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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,559
Location
The Eye of Terror
Ehm...are there Fauchards in game? I gave the feat to Amiri (because 18-20 crit range and Reach), but now you're making me afraid that there might not be any in-game

Theres one to get directly at oleg for about 400g.
Phew, thanks man! Now I just have to backtrack all the way there :dance:
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
M cleric is three the spells I have are 1 and two, so I cant confirm.
What?

No, seriously.

What?

Can you put the lesser cure spells in there? ( cure light wounds).
No. Cure Light Wounds is a lvl 1 spell. The Healing Domain spell for Lvl 1 is Remove Sickness, which should be clearly marked as one of your two potential domain spells for that level.

As for the spntaneous that should be simple, you cant spontaneous cast domain slot spells, so If you prepare 2 normal spells and cure as domain you have it three times, if you get two normal and anoher domain spell you only have it 2 times since you cant exchange your domain spell for a cure spell.
Are you fucking high or something? No, you can't spontaneously cast domain slot spells, but you can absolutely spontaneously cast cure spells from spells memorized in the domain slots.

If that's what you're talking about, I can't be sure, because only about half of what you write make any sense at all.
 

Cromwell

Arcane
Joined
Feb 16, 2013
Messages
5,443
M cleric is three the spells I have are 1 and two, so I cant confirm.
What?

No, seriously.

What?

Can you put the lesser cure spells in there? ( cure light wounds).
No. Cure Light Wounds is a lvl 1 spell. The Healing Domain spell for Lvl 1 is Remove Sickness, which should be clearly marked as one of your two potential domain spells for that level.

As for the spntaneous that should be simple, you cant spontaneous cast domain slot spells, so If you prepare 2 normal spells and cure as domain you have it three times, if you get two normal and anoher domain spell you only have it 2 times since you cant exchange your domain spell for a cure spell.
Are you fucking high or something? No, you can't spontaneously cast domain slot spells, but you can absolutely spontaneously cast cure spells from spells memorized in the domain slots.

If that's what you're talking about, I can't be sure, because only about half of what you write make any sense at all.

What I wanted to say was "you have asked what level and I took that as what level is your cleric to which I wanswered he is three, so I have only access to level one and two spells." The rest explains my mistake, from what I read I thought cure light wounds was a domain spell and should be going into the domain slot, I also misunderstood the rule about spontaneous casting.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Ehm...are there Fauchards in game? I gave the feat to Amiri (because 18-20 crit range and Reach), but now you're making me afraid that there might not be any in-game :oops:
I always have one fauchards in inventory at the moment when Oleg's fort protected from bandits, it seems you can find it in loot during prologue in castle or during fight with bandits for fort.
 

a cut of domestic sheep prime

Guest
The fact that I made a meme and joked about hanging them in my first post about it shows how super serious I am. Wtf is your problem? :roll:
Oh, he made a meme folks! Good for you! :lol:

Bring us your potty the next time you make a poo poo!
Sperg, I'm not saying I made a meme to show off. I'm saying the fact that I made it should have made it obvious that it wasn't the serious critique of "muh SJWs" you were moaning about.

Btw, really funny how it was just too much time for you to find the anti-SJW posts itt you were supposedly talking about, but you had plenty of time to write pages of autistic one-liners and non-sequiturs.

All this rage over me rating your post cuck. Truth really hurts, I guess.
Jaethal > Octavia.
Can't get aroused though. Has no blood pressure probably. If she is cold, my character's weener will shrink and it won't work.
Only the idea of eating orc cum out of an elf gets you going, right? We get it, cuck. ;)
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,559
Location
The Eye of Terror
And of course right after I made the trek to Oleg's and back to the capital Valerie wants to go back there because someone wrote a stupid letter:rage:

Bitch, you're gonna wait until I annex me some land please!
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,928
There seems to be tons of vestigial stuff. Weapon Focus for weapons that aren't there, feats or class options that doesn't exist referenced in descriptions, etc.

I doubt it's for planned implementation through DLC:s. More likely it's just unfinished stuff that was hastily tidied up for release as the game was pushed out the door.

Ehm...are there Fauchards in game? I gave the feat to Amiri (because 18-20 crit range and Reach), but now you're making me afraid that there might not be any in-game :oops:

Yes. They are in the game.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,006
Location
Small but great planet of Potatohole
Its 20 level as shown in char creation.

Edit: Ninjaed any good build for Noble Warrior? Wanted RP-it as Paladin at first but this gentleman of color portrait and alignment restriction: knowing how liberal game authors are it will force me to role play as #Orcs lives matter and we must welcome all goblin rapefugees cuck.
I suggest Crusader (cleric archetype). Similar idea but you're not restricted to lawful good. And it sounds :obviously:.
 

hexer

Guest
Maybe someone already posted this but I missed it..

For some odd reason map Abandoned Keep (accessible from Verdant Chambers and later from Chapter 4) loads very long.
Just be patient and don't shut down the game, it will load eventually.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,928
At least all this talk about bugs makes me feel better about not having time to play Kingmaker this week.
At least we have time to experiment with builds until patches come through.

8gVfwOy.jpg

Feels neat replaying the Stag Lord arc while listening to corny grimdark metal.

Your HP + Dmg will be impressive but your survivability is very low without Dex ... basically you'll eat damage like a sponge.

Impressive in the beginning but not so impressive towards the end game. It's a glass cannon build.

Going to add another point into dexterity, but that's about it. Max bonus AC from Dex is 1 when wearing the heaviest armor, so I don't see the point of wasting more points into it.

Or am I missing something?

You get Belts with +4 in STR, DEX and CON (I think I saw something like +6 belt!?) therefore you will be able to fix the lacking DEX.

