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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
will you people still playing this please stop posting and upload your save files so owlcat can get this game up to standards the rest of us have?

thanks

It's working for no one, which confirms that this game has never been tested.
 

Ziggy

Scholar
Joined
Jun 23, 2016
Messages
135
Destruction domain has Disintegrate and 95% of druid crowd control spells are Transmutation, so there's that. Although you won't be able to spam it I guess.

but after you hit someone with baleful polymorph wasting more spells on them is tantamount to animal cruelty

Good effects, but the DC seems too low to trigger reliably. At level 10 the dc is likely to be 20, so you'll probably have what 50% chance of affecting enemy 1 round, 25% two rounds and so on?

works well enough against crowds of mooks and is good enough for something that just works by itself but yeah its not a strong subclass
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,179
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
will you people still playing this please stop posting and upload your save files so owlcat can get this game up to standards the rest of us have?

thanks
Game supposedly does it itself, there is an option to send your saves hourly.

but owlcat is asking people to send in save files

and how do you know that the in-game sending of data isn't bugged?

UPLOAD THOSE SAVE FILES BOYS THE CODEX IS COUNTING ON YOU
 

Canus

Savant
Joined
Jan 26, 2011
Messages
647
What do Blight Druids even get? When looking at it, it seems like they trade in their animal and some other shit in order to be able to pick two rather bad domains (sadly, most domains are pretty shit, it seems).

It just seems like a terrible trade-off, really, since a regular Druid already can trade in their animal for Domains.

Miasma (Ex)
Starting at 5th level, if a blight druid is adjacent to a creature at the beginning of its turn, the creature must succeed at a Fortitude save with a DC of 10 + 1/2 the druid’s level + the druid’s Wisdom modifier or become sickened for 1 round. A creature of the animal, fey, or plant type that fails its save is nauseated for 1 round and sickened for 1 minute thereafter. If the creature makes its save, it is immune to this effect for 24 hours, as are creatures immune to disease.

Plaguebearer (Su)
Starting at 13th level, any creature that strikes a blight druid with a touch attack, unarmed strike, or natural weapon must succeed at a Fortitude save with a DC of 10 + 1/2 the druid’s level + the druid’s Wisdom modifier or contract a disease, as the contagion spell. If the creature makes its save, it is immune to this effect for 24 hours.

these are the main two things. pretty good, but just nowhere near as good as an animal companion
Good effects, but the DC seems too low to trigger reliably. At level 10 the dc is likely to be 20, so you'll probably have what 50% chance of affecting enemy 1 round, 25% two rounds and so on?

I would say neutral evil, you get all the benefits of both neutral and evil options, both of which are great, and you can balance chaotic and lawful choices fairly easily, as opposed to being dragged one way by 2/3rds of all choices you can make.
Choices = larp, which is the opposite of munchkin (also even as lawful even you can pick plenty of other options and not have issues holding your alignment as long as you pick correct flavor text once in a while)
Lawful Evil will get you access to the Stocks and the Bulletin Board, both of which are pretty solid, +1 to solving problems in that region, and +2 respectively.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
How do we know that their e mails when I send my saves is not bugged

How do we know Mishulin is not a big walking bug

we dontknow

so we play and have fun killing kobolds in mines.
liek 1998.
 

Hamster

Arcane
Patron
Joined
Oct 18, 2005
Messages
5,936
Location
Moscow
Codex 2012 Grab the Codex by the pussy Codex USB, 2014
https://steamcommunity.com/app/640820/discussions/0/1730963192544371622/

Yes, it is intended to visually change from town to city.
If doesn't happen in your game, can you, please, send us the logs and save game with a short description in the subject to this e-mail address
It says something that my first thought on seeing that was not 'I'll stop playing and wait for that to be brought in' but rather 'I'll keep playing and can restart to see it later'.

I WANT MY PRETTY FUCKING CASTLE GODDAMMIT!!!
 

Jarpie

Arcane
Patron
Joined
Oct 30, 2009
Messages
6,739
Codex 2012 MCA
Giving it a 6/10 for bugginess is fair enough, but giving it a 6/10 because "lol what, I'm supposed to READ to be able to play this?" is unforgivable, and frankly an indictment of the American educational system.

Or "Derp Silver/Owlcat didn't send enough doritos and moutain dew! We'll give it 6/10 out of spite!"
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
will you people still playing this please stop posting and upload your save files so owlcat can get this game up to standards the rest of us have?
but owlcat is asking people to send in save files

and how do you know that the in-game sending of data isn't bugged?

UPLOAD THOSE SAVE FILES BOYS THE CODEX IS COUNTING ON YOU

thanks
I would love to, but their SOVIET-NAZI GOEBBELS-LOVING DUNNING-KRUGER ANARCHO-FEMINIST LOW-T BRONY community managers banned me for being too helpful and productive.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,607
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
How do we know that their e mails when I send my saves is not bugged

How do we know Mishulin is not a big walking bug

we dontknow

so we play and have fun killing kobolds in mines.
liek 1998.

