razvedchiki
Magister
best choice is dex slayer with ecb,that way i can use shatter defences.
dual wield wastes many feats and i dont hit anything in hard
dual wield wastes many feats and i dont hit anything in hard
Nope. Although I don't see a reason for it. Just micromanage them.Have they (the devs) or any modders managed to add party ai?
Fuck that, I want enemy AI to be improved.Have they (the devs) or any modders managed to add party ai?
This.Fuck that, I want enemy AI to be improved.Have they (the devs) or any modders managed to add party ai?
Well, of course. The Arcane Trickster comes from tabletop, after all.with mods that change flanking rules and sneak attacks to how they work in pnp is octavia still worth it,since she cant auto sneak attack anymore.
I know there are. The numbers bloat is something that I have very little time for, unless it is a JRPG, but that is because the numbers bloat actually means something in a JRPG. In DnD 3.5, numbers bloat merely wreck game balance and is simply retarded.lol.When it is that obvious, then the term you are looking for is "overpowered".I haven't used it either on my unfair runs. To be frank, they do have a point. It IS effective.
Have you not played the game? There are countless things that are "overpowered". Huge difference between effective and overpowered... The fact that I can complete the game without it, means that I don't need it. I simply acknowledged that it is effective, if you build for it.
Yes but to reliably hit with both weapons you need 3 feats which could be used otherwise.With slayer, you're getting bonus feats (slayer talents) every two levels. That, plus not having to be dex-based, goes a long way.
What weapons are you using?
When I use Jubi in my party I always either don't pick up force bombs or fast bombs, depending on how I feel in that play through. Having both makes the game too easy.
Jubi is not bad, of course. And he can share his Shield Extract with others. But I find mages much more interesting and potent CC and general damage-wise (except Fast Bomb spam - which is a limited resource however).
Of course, when you just want to spam a big nasty with Force bombs, he's your man. But I find that playstyle rather rotten. And generally not necessary.
I've played both dual wielding DEX Slayers with kukri (STR version with scimitars or falcatas could be interesting too) and 2-handed STR Slayer with Fauchard/Greataxe.
Slayer 16 + Rogue 4 is nuts either way.
Pummeling Style bypasses DR and gets free Trip and Pounce with Flurry.
Jubi is not bad, of course. And he can share his Shield Extract with others. But I find mages much more interesting and potent CC and general damage-wise (except Fast Bomb spam - which is a limited resource however).
Of course, when you just want to spam a big nasty with Force bombs, he's your man. But I find that playstyle rather rotten. And generally not necessary.
It’s not Shield, it’s Echolocation.
Jubi is not bad, of course. And he can share his Shield Extract with others. But I find mages much more interesting and potent CC and general damage-wise (except Fast Bomb spam - which is a limited resource however).
Of course, when you just want to spam a big nasty with Force bombs, he's your man. But I find that playstyle rather rotten. And generally not necessary.
It’s not Shield, it’s Echolocation.
That's cute also if you don't have it on your list, I suppose. But you use Shield almost from the start of the game.
Pummeling strike does not bypass DR. Also, the trip is good, but not that great. I hope you have some ridiculous bonuses to make it work. A tripper build is not all that powerful in most of the game as the defences are inflated.Pummeling Style bypasses DR and gets free Trip and Pounce with Flurry.
What are you disagreeing with here, Kit?
The only ability that really ignores DR is, guess what? Smite evil. ,