I think Blade Lash is not in the unmodded Kingmaker, and I do not use mods that change the mechanics.Heck, you can just do a 2 turn spell combo with Blade Lash.
I think Blade Lash is not in the unmodded Kingmaker, and I do not use mods that change the mechanics.Heck, you can just do a 2 turn spell combo with Blade Lash.
Eh well see IMO Kingmaker changes Pathfinder mechanics because you're missing things... A lot of things. Like. Most of it.I think Blade Lash is not in the unmodded Kingmaker, and I do not use mods that change the mechanics.Heck, you can just do a 2 turn spell combo with Blade Lash.
I don't like to copy and paste so I probably just grabbed some ideas and forgot about it.Ilyara Bladesong, Maneuver Magus
Str 8, Dex 19, Con 14, Int 14, Wis 9, Cha 8. Increase dexterity every 4th level.
Tactics: The Magus is one of the best classes in the game at using maneuvers. You'll be hitting
high CMD values using True Strike, and use your various defensive buffs to avoid the OAs. In
addition, this build has several good debuffs available, and can use Unseen Servant to pick up
disarmed weapons.
Arcana
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3. Wand Wielder
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4. Hex: Flight (archetype)
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6. Flamboyant Arcana
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7. Hex: Misfortune (feat)
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9. Hasted Assault
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12. Major Hex: Agony
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13. Maneuver Mastery: Trip (feat)
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15. Maneuver Mastery: Disarm; Reflection (feat)
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18. Grand Hex: Abominate
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19. Quickened Magic (feat)
Feats
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1. Weapon Finesse
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3. Dervish Dance
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5. Enforcer; Rime Spell
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7. Extra Arcana
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9. Lunge
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11. Dimensional Agility; Combat Reflexes
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13. Extra Arcana
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15. Extra Arcana
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17. Artful Dodge; Redirect Attack
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19. Extra Arcana
Spells Prepared
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0. Brand, Daze, Mage Hand
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1. Frostbite, Magic Missile, True Strike, Vanish
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2. Bladed Dash, Mirror Image, Pilfering Hand, Rime Spell Frostbite
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3. Dispel Magic, Displacement, Greater Magic Weapon, Storm Step
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4. Dimension Door, Greater Invisibility, Shield of Dawn
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5. Dimensional Blade, Greater Bladed Dash, Wall of Force
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6. Greater Dispel Magic, True Seeing
Well, I consider any table top system only as it is implemented in computer games. I have not played and will not play at the table. So as a reference guide and may be as the source of ideas it is useful, but beside that - not much.Eh well see IMO Kingmaker changes Pathfinder mechanics because you're missing things... A lot of things. Like. Most of it.
Use a mod that increases the XP curve =)Just killed Spawn of Rovagug + Xelliren for the very first time (lvl 16, before entering Pitax city). Jesus, how much HP does this thing have on unfair? All my inspection checks failed
It took me about 15 attempts, but in the end I've just managed to kill it faster than it killed me. Is there any strategy to withstand his damage on unfair? Or "alpha-strike" is the only viable tactic (without mercs)? I don't think I've managed to survive even until round 10 in all of my attempts![]()
Just killed Spawn of Rovagug + Xelliren for the very first time (lvl 16, before entering Pitax city). Jesus, how much HP does this thing have on unfair? All my inspection checks failed
It took me about 15 attempts, but in the end I've just managed to kill it faster than it killed me. Is there any strategy to withstand his damage on unfair? Or "alpha-strike" is the only viable tactic (without mercs)? I don't think I've managed to survive even until round 10 in all of my attempts![]()
Does Crane Wing still function with a shield?
I'll have to report back later, I'm in Varnhold right now.How high can you get its AC?
Yeah from what I hear, Intimidate is dangerously dangerously powerful. Well, from what I've played also. Definitely Cornugon Smash on anybody that uses Power Attack. Doesn't matter what my intimidate stats are if I'm making a roll every single time I attack heh. Dreadful Carnage is just mean. Dazzling Display -> Shatter Defenses seems to be another common one. Don't forget Rake and Thug. The most common one seems to be the "Enforcer" feat, but that's not in game.Things got broken at level 11:
View attachment 18602
And that's unbuffed.
View attachment 18603
Shatter Confidence acts like Cornugan Smash on a Disarm (or crit with 17-20 crit range) then Hurtful gives you a free attack in addition to the one you got with Disarming Strike. In CotW (and Wrath) Disarm is an attack replacement instead of a Standard Action so now at full BAB level 11 you've got three attacks left (Hasted from Vi's Celerity). All this while playing defense (taking away a weapon and debuffing) and generating team offense (AoOs from mob attacking unarmed). Putting this one on hold to build a good Dragon Disciple.
View attachment 18604
Bringing along an Arrowsong Minstrel and a Skald.
View attachment 18605
Planar Harmonizer Occultist for Heals and Summons and Conjuration Spells.
View attachment 18606
Tactical Leader Inquisitor to turn on Coordinated Shot (and later Enfilading Shot) when needed as here against the 3rd level killer. Caught us with our pants down unbuffed and not even songs up. The Shot Feats need someone in melee who has them but they have ranged prereqs. A real puzzler when you're trying to go without a pet as here. Final member of the group is the Storm Druid some idiot was asking about.
View attachment 18607
If you're going to have a Dragon Disciple you've got to have these, right Pink Eye?
Jesus Holic is threatening to ban me if I report one more bug (he usually fixes the things I report after yelling at me).
Is everyone losing their minds? Looks like he’s a TBer so that could explain it.
Baldurs-gate-dnd-3.5 v2.16.5
This is a WeiDu mod for BG:Enhanced edition and BG2:Enhanced edition that changes 2ed ADnD rules to DnD 3.5 with some elements taken from Pathfinder.
It changes game mechanics (i.e. classes, spells, abilities, etc...) to that of 3.5 edition (to the extent that game engine allows).
https://forums.beamdog.com/discussion/66842/mod-dnd-3-5-rules-in-bg-ee-and-bg2-ee-v-2-0Jesus Holic is threatening to ban me if I report one more bug (he usually fixes the things I report after yelling at me).
Is everyone losing their minds? Looks like he’s a TBer so that could explain it.
The other mod on his github is truly something
Baldurs-gate-dnd-3.5 v2.16.5
This is a WeiDu mod for BG:Enhanced edition and BG2:Enhanced edition that changes 2ed ADnD rules to DnD 3.5 with some elements taken from Pathfinder.
It changes game mechanics (i.e. classes, spells, abilities, etc...) to that of 3.5 edition (to the extent that game engine allows).
Looks dead though.