Your build is similar with what I've used for the 1st play-through (I had 18 STR instead of 20, Armored Hulk) and I've pumped Fortitude as much as possible but in the end my Barbarian was still a damage sponge because AC is better than Fortitude.

I'm no expert but yeah, I think AC > Fortitude because in this game if you get hit then the damage is brutal. Just my opinion. I could be wrong and it's possible that I've fucked up my Barbarian build ... but honestly I was sick of healing him after each fight. Not to mention the Fatigue 1min penalty.

Now I've switched to a Two-handed Fighter and at this point (1) is doing less but very close damage to the Barbarian, (2) the survivability is much better and (3) there is no 1min Fatigue after Rage and also it doesn't depend on Rage. Pretty cool until now.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,391
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
Sneak attack damage increases with rogue level, not general level, so your 1 level dip will be worth about 1d6 extra damage per attack.
 

CaesarCzech

Scholar
Joined
Aug 24, 2018
Messages
445
At least all this talk about bugs makes me feel better about not having time to play Kingmaker this week.
At least we have time to experiment with builds until patches come through.

8gVfwOy.jpg

Feels neat replaying the Stag Lord arc while listening to corny grimdark metal.

Your HP + Dmg will be impressive but your survivability is very low without Dex ... basically you'll eat damage like a sponge.

Impressive in the beginning but not so impressive towards the end game. It's a glass cannon build.

Going to add another point into dexterity, but that's about it. Max bonus AC from Dex is 1 when wearing the heaviest armor, so I don't see the point of wasting more points into it.

Or am I missing something?

You get Belts with +4 in STR, DEX and CON (I think I saw something like +6 belt!?) therefore you will be able to fix the lacking DEX.

Your build is similar with what I've used for the 1st play-through (I had 18 STR instead of 20, Armored Hulk) and I've pumped Fortitude as much as possible but in the end my Barbarian was still a damage sponge because AC is better than Fortitude.

I'm no expert but yeah, I think AC > Fortitude because in this game if you get hit then the damage is brutal. Just my opinion. I could be wrong and it's possible that I've fucked up my Barbarian build ... but honestly I was sick of healing him after each fight. Not to mention the Fatigue 1min penalty.

Now I've switched to a Two-handed Fighter and at this point (1) is doing less but very close damage to the Barbarian, (2) the survivability is much better and (3) there is no 1min Fatigue after Rage and also it doesn't depend on Rage. Pretty cool until now.

If you get +2 or better weapon you can easily use improved cleave to literally kill 3 Guys in first round of combat if they are bunched in range as you do the same damage to them, reduce encounters by 1/3 before they can strike and then its much easier to handle them.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Ehm...are there Fauchards in game? I gave the feat to Amiri (because 18-20 crit range and Reach), but now you're making me afraid that there might not be any in-game :oops:
I always have one fauchards in inventory at the moment when Oleg's fort protected from bandits, it seems you can find it in loot during prologue in castle or during fight with bandits for fort.
Yes, there is one in the prologue.
 

Mech

Cipher
Joined
Jul 15, 2004
Messages
635
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?

I would say if you are okay with losing an extra wizard feat at level 20 and the extra level 8 and 9 spells, it shouldn’t really be an issue.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,928
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
Sneak attack damage increases with rogue level, not general level, so your 1 level dip will be worth about 1d6 extra damage per attack.

Nok-Nok was doing insane damage with his sneak attack. More than Amiri :)
 

CaesarCzech

Scholar
Joined
Aug 24, 2018
Messages
445
Soooooooooooooo many 5 level spells to chose from!
Pure incline bros

Edit: Lol, maybe it's a bug
Check their levels. Apparently the fix to the broken hotfix introduced a bug, where you can choose any spell regardless of the level. I guess now is the time to run your unfair sorcerers spamming horrid wiltings at level one. :lol:


This goes beyond stereotype of Russians, and into Owlcat God of Russians.
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
Sneak attack damage increases with rogue level, not general level, so your 1 level dip will be worth about 1d6 extra damage per attack.

Nok-Nok was doing insane damage with his sneak attack. More than Amiri :)
Nok-nok, because of his subclass, does 1d8 sneak damage, per sneak damage level up, of which he gets plenty, if he's using knives. He can shred people. I just gave him an agile shortsword and it's like a woodchipper.
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
Sneak attack damage increases with rogue level, not general level, so your 1 level dip will be worth about 1d6 extra damage per attack.
It's very nice at low level, since it means cantrips can do up to 9 damage, and you can always take a sneak attack feat if you want, but I think if you want to make a sneak attack mage you should maybe just head for arcane trickster. You can get the 2d6 SA requirement with a single rogue level if you grab the sneak attack feat, iirc
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
Sneak attack damage increases with rogue level, not general level, so your 1 level dip will be worth about 1d6 extra damage per attack.
It's very nice at low level, since it means cantrips can do up to 9 damage, and you can always take a sneak attack feat if you want, but I think if you want to make a sneak attack mage you should maybe just head for arcane trickster. You can get the 2d6 SA requirement with a single rogue level if you grab the sneak attack feat, iirc
There's an alchemist subclass that gets rogue talents and sneak attacks, it pairs very well with their mutagen and ability to cast spells like cat's grace, haste, heroism, etc.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
So I've just discovered you can sneak attack with spells... :D That's it, the half-elf is in, the little blond annoyance is out.

Just wondering. Is it worth to take one level as rogue on my wizard just to be able to sneak attack with spells? Is one level enough?
My guess is to go for the arcane trickster, but I have no idea what the reqs are and whether you even have to be a wizard/rogue. Other classes like magus might qualify too, and then there is this one alchermist kit that gains sneak attack. Tbh, I am still figuring out how basic skills work, so forget advanced chareacter building...
 

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