Grunker
RPG Codex Ghost
bayoubilly I've played almost an entire playthrough on RTwP and a full one on TB and I vastly prefer TB. YMMV
edit* - on a separate note - how do people feel about the AI and using turn based? still too early in the game to complain too much about how the AI works - but I have noticed Linzi seems to never use her bard songs without manual prompting. (I have the option to let AI use rest limited abilities at will on). If that carries on to arcane casters when we get them - would it be better to just do turn based? I'm too slow to manage the abilities of all 6 characters manually without constant pausing and at that point RTwP may start feeling like a shittier version of turn based
fair point. I like to armchair general and plan out a few basic combat scenarios ahead of time every time I gain a new character or the party gains a level. there are certainly times/entire games that are far more fun to learn by doingl - although that is somewhat diminished by how well known the game rules already are and having to memorize the numbers on every effect can be a little tedious. I guess it can be liberating to not feel compelled to plan and just playSo I could click on shaken to see the effect, or click on charisma to see what else that benefits, etc. It is not a big deal at all and one could argue that it helps filter casuals. Plus it is a quick google away to remember how big a debuff shaken is if I forget. But I think it was more of an oversight then a devious plan to ensure only actual dnd/rpg fans play the game lol
You can click on Shaken to see the effect:
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You just need to Shake something, which is good practice in general to get you used to actively experimenting, which is the heart of the game.
I'm not trolling or being cute or shilling or whatever. If you play the game with the attitude that information is missing you'll miss it, if you're actively engaged you'll find everything you need, with maybe an exception or two but you'll have a better play experience with the latter assumption.
bayoubilly I've played almost an entire playthrough on RTwP and a full one on TB and I vastly prefer TB. YMMV
I’ve found that you really miss out on a lot of the team synergies and combos that are at the heart of what the game is all about if you can’t move as a squad like you do in RTwP.
The most important pause is end of round where you give the team their orders for the next but if you open with a team Charge sometimes combat doesn’t even last that long. Can’t do that in TB.
Bleeding Attack
A vivisectionist may select the bleeding attack rogue talent in place of a discovery.
Crippling Strike
At 10th level or later, a vivisectionist may select the crippling strike rogue talent in place of a discovery.
Did they change party weight limits to be influenced by CON too, not just by STR?
I got infected with CON lowering poison, and was surprised to find that it changes. I'm just asking here, because I might be retarded.
Or learn to intimidate someone and scare them to death? For me it is perfect paladin RP, very much what the American police does.with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit.
I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
Mondblut said:There is only the computer and me, and neither of us cares
Either way - I am doing roleplay builds - I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
Either way - I am doing roleplay builds - I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
I generally agree, but sometimes it can be fun to think up a biographical plotline that joins the dots. Sometimes you can do it. (Like for example a catastrophic event in someone's life can change their alignment or motivation or their class, but then they repent or realize they've been going down a blind alley and return to their roots, etc.) But if the build gets too choppy it becomes almost impossible.
Either way - I am doing roleplay builds - I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
I generally agree, but sometimes it can be fun to think up a biographical plotline that joins the dots. Sometimes you can do it. (Like for example a catastrophic event in someone's life can change their alignment or motivation or their class, but then they repent or realize they've been going down a blind alley and return to their roots, etc.) But if the build gets too choppy it becomes almost impossible.
"after cutting up the tuskgutter boar, Amiri was intrigued by the internal organs and decided to dabble in vivisectionist for 3 levels. As did Valerie after beating the knight asshole. Then both of them looked up their family tree and realized their grand grand grand grand granddaddy was a dragon, so they became Dragon Disciplines for exactly 4 levels."
I never want to play tabletop with you.
Good. Things get frisky otherwise.I run 95% single classed characters.
Either way - I am doing roleplay builds - I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
I generally agree, but sometimes it can be fun to think up a biographical plotline that joins the dots. Sometimes you can do it. (Like for example a catastrophic event in someone's life can change their alignment or motivation or their class, but then they repent or realize they've been going down a blind alley and return to their roots, etc.) But if the build gets too choppy it becomes almost impossible.
"after cutting up the tuskgutter boar, Amiri was intrigued by the internal organs and decided to dabble in vivisectionist for 3 levels. As did Valerie after beating the knight asshole. Then both of them looked up their family tree and realized their grand grand grand grand granddaddy was a dragon, so they became Dragon Disciplines for exactly 4 levels."
I never want to play tabletop with you.
I can't stand crazy min-max shit like taking a single level in a completely unrelated class just to get an ability. Especially when it conflicts with the companion's personality and you end up with cleric of Iomedae taking level long break from defending the innocent so he can learn how to steal shit. But it would be cool to hear thoughts on this regardless
As awise manmajor cunt once said:
Mondblut said:There is only the computer and me, and neither of us cares
I generally agree, but sometimes it can be fun to think up a biographical plotline that joins the dots. Sometimes you can do it. (Like for example a catastrophic event in someone's life can change their alignment or motivation or their class, but then they repent or realize they've been going down a blind alley and return to their roots, etc.) But if the build gets too choppy it becomes almost impossible.
"after cutting up the tuskgutter boar, Amiri was intrigued by the internal organs and decided to dabble in vivisectionist for 3 levels. As did Valerie after beating the knight asshole. Then both of them looked up their family tree and realized their grand grand grand grand granddaddy was a dragon, so they became Dragon Disciplines for exactly 4 levels."
who do u need to explain your class selection in a vidya game to tho
who do u need to explain your class selection in a vidya game to tho