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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

hexer

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I am even enjoying the companions, VO and conversations. Linzi is fast becoming Minsc of this game (Note: I loved Minsc) for me.

Applause, please! Yeah, I'm usually not a big fan of bards or halflings, but she's got a place in my party.

Linzi rocks!
And I just realized from looking at her bigger portrait that her face's smudged with ink :lol:

https://www.gamerguides.com/pathfinder-kingmaker/gameplay-information/characters/linzi

I have zero faith in any game developer post-2000 of coming up with a game that did not have game-breaking bugs in them and not bothering to fix stuff but instead go on to the next big game.

Fallout 2 had lots of bugs when it was released, some of them even showstoppers.
But many of the logical bugs people report have nothing to do with broken game logic but with the fact that Unity engine performs bad on non-SSD disks.
Timeouts occur often and things break.

On the other hand, I noticed how Japanese games are released in more polished states but I guess it's a cultural thing.
 

Salvo

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If you beat the Stag Lord and return to Jamandi Aldori in less than a month you get a special dueling sword called Lord Protector. Glad to see that there are rewards for not dicking around

8e92eedeb5fb957949eb79e568498f2c.png
 
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Elex

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Its funny you say boring, I felt like POE was boring personified. The setting "almost but not quite D&D", the interminable lore dumps, the "do anything because everything is the same and nothing matters" combat system. The whole thing felt smothered by the desperate attempt to create their own unique thing but constantly weighed down by the need to appeal to nostalgia.

POE2 kind of tried to fix this with the new "funky pirate" setting. Maybe if they had lead with this concept from the first game it may have worked, but they were far to afraid to alienate fans. And as you say there is just something off about the whole feel off the game.

Even tho this game has a very cliche, generic high fantasy feel to it (at least for the start areas) there is something about it that makes it seem fresh and interesting. Maybe the fact its some hungry indie developers with passion for RPGs has infused the game with that special energy that was in BIS, Troika games.

I do really hope if Owlcat make a sequel that they can explore a new setting, even an 'icewind dale' change of climate would be nice.
until paizo force them to adopt pathfinder 2ed they can litterally adapt new modules campaign cheap and fast (same engine etc etc)
 

Kem0sabe

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This thread is moving at an unprecedented pace. Only shows that codexers love D&D above all o the settings.

With the goodwill that obsidian had, their marketing and reach with sites and media, now in hindsight we can see what a tremendous error it was for them not to license a D&D pnp setting and rule book for their isometric rpgs.
 

Cael

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On the other hand, I noticed how Japanese games are released in more polished states but I guess it's a cultural thing.
It is called pride in their work.

Not like how certain western developers hug each other, drink their skulls out, smoke big cigars and carry on like a bunch of juvenile brats at the launch of a substandard, bugged, boring, slowass piece of shit game which had no link, mechanics, lore or otherwise, to the setting they purport to represent. And proudly proclaimed it on twatter.
 

CaesarCzech

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If you beat the Stag Lord and return to Jamandi Aldori in less than a month you get a special dueling sword called Lord Protector. Glad to see that there are rewards for not dicking around

I missed that one by about 5 Days. Anyway Stag Lords helmet if you are wearing it turns one of your Idle animations into Drinking from mug, copying the Staglord, and there many litle eastern eggs.
 

Volrath

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This thread is moving at an unprecedented pace. Only shows that codexers love D&D above all o the settings.

With the goodwill that obsidian had, their marketing and reach with sites and media, now in hindsight we can see what a tremendous error it was for them not to license a D&D pnp setting and rule book for their isometric rpgs.
Fairfax made a good point that Sawyer would have probably fucked up the OGL license even if they did use it.
 

Salvo

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If you beat the Stag Lord and return to Jamandi Aldori in less than a month you get a special dueling sword called Lord Protector. Glad to see that there are rewards for not dicking around

I missed that one by about 5 Days. Anyway Stag Lords helmet if you are wearing it turns one of your Idle animations into Drinking from mug, copying the Staglord, and there many litle eastern eggs.

