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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Pink Eye

Monk
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I'm very into cock and ball torture
I started playing this a couple of days ago, and I regret not starting earlier. The mechanical depth and low-level combat (especially with the TB mod) is so much better than BG that it's not even funny, and BG/BG2 are among my favorite games. Here's to hoping that I won't hate the kingdom management as much as I fear I will.
Just make sure you take breaks in between. It's easy to burn out.
 

Erebus

Arcane
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Eventually you get some always on buffs as well.

The permanent buffs only apply inside your kingdom, which makes sense but greatly limits their usefulness.

But yeah, kingdom management isn't that bad. The worst that can be said about it is that it gets a bit repetitive in the last two acts.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Eventually you get some always on buffs as well.

The permanent buffs only apply inside your kingdom, which makes sense but greatly limits their usefulness.

Benefit of Good Kingdom Management.jpg


Womb in Territory.jpg

All Bald Hilltop battles, the entirety of Depths, Trobold, and Womb are all in (or can be in) your territory. May soon find out how much of the rest I can get there.
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I started playing this a couple of days ago, and I regret not starting earlier. The mechanical depth and low-level combat (especially with the TB mod) is so much better than BG that it's not even funny, and BG/BG2 are among my favorite games. Here's to hoping that I won't hate the kingdom management as much as I fear I will.
Once you understand how everything works, you can play without thinking too much about kingdom management. Forget about it while you explore and go back to your capitol before the end of the month. Check your Bald Hilltop timers and be in your capitol at the 14 days mark. When you have cleared the entire region you are exploring in that chapter, go sit in your town until the end of it, solving problems and improving kingdom stats ranks.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I started playing this a couple of days ago, and I regret not starting earlier. The mechanical depth and low-level combat (especially with the TB mod) is so much better than BG that it's not even funny, and BG/BG2 are among my favorite games. Here's to hoping that I won't hate the kingdom management as much as I fear I will.
Once you understand how everything works, you can play without thinking too much about kingdom management. Forget about it while you explore and go back to your capitol before the end of the month. Check your Bald Hilltop timers and be in your capitol at the 14 days mark. When you have cleared the entire region you are exploring in that chapter, go sit in your town until the end of it, solving problems and improving kingdom stats ranks.

I do the opposite. Only when I have to do I spend any time doing anything but ranking up, then I'll spend two/three days at most taking care of multiple quests. You can explore on the way to quest locations. I also take the 500 to get four shrines surrounding a monument in first two settlements, with Windmills, Breweries, and Granaries to unlock Arcane and Relations ASAP. That gets you Teleportation, Avaries, and regions faster, which turns into artisans, great items, and cash.
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
I started playing this a couple of days ago, and I regret not starting earlier. The mechanical depth and low-level combat (especially with the TB mod) is so much better than BG that it's not even funny, and BG/BG2 are among my favorite games. Here's to hoping that I won't hate the kingdom management as much as I fear I will.
Once you understand how everything works, you can play without thinking too much about kingdom management. Forget about it while you explore and go back to your capitol before the end of the month. Check your Bald Hilltop timers and be in your capitol at the 14 days mark. When you have cleared the entire region you are exploring in that chapter, go sit in your town until the end of it, solving problems and improving kingdom stats ranks.

I do the opposite. Only when I have to do I spend any time doing anything but ranking up, then I'll spend two/three days at most taking care of multiple quests. You can explore on the way to quest locations. I also take the 500 to get four shrines surrounding a monument in first two settlements, with Windmills, Breweries, and Granaries to unlock Arcane and Relations ASAP. That gets you Teleportation, Avaries, and regions faster, which turns into artisans, great items, and cash.
Can you build teleportation circles in villages? I usually just build the mage tower, which doesn't have any arcane requirement.

What do you mean by "regions faster"? What regions do you get faster that way?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Can you build teleportation circles in villages? I usually just build the mage tower, which doesn't have any arcane requirement.

What do you mean by "regions faster"? What regions do you get faster that way?

Yes, at Arcane III
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
So the strategy is to rush +2 Divine Shrines (due to central Monument) to jumpstart High Priest (Harrim) who stays ready for events and benefits from that first rank-up. Divine 60 unlocks Arcane. You position your towns near quest hubs like Oleg's (and later Silverstep as far east as possible, North Narlmarches by Depths) so you can teleport there and back as needed. Community III unlocks Kamelands, Community 60 unlocks Diplomat (Aviaries are Relations III, and Community buildings are relatively cheap (you replace them later).

Doing the Silverstep quest (not sure what unlocks that but suspect it's Economy V or VI or 25 rank-ups) unlocks Silverstep, then I immediately spam it with buildings to qualify for Town and put Mage Tower/Aviary there to teleport to Womb/Far East and allow kingdom management from Vordokai's Tomb.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Play with Kingdom management on easy

First time through you can play with everything on Easy then kick it up as needed. No shame in that.

Ok, you faggots, I didn't do that because I've been playing cRPGs since before you were born and I like sucking early like Pool of Radiance. That's not the general experience.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
??? I played Kingdom first time on Normal and it was fine? Just read tooltips and did vaguely reasonable things. Never got fucked over usually had spare time? Later on decisions meant I had one advisor slot with no eligible people but no big deal either?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
??? I played Kingdom first time on Normal and it was fine? Just read tooltips and did vaguely reasonable things. Never got fucked over usually had spare time? Later on decisions meant I had one advisor slot with no eligible people but no big deal either?

Only hard part is figuring out Bald Hilltop/Ancient Curse mechanics (i.e. stick). Everything else is just a case of trying new things that get things up faster on subsequent playthroughs (carrot).
 

Cryomancer

Arcane
Glory to Ukraine
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Jul 11, 2019
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Frostfell
Guys, i recently discovered the "inspect" function

And an at mid part of the game. I wounder, if those are the stats of one of the easiest bosses, how strong LAnter King or even the Jabberwocks are?

i9XwXJu.jpg
 

Pink Eye

Monk
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Space Refrigerator
I'm very into cock and ball torture
Play with Kingdom management on easy

First time through you can play with everything on Easy then kick it up as needed. No shame in that.

Ok, you faggots, I didn't do that because I've been playing cRPGs since before you were born and I like sucking early like Pool of Radiance. That's not the general experience.
>That's not the general experience
And that is correct. Most players will have a hard time as is with character creation. For many this is their first cRPG. I find it best to ease new players in, then to throw them into the deep end.
 

DalekFlay

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New Vegas
Taking a break to try and finish Doom Eternal quickly, but just wanted to say the back-to-back chapter 4 main quests ended up being not that bad. There was a 30 day break while my dudes researched where to find the barbarian tomb, and then it was just one dungeon to finish it. The next curse is coming in a month but hopefully I have some downtime after that because I've got like 15 freaking 2-week upgrades to do, and the West to explore.
 

Pink Eye

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I'm very into cock and ball torture
Taking a break to try and finish Doom Eternal quickly, but just wanted to say the back-to-back chapter 4 main quests ended up being not that bad. There was a 30 day break while my dudes researched where to find the barbarian tomb, and then it was just one dungeon to finish it. The next curse is coming in a month but hopefully I have some downtime after that because I've got like 15 freaking 2-week upgrades to do, and the West to explore.
Cool. After you finish Pitax, you have like one year or two of break time. Then it's a final push to end game.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Guys, i recently discovered the "inspect" function

And an at mid part of the game. I wounder, if those are the stats of one of the easiest bosses, how strong LAnter King or even the Jabberwocks are?

i9XwXJu.jpg

Nothing you can't handle now that you can use Inspect. Depending on the mob different skills are required to unlock more information. The combat log will tell you about it.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Doesn't mean shit if he never gets an attack off. Glitterdust/Slow their asses and you're good. Or just get your AC up to 40 and/or use Mirror Image/Displacement.
 

Pink Eye

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I'm very into cock and ball torture
I was too low level when I encountered that creature. This is in the DLC dungeon on Unfair. All manner of villainy takes place here. It's not uncommon to encounter creatures that are much stronger than you are.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
So looks like Cleric (not Ecclesitheurge, you don't get to choose from all the Deity's Domains like Tristian) may be the way to go for Jaethal:

Jaethal as Cleric.jpg

Negative Selective Channeling lets you nuke living things without hitting teammates, and as an Evil Cleric she can turn all her spells into Inflicts to make healing herself easy.

Touch of Evil from Evil Domain is no save Sicken that also turns on anti-Good spells. Not sure if it works with other ability that adds Unholy to Weapons. This would really make her the UnTristian.

House Jaethal.jpg

Then if she comes back from the Dead she's a Cleric of Pharasma so you can get Repose Domain. First ability can stagger Ghosts for like ten rounds? Second ability is the Mass Death Ward someone was asking about.

Large Jaethal.jpg

And of course if you want large Jaethal, Cleric is the way to make it happen.

JaeCleric Ninth Level.jpg

Both Domains share same Ninth level spell. Fortitude is the save you want for House, may need a Reach Rod for this one.

Infinite Nukes Tristian.jpg

And if you're wanting virtually infinite nukes for Tristian, this is the build for you. Gold Dragon Bloodline gives you Perception as Class skill and +1 dam to each fire dice.

MT Nuke Tristian.jpg

Long Range is nice, Reflex is rough, but you can get four crappy feats at +1 DC each for fire Evocation spells.

Level Seven Burn Tristian.jpg

Lower levels share spells between spellbooks, so you can cast all your buffs from Sorc Spellbook and all your nukes from Cleric to use WIS for DCs.
 

