Bigsby's Crushing Hand followed by Bigsby's Big Finger.Now that I think about it a Transmuter can look at a person so hard they get punched.
No you don't.Question about the ending:
Do you need to romance Nyrissa to not kill her? Is breaking her curse a separate trigger than the romance?
Okay I've discovered InEffect's "Unfair Kineticist" which he claims can crush the game from lvl 3 onward in unfair.
My question is does anyone actually know what a Kineticist does? Is it actually good? Is it stronger than a Sylvan Sorcerer?
Even though I did use the goat twins I just gave them a crossbow and made them stand at the back of the party. I genuinely have no idea what a Kineticist does.
a particular combo of the Kineticist ability is EXTREMELY powerful when you reach that lvl, the guide should tell you when you get Deadly Earth as soon as possible
You don't need finesse training, there's an amulet fairly early on that does dex to dmg if you have weapon finesse.
It's not completely wasted. Rogue gives you 2 sneak attack die and some talents. It also frees you up from taking that stupid amulet.You don't need finesse training, there's an amulet fairly early on that does dex to dmg if you have weapon finesse.
Glad you like it. Yeah, STR monks are my favorite. Hey you should post screen shots of your monk kicking ass!So after reading about Pink Eye's monk builds I decided to try out his Dex-based monk build. His monk builds are in his thread here.
It was good, but it requires you to go three levels into Rogue for Finesse Training. I want to try being just a pure monk with no multiclassing, so I can get access to monk abilities and improved fist weapon die earlier. So I have restarted using Pink Eye's Strength based monk build. Wasn't very far along in the game so restarting wasn't a big deal.
So far I am loving it. I'm doing a shit ton of damage with my fists and I haven't even gotten Dragon Style yet. I'm looking forward to seeing how it performs later on.
Only for trash fights. When it matters your wizard/sorcerer can fire two spells per turn and one of them will be empower and maximized. This is due to having lots of metamagic rods available for wizards/sorcerers.Kineticist is probably one of the more broken class in PfK. Even when not using Deadly earth, a pure element blast can do 80 damage when your mage spells probably only do 40 or 50 at most. And you can use blasts willy nilly because it doesnt consumer resources
Only for trash fights. When it matters your wizard/sorcerer can fire two spells per turn and one of them will be empower and maximized. This is due to having lots of metamagic rods available for wizards/sorcerers.Kineticist is probably one of the more broken class in PfK. Even when not using Deadly earth, a pure element blast can do 80 damage when your mage spells probably only do 40 or 50 at most. And you can use blasts willy nilly because it doesnt consumer resources