Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,576
Insert Title Here Pathfinder: Wrath
Are you seriously asking that everything rolls over and dies just like that? :lol:

Getting serious for a moment.

An entire generation has been trained with exactly that expectation. This is the price of the great MMO dumbdown and the market expectations that produced it and other subsequent games.

We need to think more strategically about how we fix that. P:K is a throwback to the kinds of games we grew up on even if it is comically easier it's only easier if you approach it in the way that we grew up expecting, not the way they did.

Wrath extends that in every way while adding a comprehensive tutorial that helps the facerollers get a better taste of what we experienced.

Are there other games that also do this that we can encourage facerollers to try?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,576
Insert Title Here Pathfinder: Wrath
All im saying that the D20 gives huge randomness at the beginning of the game. I can understand that people who played this tabletop and are in late game doesn't mind it because they are accustomed to it.

I don't like to buy stuff from vendors either. You mostly don't need to. Would be a good idea to throw an Eagle's Splendor on her though or go to the East Kamelands before hitting the Troll Castle. If you're only level six there it is going to be harder that's for sure. Should be pretty easy to land a Demoralize on Kargadd and beat his Will Save with Harrim's Archon's Aura though.

That would put him at zero and you at 17. Hit him with Harrim's Touch of Chaos and he has to save twice, so that's a 24/25 chance to blind him given your current resources.

The way the action economy works in P:K Bards are either Singers and Casters or Singers and Fighters and sometimes all three. On normal you should be able to start eliminating the randomness as early as level three and getting to a sweet spot by level 7/8. Even on higher difficulties you can get there by level 12 at the latest.

I never played tabletop and had some of the same thoughts you did at first before getting some ideas from this forum and building on them. It is harder for casters but you do need them for some threats, such as one coming up for you soon.
 
Last edited:

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,513
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
She's a bard not caster
Usually, a "caster" in Pathfinder is just a character that can cast spells. You can have full casters (Wizard, Cleric, Druid), half casters (Magus, Bard, Inquisitor), and casters that only have spells as a side hustle (Ranger, Paladin).

Anyway, I still don't understand your point. You're complaining that casters and spells are weak, and yet you haven't specialized your characters as casters. What did you expect? It's an RPG, you chose a role for your character and now you're complaining that she's not as effective in another role. Yeah, no shit.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
13,683
Location
don't identify with EU-NPC land
Strap Yourselves In
She's a bard not caster
Usually, a "caster" in Pathfinder is just a character that can cast spells. You can have full casters (Wizard, Cleric, Druid), half casters (Magus, Bard, Inquisitor), and casters that only have spells as a side hustle (Ranger, Paladin).

Anyway, I still don't understand your point. You're complaining that casters and spells are weak, and yet you haven't specialized your characters as casters. What did you expect? It's an RPG, you chose a role for your character and now you're complaining that she's not as effective in another role. Yeah, no shit.

I just wanted a chanter, i do on levelups typical shenanigans like upping charisma, taking support spells, perks that increase efficiency of chants. So what i can do to increase the DC beside that?
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,513
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I just wanted a chanter, i do on levelups typical shenanigans like upping charisma, taking support spells, perks that increase efficiency of chants. So what i can do to increase the DC beside that?
Take (Greater) Spell Focus and boost your Charisma with either an item or Eagle's Splendor. That's already +20% to your chance of landing your spells.

On Linzi you probably don't want Spell Focus (Conjuration) though, so you should focus on Enchantment spells, leaving Glitterdust to a full caster (Octavia or even a mercenary).
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,576
Insert Title Here Pathfinder: Wrath
Of course on that one particular foe you can kill him just by carefully reading the dialogue, no save or AC beating required.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
9,938
Location
Grand Chien
To be fair I guess you're using Linzi? Her starting CHA is pretty bad for a Bard. So you can't get 18 base CHA until level 8. Normally you'd have at least 22 CHA (+6) then +2 from feats. So 11 + 8 = 19 DC on Tasha's Hideous Laughter. Or 20 DC Cacophonous Call
 
Joined
Jan 7, 2012
Messages
14,704
You're still hiding how you did it. You have the power to prove us wrong.

I didn't. Some guy posted it when I said that nuking sux to prove me wrong. Multiplication, how does it work?

Us? No, you're all alone here big guy.

Ignore

The onus of proof is on you to provide necessary evidence to confirm that the damage is legit, doubly so when you've already been caught abusing exploits.

Similar spells like?

I dunno, magic missile? If it was an intended effect it'd probably work with the most basic multi-hit spell in the game.

I just wanted a chanter, i do on levelups typical shenanigans like upping charisma, taking support spells, perks that increase efficiency of chants. So what i can do to increase the DC beside that?

Imma be honest, they are kind of playing with you. Linzi is gimped by poor starting charisma and generally shouldn't be expected to maximize DCs like a sorcerer or wizard and rely on single hit spells, she's better off with her songs and stuff like buffs that don't need to worry as much about saves. You can take spell focus to increase DCs, and there are ways to lower enemy saves (though they are probably either low chance to land themselves or outside your reach atm) but for this specific foe you're best off just using Grease because he probably has an awful reflex save as a big troll who looks like a figher (low reflex save) and because it forces a save every round rather than just once. Prone enemies are easy to fuck up in melee and when they try to get up they get fucked up more. I'm not sure if you have spells like Displacement yet but they are overpowered in a context like this too.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
13,683
Location
don't identify with EU-NPC land
Strap Yourselves In
What is this DC in PK? I can't find a good definition other than some reddit posts.

Here some definition from reddit post:

DC of your spells determined 10 + (level of the spell) + (your casting ability score modifier) + various (like spell focus) bonuses.

