Hap I need help putting together a team which has access to each of the Combat Maneuvers (one each) to team up with MC Sensei and his Mass True Strike.
Well, An Aldori could do Disarm.
Perhaps a Water Kineticist for Pushing/Bullrush? With Electric first, perhaps for Touch attacks, Magnetic, Synaptic and Celerity.
For Tripping plenty of options. Obviously I'm a fan of Vivi bite trippers. Could also be some druid shapechange tripper with Aspect of the Wolf, Mad Dog Barbarian tripper, Monk pummelling Style Tripper...
Personally I'd skip Sunder. It only works against armor (and shield? not sure). Not many dangerous enemies actually use armor. Some undead maybe.
Otherwise maybe a Fighter could do it. In fact a Fighter could prolly handle any Combat Maneuvers...
Also not sold on Dirty Trick. Seems situational - and easier applied with spells/other abilities.
In any case I'd consider it essential to have Shatter Defenses on everyone and a good source of Shaken (Shatter also impacts CMD).
And Crippling Strike Advanced Rogue/Vivi talent would also be very helpful.
Some important gear includes the Cloaks of the Winter Wolf (there are at least 2 of them), Mastery Fauchard, maybe Overthrow Heavy Flail (see a pattern? Mastery can work with any CM, but otherwise only Trip is nicely supported)...
Well, just some initial ideas. A lot more work needed.