In before Pathfinder: Kingmaker is just an advanced phishing scam.
 

panda

Savant
Joined
Dec 31, 2014
Messages
398
I just finished the troll's lair, so I am reloading and trying to see if I can trigger it correctly.
It is probably whip quest bug. I have no clue what all this whip business about because i never took the quest i think.
Only completed "Nature of the Beast".
For me it was like that:
  • Chapter 2 starts
  • Go to Lonely House, kill bandits, trade
  • Troll invasion starts
  • Go to Lonely House, kill trolls
  • Go to Lab
  • Talk about his work, say "good job, dude"
  • Go to Troll fortress, kill everyone
  • Return to Lonely House, recruit.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
How do we know that their e mails when I send my saves is not bugged

How do we know Mishulin is not a big walking bug

we dontknow

so we play and have fun killing kobolds in mines.
liek 1998.

In before Pathfinder: Kingmaker is just an advanced phishing scam.
In reality, every save is just an elaborately encrypted dump of your personal information. This is why they banned me; they already had my information since I was one of the few people that fell for the scam early and uploaded saves when reporting bugs. I was no longer necessary. I was kicked to the curb by the slavic slumdogs like last week's thai prostitute.

:negative:
 

dragonul09

Arcane
Edgy
Joined
Dec 19, 2014
Messages
1,452
Alright I'm done with gaming for this year, this game has crushed my will, my soul, my erections, jesus christ I havent played a game so broken in all my life. I mean it's a good game but boy it's covered in shit and it stinks beyond belief, such a disappointing year for gaming, broken games, mediocre games, shitty ass games, when it will end, when???
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,591
Location
The Eye of Terror
I just finished the troll's lair, so I am reloading and trying to see if I can trigger it correctly.
It is probably whip quest bug. I have no clue what all this whip business about because i never took the quest i think.
Only completed "Nature of the Beast".
For me it was like that:
  • Chapter 2 starts
  • Go to Lonely House, kill bandits, trade
  • Troll invasion starts
  • Go to Lonely House, kill trolls
  • Go to Lab
  • Talk about his work, say "good job, dude"
  • Go to Troll fortress, kill everyone
  • Return to Lonely House, recruit.
Weird, for me it went like this:

  • Troll invasion starts
  • Go to lonely house for the first time, kill bandits and kill that one troll that was caught on a trap
  • Compliment him on his job
  • Go to Troll Fortress, kill Troll king
  • Come back to Lonely House a while later, recruit
Are you guys telling me there's meant to be more than this?
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
9,179
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
It is probably whip quest bug. I have no clue what all this whip business about because i never took the quest i think.
Only completed "Nature of the Beast".
For me it was like that:
  • Chapter 2 starts
  • Go to Lonely House, kill bandits, trade
  • Troll invasion starts
  • Go to Lonely House, kill trolls
  • Go to Lab
  • Talk about his work, say "good job, dude"
  • Go to Troll fortress, kill everyone
  • Return to Lonely House, recruit.

for me it was:


  • [*]do some shit
    [*]troll invasion starts
    [*]get a quest telling me to find the mage in the lone house
    [*]go to lone house, see bandits and trolls fighting
    [*]kill them all
    [*]find the mage
    [*]he acts like i've met him before and tells me to get the whip
    [*]quest still says 'meet the mage in the lone house'
    [*]sigh
    [*]learn about more bugged quests later in chapter 2 and onwards
    [*]decide to wait for patches
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
In reality, every save is just an elaborately encrypted dump of your personal information. This is why they banned me; they already had my information since I was one of the few people that fell for the scam early and uploaded saves when reporting bugs. I was no longer necessary. I was kicked to the curb by the slavic slumdogs like last week's thai prostitute.

:negative:
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
I just finished the troll's lair, so I am reloading and trying to see if I can trigger it correctly.
It is probably whip quest bug. I have no clue what all this whip business about because i never took the quest i think.
Only completed "Nature of the Beast".
For me it was like that:
  • Chapter 2 starts
  • Go to Lonely House, kill bandits, trade
  • Troll invasion starts
  • Go to Lonely House, kill trolls
  • Go to Lab
  • Talk about his work, say "good job, dude"
  • Go to Troll fortress, kill everyone
  • Return to Lonely House, recruit.
Weird, for me it went like this:

  • Troll invasion starts
  • Go to lonely house for the first time, kill bandits and kill that one troll that was caught on a trap
  • Compliment him on his job
  • Go to Troll Fortress, kill Troll king
  • Come back to Lonely House a while later, recruit
Are you guys telling me there's meant to be more than this?
Yes.
It is possible to get to The Lonely House just like you did, and then you fuck around for a bit or advance time while in the keep, and you'll get an messenger to your keep saying that troll attacks have intensified, and you'll be given another lead on where the trolls are coming from - The Lonely House which you've already been to. At that point, you can go back to The Lonely House, and the entire map will be under attack from Trolls, and Bartholomew will be attacked in his basement (this may change depending on how you handled the troll he was experimenting on - I let him keep it, at Valeries input, after voicing some criticism). He will be wounded, but inform you that the trolls stole a whip of his.

You will also be informed where the trolls are coming from, specifically, if you didn't already know that.

