What's PC about them? Their quest show that it's all facade... underneath they are broken, fucked up and mostly miserable. Orc in my ending literally partied so hard he ruined what's left of his life.
Maybe that's it, maybe it's what you and Desiderius are saying - maybe it's that there's something a bit cheeky and subversive about the use of PC tropes in this game. Now that I think about it, even outside the PC/non-PC question, there are lots of bits of the story that turn out genuinely sad and/or have irresolvable dilemmas.
It's a bit like GRRM's writing, in that while there's still a kind of slight overall weighting towards the Good, the resolutions are often somewhat "sticky," or bittersweet, with a sting in the tail, never quite fully satisfying expectations. I think even with the PC stuff in this game, it never quite goes the way you'd expect it to go. But it's not done in a mechanical way, like, "Hurr durr Ima not satisfy your expectations, nyer nyer!" (like, say in that last execrable Star Wars movie). It's organic, and
in retrospect seems inevitable.
As I say, actually quite good writing.
[Later thought: reading in the TW3 thread, I'm reminded of the Baron's story in TW3 - at first you're led to think of it in Feminist terms, the Baron seems like the archetype of "toxic masculinity," but as the story unfolds, you start thinking of it in a deeper and more nuanced way.]