Don't worry, it's not really that great. No one but a dedicated character can use it since you need Exotic Weapon Proficiency, though it's a decent early game upgrade for an Aldori Swordmaster fighter
 

CaesarCzech

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Okay guys seems Chapter 1 is Book 1 Chapter 2 is Book 2 with Elements of 6 and part of Chapter 3. Chapter 3 includes Book 3 and its quite short some stuff Including Centaurs that was in AP isnt there. Chapter 4 Fits Book 4 so far but apparently includes some Custom Content. So Chapter 5 Might be Book 5 but that just makes me curious about Chapter 6 and Chapter 7.
 
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Yep also Skillchecks actually do matter, You can Catch Tartucio first try if you go after Him and then succeed on bunch of hard skillchecks and make smart decision in Gamebook, leading to you figuring Spoilery info faster than you would otherwise and you can be proactively and track him down instead of Waiting for him to show again. Also The dub really shines in that moment as you can hear the frustration.

Also you can Lose access to companion you would get in 1 Chapter until chapter 2 if you take your time with Certain area. You can get one of the two companions that didnt go to you two hours early if you succeed on skill check ETC.
Yeah! I really liked that. If you flub the skill checks you can still bumble into his final destination, but making the rolls gets you that extra little bit of story/reveal and more directly shows you where you need to go. And that companion is out of commission for me until act 2 (Which I still haven't started. Just hit 5th level wrapping everything up and trying to jam my thumb up these wererats' asses which I'm finally managing to do with superior 5th level technology) even though I'll probably not use him anyway since I'm playing an evil character so I'll stick to Harrim.

On an unrelated note, no idea if it's a bug or if it has to do with Pathfinder fuckery with playing a magus, but if Regongar tries to give someone the shocker and misses, it doesn't flub his spell. It just hangs out on his hand until he does finally land with his sword, THEN the spell triggers. So unlike a regular touch attack where if you miss the spell whiffs, his touch attack spells are almost guaranteed it looks like. Which is nice, since shocking touch with his blue dragon mojo is pretty significant. It also gets doubled if he lands a crit like I already mentioned, if I can get him a keen scimitar I'd really be in business.
 

hexer

Guest
Okay guys seems Chapter 1 is Book 1 Chapter 2 is Book 2 with Elements of 6 and part of Chapter 3. Chapter 3 includes Book 3 and its quite short some stuff Including Centaurs that was in AP isnt there. Chapter 4 Fits Book 4 so far but apparently includes some Custom Content. So Chapter 5 Might be Book 5 but that just makes me curious about Chapter 6 and Chapter 7.

Wait, the game has 7 chapters?!

Not like how certain western developers hug each other, drink their skulls out, smoke big cigars and carry on like a bunch of juvenile brats at the launch of a substandard, bugged, boring, slowass piece of shit game which had no link, mechanics, lore or otherwise, to the setting they purport to represent. And proudly proclaimed it on twatter.

Yeah, know what you're saying.
Their ego/narcissism is bigger than their game's peak number of Steam players.

I do miss more humble teams from the 90s though that had great time and could translate it well into their game.
For example :lol:



Owlcat seem like those guys. Anybody read their biographies? :lol:

OZm4Kws.jpg
 
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Serus

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Been saying that since day one. PoE should have been based on d20, but Sawyer's ego got in the way.

The ruleset he designed in excel (lol) is a complete travesty IMO.

:balance:
The problem is not with his ego - if no one ever tried to make their own rulesets we would be stuck with the very first one ever made for all eternity. The problems is, apparently, that his talent (at making rulesets) is not proportional to his ego. :smug:
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Been saying that since day one. PoE should have been based on d20, but Sawyer's ego got in the way.

The ruleset he designed in excel (lol) is a complete travesty IMO.

:balance:
The problem is not with his ego - if no one ever tried to make their own rulesets we would be stuck with the very first one ever made for all eternity. The problems is, apparently, that his talent (at making rulesets) is not proportional to his ego. :smug:
The ruleset isn't even that bad, but it's foreign. A familiar setting with a foreign ruleset would have been easier to get into, A foreign setting with a familiar rueleset could have even provoked interest from outside the cRPG niche circles, but a "meh" setting with a convoluted story set in it, and with an opaque and foreign ruleset... you start to see that PoE actually did well sales-wise, didn't it?
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I noticed not all of them do though, or my shit was bugged. Linzi oddly enough doesn't have a comedy line even though Regongar does, while Regongar has had absolutely fuck-all voiced dialog (In fact I'm not sure I've heard his voice out of selection and combat barks) while Linzi actually has a fair bit of voiced dialog.
I liked that bit where Linzi can't decide on what nickname to choose for herself, when you select her. Also her selection sounds where she seems to quote what she will write in the book were funny.

