After horrific rape by LEGIONS of super golden/autumn golems turning half of the party into dogs every fight, I got to 50 level of Unfair random dungeon. And... starting level 40 or so game ran out of golems and began throwing 10hd goblins and werewolves on me. I think I broke the whole thing. Seen some elementals later but those are ez too.
The only thing I found to damage these particular golems was greater shout with at sneak, in my party anyway. blade barrier? immune. hellfire ray? immune. stormbolts? immune. acid - not immune, but I couldn't do enough damage with acid blast. probably a fodder for alchemist tho. also plant golems are immune to hellfire ray wtf
also here's a funny spoiler about bosses
There is only one fallen hero per run. Each fallen hero has four unique books for a total of 16 books -- once you find the book set for one of the fallen heroes, then they drop item(s) when killed. There are five items total for the bosses <the Weary Traveler (level 15), Fallen Priestess (level 20), Wicked Chanter (level 25) and Captor/Captee (level 30)>. Once you finally have all the items in place, you can face the final spawn boss by talking to the Xelliren the Dragon. Book drops are rare, maybe 1 or 2 per journey. You can keep going to find more books or greater boons, even though you might defeat the fallen hero on level 15.
if you thought grinding maps in path of exile was hard, er u go.
the final top damage dealer of the party,
Thug 1/Fey Sorc/AT
Rogue 1/Saint 9/Duelist 10
20 Flamewarden Ranger
20 Mad Dog Barbarian
20 Sun/Glory Cleric
was Barbarian. Who played 99% of the playthrough with +1 bardiche which I casted Holy Sword on later because I never found Bardiche better until level 45 or so where I found Rod of Razors.
Thug/Fey Sorc/AT was fun (level 9 enchant spell is strong)
Saint was ok
Flamewarden is garbage class, wrote many F11s playing it. Died 700 times before found blur ring and gyronna amulet on like level 40.
Cleric was ok, +2 damage/level against undead helped early.