Yosharian

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Grand Chien
I updated that Jaethal build. It now has 71 AC (46 Touch AC). That's not bad considering it's with trash gear. Of course I had to sacrifice damage output for it. And a Metamagic feat.

If she could dip Monk, she'd be one hell of a tank. Immune to crits, and sky-high touch AC. If she was a Cleric, she'd be able to get Frightful Aspect, and then her offense would begin to scale a bit better. Still, not too bad.
 

Pink Eye

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I'm very into cock and ball torture
Jaethal tank build
(Inquisitor 16/Stalwart Defender 4)

Skills
: 5/level mostly
  • Perception: essential skill
  • Mobility (3): adds +1 bonus Dodge AC to Fighting Defensively
  • Whatever other skills you require
Camp Role: Guard or Other

Some recommended equipment:
  • Main Hand: Perfection (+5 Longsword, +2 Inherent to AC, saving throws, atk rolls, skill checks)
  • Armor: Talwyn's Armor (+4 Chainmail, 50% incoming crit/Sneak Attack negation)
  • Feet: Owlbear Skin Boots (Slow/Paralyze/Entangle/Difficult Terrain immunity)
  • Head: Helmet of Battlefield Clarity (+2 Insight bonus to Will saves, +2 ?? bonus to attack rolls when using Combat Expertise)
  • Belt: Mirrored Belt (Mirror Image 2x day, +4 Resistance bonus to Reflex saves)
  • Neck: The Narrow Path (+2 ?? bonus to AC, +2AC/Saves vs Evil, can't attack Good)
  • Any WIS-boosting item.
  • Any DEX-boosting item.

Immunities: All mind-affecting effects, Death effects, Disease, Poison, Stun, Ability or energy drain, Ability damage, Exhaustion/Fatigue, Slow, Paralyze, Entangle, Difficult Terrain.

Feats (*: bonus feat):
L01 Inquisitor 1: Toughness
L02 Inquisitor 2: -
L03 Inquisitor 3: Dodge, Precise Strike*
L04 Inquisitor 4:
L05 Inquisitor 5: Weapon Focus (Longsword), Bane
L06 Inquisitor 6: Outflank*
L07 Inquisitor 7: Dazzling Display
L08 Inquisitor 8: -
L09 Inquisitor 9: Shatter Defenses, Back-to-Back*
L10 Inquisitor 10: -
L11 Stalwart Defender 1: Combat Expertise, Defensive Stance
L12 Stalwart Defender 2: Defensive Power: Rousing Defense
L13 Stalwart Defender 3: Blind-Fight, Uncanny Dodge
L14 Stalwart Defender 4: Defensive Power: Smash
L15 Inquisitor 11: Improved Unarmed Strike
L16 Inquisitor 12: Shake It Off*, Greater Bane
L17 Inquisitor 13: Crane Style
L18 Inquisitor 14: -
L19 Inquisitor 15: Crane Wing, Coordinated Defense*
L20 Inquisitor 16: -

Suggested Spells (H: Heighten spell):
1st: Cure Light Wounds, Remove Fear, Shield of Faith, Expeditious Retreat
2nd: Cure Moderate Wounds, Lesser Restoration, Invisibility, Remove Paralysis
3rd: Cure Serious Wounds, Magical Vestment, Remove Curse, Communal Delay Poison
4th: Divine Power, Greater Invisibility, Death Ward, Freedom of Movement, Cure Critical Wounds
5th: Spell Resistance, Break Enchantment, True Seeing
6th: Heal

AC Bonus Breakdown:
  • +10: Basic AC bonus
  • +2: Dexterity bonus (14 base)
  • +4: Natural Armor bonus [Transformation spell]
  • +5: Enhancement to Natural Armor [Barkskin]
  • +5: Deflection bonus [Ring of Protection +5]
  • +4: Sacred bonus [Judgement]
  • +2: Dodge bonus [Stalwart Defender passive bonus]
  • +2: Dodge bonus [Stalwart Defender active ability - Defensive Stance]
  • +3: Dodge bonus [Fighting Defensively + 3 ranks in Mobility]
  • +1: Dodge bonus [Crane Style]
  • +4: Dodge bonus [Crane Wing] (note: only versus melee attacks)
  • +1: Dodge bonus [Haste spell]
  • +1: Dodge bonus [Dodge feat]
  • +5: Dodge bonus [Combat Expertise]
  • +4: Dodge bonus [15th level Bard Song - Inspire Heroics]
  • +2: Inherent bonus [Perfection]
  • +2: ??? bonus [The Narrow Path]
  • +4: Shield bonus [Shield spell]
  • +6: Armor bonus [Talwyn's Armor]
  • +4: Enhancement to Armor [Talwyn's Armor]
  • Total Armor Class: 71
  • Touch Armor Class: 46
Oooh, this looks nice. Good job!
 

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