I like how they are applying the principle that everything the character communicates - through his portrait and voice and dialogue - should reinforce his individual traits, complete the "full picture" of who the character is. This seems obvious, but when you start comparing to how it's executed in other similar games you see how few developers can get it right.

Take PoE as an example of how not to do it - PoE was supposed to have a "more low-key" style. That's all well and fine, but then the characters ended up feeling bland, with a couple of important exceptions (Eder, Durance...?). It's an isometric game, pretty much all you have to go on is this character's portrait and dialogue...
 

Jimmious

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Steve gets a Kidney but I don't even get a tag.
Were the devs invited in here? Would be nice for them to get some positive feedback I believe. It's frustrating to even look at the Steam reviews..

Also a gameplay question: Is there some way to compare items from vendors with your equipped items? Am I blind or there simply is no way to do that?
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Were the devs invited in here? Would be nice for them to get some positive feedback I believe. It's frustrating to even look at the Steam reviews..

Also a gameplay question: Is there some way to compare items from vendors with your equipped items? Am I blind or there simply is no way to do that?
What this man says. Doit at once. Well, Chris Avellone is here :)
 

J_C

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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Been saying that since day one. PoE should have been based on d20, but Sawyer's ego got in the way.

The ruleset he designed in excel (lol) is a complete travesty IMO.

:balance:
The problem is not with his ego - if no one ever tried to make their own rulesets we would be stuck with the very first one ever made for all eternity. The problems is, apparently, that his talent (at making rulesets) is not proportional to his ego. :smug:
And let's not even talk about the enourmous amount of time needed to come up with a ruleset from scratch. Just imagine spending all those months on content, polish and writing.
 

hexer

Guest
Sawyer's Excel skills would probably shine if he would retire as a designer and move to a position of a project manager or in Obsidian's accounting.
Tracking the team's progress, organizing tasks, making reports, fudging numbers all day long, making sure every digit is in its place.
That could also feed his ego, he would still be in some sort of control over things.
Just imagine it!
 

Cyberarmy

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Divinity: Original Sin 2
I like how they are applying the principle that everything the character communicates - through his portrait and voice and dialogue - should reinforce his individual traits, complete the "full picture" of who the character is. This seems obvious, but when you start comparing to how it's executed in other similar games you see how few developers can get it right.

There are also some nice idle animations, probably tied to "voice" selection at first. My pious paladin often prays for something. Nice touches I say!
 

Serus

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Were the devs invited in here? Would be nice for them to get some positive feedback I believe. It's frustrating to even look at the Steam reviews..

Also a gameplay question: Is there some way to compare items from vendors with your equipped items? Am I blind or there simply is no way to do that?
"Positive feedback"? Yes, I'm all for it. We could tell them what idiots and decline-enablers they are for not making it turn-based. :outrage:



Nah, just joking, though it is a shame that they didn't do TB.
 

CaesarCzech

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Sawyer's Excel skills would probably shine if he would retire as a designer and move to a position of a project manager or in Obsidian's accounting.
Tracking the team's progress, organizing tasks, making reports, fudging numbers all day long, making sure every digit is in its place.
That could also feed his ego, he would still be in some sort of control over things.
Just imagine it!

Sawyer is fairly competent the thing is he thinks he i Legend, if he stuck to managing the team and used his designer work as additional help rather than END OF ALL THINGS MASTERPIECE he could do decently
 

CaesarCzech

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Were the devs invited in here? Would be nice for them to get some positive feedback I believe. It's frustrating to even look at the Steam reviews..

Also a gameplay question: Is there some way to compare items from vendors with your equipped items? Am I blind or there simply is no way to do that?
"Positive feedback"? Yes, I'm all for it. We could tell them what idiots and decline-enablers they are for not making it turn-based. :outrage:



Nah, just joking, though it is a shame that they didn't do TB.

I actually like that they didnt do TB I liked the difficulty to but i want difficulty to difficulty of combat etc not in terms of accesibility.
 

fantadomat

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go find [x] in the narlmarshes. i know there are three regions that make up the narlmarshes and have like 50 maps spread throughout them but, eh, you'll find it eventually.
Did you?
 

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