +6 Dexterity item, you'll have 22 Dexterity, which gives you a +6 bonus, perfect for Light armor.

    Alternatively, you could go for a Cha-based caster, but I'd only recommend that if you want your character to be persuasive, because it means slower spell progression. For Eldritch Knights I recommend Wizard.
     
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  21. Haplo Cipher Patron

    Haplo
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    Going for Cha opens the option to go Scaled Fist for Cha to AC, as well as Pal 2 dip for Cha to saves.
    You're loosing caster levels, but might still be worth it. You end up more tanky then a full plate character.
     
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  22. Wolfe Arbiter

    Wolfe
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    Ok, this is funny. I got up to level 5 (1 Fighter/4 Wizard) and have had Regongar in the party for a while now. I have to say that surprisingly, I enjoy the Magus feel more than my PC's, despite having to use one-handers.

    Ideally my character would've fit the following characteristics:
    - uses two-handers
    - uses heavy armor and is a capable/sturdy frontliner
    - can buff itself quite a lot (mostly Abjuration, Enchantment and Transformation spells)

    That's just what my mental image of the PC is, at least from a roleplaying perspective. I don't think I can achieve that, something must be sacrificed. Heavy armor requires taking two traits to minimise ASF, and even then it's still somewhere between 5-15%. Magus/ES gets that for free but sacrifices the two-handed weapons. I was also disappointed to realise that Wizards can cast each memorised spell only once, whereas Eldritch Scions have a certain number of spells per level but also the flexibility to cast them in whichever combination. Spontaneous casting? Again, I'm a D&D newb so bear with me.

    I might just respec my character into an Eldritch Scion. That would imply high Charisma and Persuasion which I assume could be really useful. I know respeccing is decline but it doesn't strain the credibility of the character's concept too much aside from drawing its magical powers from a different source. So I'm thinking high STR and CHA, medium DEX and CON, will probably need to use scimitars but dueling swords also look good. What about multiclassing? I wouldn't like to take any Paladin levels in order to avoid being locked into Lawful Good, but Lawful only restriction is fine so a dip in Scaled Fist sounds good. What are its benefits? What about Dragon Disciple?

    Do things change drastically after level 7 when taking the first level of EK? Perhaps the Wizard leveling bit (2-6) is the worst part and I should just stick with it.

    Thanks for the advice, everyone, and sorry for the 180° turn.
     
    Last edited: Jan 22, 2019
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  23. ArchAngel Arcane Sad Loser

    ArchAngel
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    Heavy Armor and spellcasting and two handers just does not work sorry. Magus has heavy armor and spellcasting but no two handed weapons and also a limited spell selection and access only up to lvl 6 spells.

    But you don't need Heavy Armor with EK to get good AC. But if you want a look of that armored guy you will need to pick up feats that reduce Arcane Spell Failure Chance. There is that mithril full plate in the game, mithril should also reduce Arcane Spell Failure Chance but you are stuck with +1 fullplate.

    On the other hand as a melee you don't need feat tax in form of point blank shot and similar so you can invest into feats that Arcane Spell Failure Chance. Especially if you took a human. Just don't take power attack and iron will or blind fighting as you get all those benefits by buffing yourself with spells. Ok power attack might be good when you get access to greater heroism. Focus into Falchion and critical hits.
     
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  24. Yosharian Magister

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    Yeah but that calls more for a Dex build.
     
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  25. ArchAngel Arcane Sad Loser

    ArchAngel
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    What you can do is make a Charisma Monk lvl 1 and Sorcerer lvl 6 and then go into EK. Pick up martial weapon proficiency feat at some point.
     
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