Level of the spell is 2, what is the "casting ability score modifier" and from what it derives? Spell focus bonuses? You mean focus on school like conjuration? Why the hell this is not in the game explained properly and i have to read some obscure posts on other websites?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,576
Insert Title Here Pathfinder: Wrath
Linzi ends up wanting Evocation as much as Enchantment. I don't find the Focus Feats to be worth it for her outside of variant builds where you splash a Fae Sorc level to really go off on Enchantments.

Linzi14Serenity.jpg
 
Joined
Jan 7, 2012
Messages
14,704
Average Manatee magic missile is not a ray spell so it doesn't count as a 'weapon' attack for the purposes of Sneak Attack (it doesn't require a roll to hit).
You can sneak attack with it with AT's 10th level ability.

(incidentally in PnP you can order the missiles to attack different targets, which would allow you to sneak attack with each individual missile I believe, just not stack them against one guy)

Level of the spell is 2, what is the "casting ability score modifier" and from what it derives? Spell focus bonuses? You mean focus on school like conjuration? Why the hell this is not in the game explained properly and i have to read some obscure posts on other websites?

That's your CHA bonus, assuming you are casting as a bard.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
9,938
Location
Grand Chien
Pfft enchantment is much better until like level 14 or so when you get the shout spells. Or Conjuration, but enchantment plays to the bard's strengths with their unique spells. Tasha's and Cacophonous Call dominate many early- to mid-game fights.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,513
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I dunno, magic missile? If it was an intended effect it'd probably work with the most basic multi-hit spell in the game.
Magic Missile doesn't make attack rolls, so Sneak Attack doesn't apply.

You can sneak attack with it with AT's 10th level ability.
This means nothing, because it has nothing to do with the rule owlcat changed.

Their change impacts ray spells that make multiple attack rolls: in PnP only the first ray gets the Sneak Attack damage, in Kingmaker all rays get it. It's the same with Scorching Ray.
 

user

Savant
Joined
Jan 22, 2019
Messages
859
Spells can easily turn the tide of battle, you can't expect them to work every time, especially at the first chapters before you get to stack feats/items for DC rolls. You can still minimize the randomness by applying the right spells to the right targets with low saves. Almost every enemy has a weakness in either reflex, will or fortitude. Do not expect a low level caster with a small repertoire of spells to carry you through the early game - casters tend to be late bloomers and they are definitely worth the investment.

It also depends on what you expect from a game. For example I think it's great that:
-Most classes have their own power progression curve.
-That the risk reward ratio among classes and abilities is different. Not just their icons, effect colors and names.
-That spells don't feel like just another generic aoe attack disguised with a fancy effect, like they more or less feel in PoE.
-That combat is a small puzzle you have to solve, that you get rewarded with in-game knowledge which comes from experimentation and that its outcome is not 100% predictable.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,576
Insert Title Here Pathfinder: Wrath
Pfft enchantment is much better until like level 14 or so when you get the shout spells. Or Conjuration, but enchantment plays to the bard's strengths with their unique spells. Tasha's and Cacophonous Call dominate many early- to mid-game fights.

But in P:K unlike Wrath Focus doesn't do enough compared to the alternatives.

Bard gets the Single Target Daze thing that doesn't need an attack roll at level one (functionally Counterspell) and Sound Burst at level 2 and sometimes Rod of Flaming Vengeance shows up really early. Plus Bard Evo is money against game's hardest foes (Ghosts/Fae).
 
Joined
Jan 7, 2012
Messages
14,704
Average Manatee magic missile is not a ray spell so it doesn't count as a 'weapon' attack for the purposes of Sneak Attack (it doesn't require a roll to hit).
You can sneak attack with it with AT's 10th level ability.
Well yes but that ability doesn't function the same as the basic functionality you get with ray spells
I dunno, magic missile? If it was an intended effect it'd probably work with the most basic multi-hit spell in the game.
Magic Missile doesn't make attack rolls, so Sneak Attack doesn't apply.

You can sneak attack with it with AT's 10th level ability.
This means nothing, because it has nothing to do with the rule owlcat changed.

Their change impacts ray spells that make multiple attack rolls: in PnP only the first ray gets the Sneak Attack damage, in Kingmaker all rays get it. It's the same with Scorching Ray.

It's a multi-hit attack, it's obviously logically inconsistent if one multi-hit attack procs sneak attack multiple time while another doesn't.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
9,938
Location
Grand Chien
Ehhh I guess but I can spare the feats on my build to get both so I suppose it depends on what you are doing with your bard
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
9,938
Location
Grand Chien
Average Manatee magic missile is not a ray spell so it doesn't count as a 'weapon' attack for the purposes of Sneak Attack (it doesn't require a roll to hit).
You can sneak attack with it with AT's 10th level ability.
Well yes but that ability doesn't function the same as the basic functionality you get with ray spells
I dunno, magic missile? If it was an intended effect it'd probably work with the most basic multi-hit spell in the game.
Magic Missile doesn't make attack rolls, so Sneak Attack doesn't apply.

You can sneak attack with it with AT's 10th level ability.
This means nothing, because it has nothing to do with the rule owlcat changed.

Their change impacts ray spells that make multiple attack rolls: in PnP only the first ray gets the Sneak Attack damage, in Kingmaker all rays get it. It's the same with Scorching Ray.

It's a multi-hit attack, it's obviously logically inconsistent if one multi-hit attack procs sneak attack multiple time while another doesn't.
It's a different ability...
 
Joined
Jan 7, 2012
Messages
14,704
It's a different ability...

Which means what? That hitting twice with a spell that sneak attacks in one instance should do double damage while another should only do damage once? Bear in mind that if you cast something like Fireball it also works correctly and sneak attacks once per target.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom