Honestly, while I understand that the Kingdom stuff can be frustrating for some brainlets, I have no idea why anyone would recommend turning it off, especially on the first playthrough. It's not extremely well integrated into the rest of the game, but I think that it helps give some meaning to what you're doing and what is going on, and the way it forces you to go back-and-forth a bit actually adds to the flow of the game.
What, you want to turn off a game feature, but still have all the benefits of said feature? No, that'd be fucking dumb. It makes me wonder how much stuff was cut from the Kingdom portion based on the rationale that "No, if that's integrated, it won't work if you turn off the Kingdom stuff". More things should've been integrated into the Kingdom portion of the game, not less. The lack of connection between the Kingdom and the rest of the game is half the reason the Kingdom mechanic is lackluster.