Grunker
RPG Codex Ghost
The balance does seem to be all over the place.
Overall it’s a reversed bell curve. It’s starts off fine, then becomes completely trivial, then slowly ramps back up during the last chapter
The balance does seem to be all over the place.
It is easier and better than how Smite works.Activating Judgments is tiresome methinks
Smite is click and chose target but sometimes the character does not use it for some reason. It is also complicated to smite and charge.It is easier and better than how Smite works.Activating Judgments is tiresome methinks
Isn’t Smite just a click or toggle? Ink needing five clicks everytime you begin combat is p. tiresome.
I'd be happy with that. I think I'm at the totally trivial point and it gets boring. Looking forward to it going back up again. Although I still sometimes get a surprise like some dungeon I went to that has 2 big golems that are immune to every spell and hit like a truck. The boss was tough too. That said, I did the whole dungeon without a rest and I wasn't even rested when I entered.. -__-The balance does seem to be all over the place.
Overall it’s a reversed bell curve. It’s starts off fine, then becomes completely trivial, then slowly ramps back up during the last chapter
Well that is kind of how wizards in PnP work as well. They mostly sit out trash fights and then own the difficult ones.I think one issue is that there's so many trash mobs that any kind of specialized caster feels like a waste. My Wizard just twiddles her thumbs in most fights, and I can't help but wonder if I shouldn't swap her out for a Trickster.
Same for my Cleric.
It is nice to have them in the tough fights, though. Oh well.
Yes but my point is that in Kingmaker 97% of the fights are trashWell that is kind of how wizards in PnP work as well. They mostly sit out trash fights and then own the difficult ones.I think one issue is that there's so many trash mobs that any kind of specialized caster feels like a waste. My Wizard just twiddles her thumbs in most fights, and I can't help but wonder if I shouldn't swap her out for a Trickster.
Same for my Cleric.
It is nice to have them in the tough fights, though. Oh well.
I'd be happy with that. I think I'm at the totally trivial point and it gets boring. Looking forward to it going back up again. Although I still sometimes get a surprise like some dungeon I went to that has 2 big golems that are immune to every spell and hit like a truck. The boss was tough too. That said, I did the whole dungeon without a rest and I wasn't even rested when I entered.. -__-The balance does seem to be all over the place.
Overall it’s a reversed bell curve. It’s starts off fine, then becomes completely trivial, then slowly ramps back up during the last chapter
Yes but my point is that in Kingmaker 97% of the fights are trashWell that is kind of how wizards in PnP work as well. They mostly sit out trash fights and then own the difficult ones.I think one issue is that there's so many trash mobs that any kind of specialized caster feels like a waste. My Wizard just twiddles her thumbs in most fights, and I can't help but wonder if I shouldn't swap her out for a Trickster.
Same for my Cleric.
It is nice to have them in the tough fights, though. Oh well.
Whereas a decent PnP game won't have nearly that many pointless encounters
Hey guys! Sorry, just a quick question. I remember that devs mentioned they are working on some big patch to iron out most of the issues people have reported. Was that big patch included in the DLC, or we are still waiting for it? If yes, does anyone have an idea when it might come out? I told myself to start the game when that patch is finally out
Thank in advance!
1.1 and 1.2 were "big patches". 1.3 will be another one of those, that one will focus on kingdom management.Hey guys! Sorry, just a quick question. I remember that devs mentioned they are working on some big patch to iron out most of the issues people have reported. Was that big patch included in the DLC, or we are still waiting for it? If yes, does anyone have an idea when it might come out? I told myself to start the game when that patch is finally out
Thank in advance!
Can someone please confirm, whether the DLC also includes big patch or its still coming sometimes later?
I'm replaying Varnhold DLC - there are actually quite a lot of secrets hidden in the final dungeon e.g. boogie man (perception check) and the dog in the entrance level.
Still haven't really figured out what really triggers the portal by casting teleport/dimension door spell that changes the dog into a monster.Both encounters were good fun and you get pretty decent loots too.
You CAN precast multiple wands of true strike, but using the wands after the fight starts takes time you don't really have before he drops that Wail. Earliest I was able to blitz him legit was Level 10, when the Sensei AOE True Strike came online. That worked because only one character was spending actions to activate True Strike for everyone. Level 11 brings Blade Barrier online, and then Jaethal can kite him around it.At level 9, easy? Interesting. What spells did you use (other then Baleful Polymorph, which leaves no loot)?
At level 11 you can damage the lich with Blade Barrier, but prior to that the damage spells I've tested were rather ineffective.