Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,984
I've had some poorer times with the kingdom management prior to Pitax influence but nothing terrible. It was just part of the game to understand and overcome. It was cool. Now the Pitax influence on normal KM difficulty made me loose half of the stats to 0. Paradoxically, I have been traveling and questing at that time a lot, and I found out only too late. I'd even go so far as to say it was handled poorly gameplay-wise. No explanation had been given (or did I miss it maybe?) as for example with the Bald Hill attacks or the Trolls are rampaging your lands, people are revolting thing etc. And it was, sadly, the hardest negative influence on kingdom stats in the whole game.
I'm sure some people would say I should've understood that all by my self. That maybe true. Luckily, with people advising here and me trying to understand what is going on I've managed to save the kingdom. Phew.
But even with this I wouldn't say the kingdom management as boring or poor or bothersome etc. It was part of the game. It seemed quite refreshing to have a different RPG like this. It was nice to see all the little buildings growing up, making the choices with counsellors after their level rises, seeing the restoration projects or reading some more lore after finishing the curses' investigations.
And anyway:
1) As Yosharian said, it can be significantly eased by turning on the "effortless management".
2) We gamers eat frustration for breakfast so...
You missed it. This is Kangmaker, not To Dick Her III: Mild Cunt.
You snooze you lose.