The whip is in the troll fort, and Octavia will want to take it for her own, strangely with no possible input along the lines of "[Lawful] No, we fucking promised Bartholomew we were bringing it to him, you fucking idiot".

Upon returning to The Lonely House, Bartholomew is just fucking gone.
 

panda

Savant
Joined
Dec 31, 2014
Messages
398
and Bartholomew will be attacked in his basement (this may change depending on...).
There where no such thing for me. We killed all shit around house, that's it. Only to return when fortress business was resolved and recruit him.
Surely, seems like whip quest is the problem.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
and Bartholomew will be attacked in his basement (this may change depending on...).
There where no such thing for me. We killed all shit around house, that's it. Only to return when fortress business was resolved and recruit him.
Surely, seems like whip quest is the problem.
It could be the whole
Getting the update on the increase in troll attacks and then returning to The Lonely House
too. After all
Bartholomew can die
so it's entirely possible that that's the flag that is faulty, causing him to disappear no matter what happens.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,197
Ok fixed the thing. If you don't pick up the whip in the dungeon you can recruit him. I just did it. But then you can't give him the whip anymore.

Fun fact: to redo this i turned on story mode, and 3 of my cucked shitty party died (knocked unconscious) to Hargulka and Tartuk. I hate Amiri so much, useless POS.
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,591
Location
The Eye of Terror
Yes.
It is possible to get to The Lonely House just like you did, and then you fuck around for a bit or advance time while in the keep, and you'll get an messenger to your keep saying that troll attacks have intensified, and you'll be given another lead on where the trolls are coming from - The Lonely House which you've already been to. At that point, you can go back to The Lonely House, and the entire map will be under attack from Trolls, and Bartholomew will be attacked in his basement (this may change depending on how you handled the troll he was experimenting on - I let him keep it, at Valeries input, after voicing some criticism). He will be wounded, but inform you that the trolls stole a whip of his.

You will also be informed where the trolls are coming from, specifically, if you didn't already know that.

The whip is in the troll fort, and Octavia will want to take it for her own, strangely with no possible input along the lines of "[Lawful] No, we fucking promised Bartholomew we were bringing it to him, you fucking idiot".

Upon returning to The Lonely House, Bartholomew is just fucking gone.

Gotcha
Both times I finished that Chapter 2 I got my leads from Jubilost (to the dwarven outpost) and then Ekun (to the dwarven ruins). I didn't even know troll attacks could intensify and shit :incline:
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
12,104
Location
Flowery Land
Anyone familiar with the original modules know what evil options have been added? MCA said he was adding them and I want to know what kind of stuff he added.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
Yes.
It is possible to get to The Lonely House just like you did, and then you fuck around for a bit or advance time while in the keep, and you'll get an messenger to your keep saying that troll attacks have intensified, and you'll be given another lead on where the trolls are coming from - The Lonely House which you've already been to. At that point, you can go back to The Lonely House, and the entire map will be under attack from Trolls, and Bartholomew will be attacked in his basement (this may change depending on how you handled the troll he was experimenting on - I let him keep it, at Valeries input, after voicing some criticism). He will be wounded, but inform you that the trolls stole a whip of his.

You will also be informed where the trolls are coming from, specifically, if you didn't already know that.

The whip is in the troll fort, and Octavia will want to take it for her own, strangely with no possible input along the lines of "[Lawful] No, we fucking promised Bartholomew we were bringing it to him, you fucking idiot".

Upon returning to The Lonely House, Bartholomew is just fucking gone.

Gotcha
Both times I finished that Chapter 2 I got my leads from Jubilost (to the dwarven outpost) and then Ekun (to the dwarven ruins). I didn't even know troll attacks could intensify and shit :incline:
Yeah, it's fucking insane how so many people have trouble with being overwhelmed by the troll events. I honestly and genuinely do not understand how they do that, because they should be finishing the chapter - even with ample exploration and skipping ahead 14 days or so - long before the troll events and attacks have reached the point where you get raped for ignoring the troll threat. You get like one initial troll attack and then you get one more a little bit later, and I have no idea how you can fuck that up and fuck around enough to get more.

It's part of why I hate that they've apparently changed it so that immediately when you finish a chapter, the events go away. You already have to actively suck to fail.
Anyone familiar with the original modules know what evil options have been added? MCA said he was adding them and I want to know what kind of stuff he added.
The original module (or at least what I've read while flipping through them) doesn't really have alignment-based options like in the game at all. Parts of the narrative have also been heavily modified, especially involving Tartuccio/Tartuk.

You obviously don't have a list of interaction options in an RPG, as you have in a CRPG. The DM/GM is supposed to adjudicate everything like that. At best, the module gives guidelines and makes some assumptions, but if you're a horrible dickbag or a virtuous cuck is entirely up to you, so I'm not sure what you mean by "evil options added".
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
There is dude on steam who adventured with his ranger until he had 1 hour 40 minutes left to kill Stag Lord and had to re-start
He deserved it. I have no idea how you fuck up that bad. It's a limited geographic area and there's only so much to do, and the game doesn't allow you to skip ahead aside from sleeping 8 hours at a time.

It should not be possible to be this fucking retarded and still start the game.
 

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