Spell Penetration is practically required when you start hitting dragons, outsiders and high level fae. On normal play. On inflated stats, it may not help you anyway because of the stat bloat, so you might as well not bother.I see. Well, live and learn I guess. Although I also had spell focus enchantment and fey bloodline so that might explain my unusually high rate of success, esp considering that I reloaded three times because freaking tartuk kept killing either my mainchar or Regongar. Hargulka was never a problem once I figured out melee was not the way to deal with him.Spell penetration is not just overcoming spell resistance, it also raises your spells effective difficulty class, no? For example my fey enchantment focused sorceress with 2 spell penetrations literally kept hargulka floored and laughing from the get-go
No, that's what Spell Focus does. Spell Penetration is just a bonus to caster level checks to overcome spell resistance, which is a flat chance to ignore a spell, and only pops up on high level, magical monsters.
(although in this game who knows, maybe every random wolf has it.......)
With the rate this is going, I'm expecting humans spurting green blood and vice versa with the new DLC.
Just ignore this idiot. SR value of enemies is not changed by difficulty settings (or the combat log does not say so like it says for their attacks, AC or saves). I got greater spell penetration on some of my lvl 10 characters and it was very useful at that level.Spell Penetration is practically required when you start hitting dragons, outsiders and high level fae. On normal play. On inflated stats, it may not help you anyway because of the stat bloat, so you might as well not bother.I see. Well, live and learn I guess. Although I also had spell focus enchantment and fey bloodline so that might explain my unusually high rate of success, esp considering that I reloaded three times because freaking tartuk kept killing either my mainchar or Regongar. Hargulka was never a problem once I figured out melee was not the way to deal with him.Spell penetration is not just overcoming spell resistance, it also raises your spells effective difficulty class, no? For example my fey enchantment focused sorceress with 2 spell penetrations literally kept hargulka floored and laughing from the get-go
No, that's what Spell Focus does. Spell Penetration is just a bonus to caster level checks to overcome spell resistance, which is a flat chance to ignore a spell, and only pops up on high level, magical monsters.
(although in this game who knows, maybe every random wolf has it.......)
It might be once it is finished. BG2 had way better high level spell battles and it had strongholds per class (or groups of classes) and it had normal loading times :Di've just reached the famous bugged city.
for me this game is better than bg 2
Well, there IS a dragon fight (and a pretty fun one I found), but sadly it doesn't have the build up that the BG2 ones had. And you are right that there is nothing like the spell battles of BG2 either sadly. Still, this game does compare quite favorably to BG2. I'll definitely do a little write-up once I finish this game (Iroverti has fallllllen!!!!)It might be once it is finished. BG2 had way better high level spell battles and it had strongholds per class (or groups of classes) and it had normal loading times :D
Also it had multiple Dragons to fight (and awesome Lich fights).
Even just chapter 1 of this game is 10 times more fun than the entirety of crap like Biofail, Obshittian, inEptile nu-RPGs combined.
Even that is only because you decided to play on higher difficulty. On normal game has 0.8 dmg multiplier to party and weakened crits.The difficulty is OK, people just aren't used to challenging games anymore. At low levels you can get instagibbed in BG as well. It's just that low lvl DnD doesn't work that well when your party hardly has any HP, resources etc therefor the tutorial and some fights in ch1 are very brutal. They really should have balanced the early game a bit more on the forgiving side.
I imagine josh as thassilonian mage.
BG2 had close to none reactivity towards the main character, except for assigning the appropriate stronghold and romance-sim. Icewind Dale actually got more dialogue options based on who did the talking than BG2.6. More reactivity to details - the game recognizes i'm an aasimar and npc's tell me of it, but being a paladin of Shelyn I'd expect some extra flavour from Valerie dialogues. No such luck.
You might be right there. Wasn't it IWD that gave you sweet strength bonus in one of the locations if you were a certain type of cleric?BG2 had close to none reactivity towards the main character, except for assigning the appropriate stronghold and romance-sim. Icewind Dale actually got more dialogue options based on who did the talking than BG2.6. More reactivity to details - the game recognizes i'm an aasimar and npc's tell me of it, but being a paladin of Shelyn I'd expect some extra flavour from Valerie dialogues. No such luck.
I don't recall that, tbh. IWD2 gave dreadmasters of bane a bonus to wisdom based on the outcome of a certain quest.You might be right there. Wasn't it IWD that gave you sweet strength bonus in one of the locations if you were a certain type of cleric?BG2 had close to none reactivity towards the main character, except for assigning the appropriate stronghold and romance-sim. Icewind Dale actually got more dialogue options based on who did the talking than BG2.6. More reactivity to details - the game recognizes i'm an aasimar and npc's tell me of it, but being a paladin of Shelyn I'd expect some extra flavour from Valerie dialogues. No such luck.
You fight enemy thundercallers from time to time. They are very irritating with that stun.Wow, bard thundercaller turns out to be super powerful. They trade inspire competence (eh) for a 10-foot sound blast that STUNS enemies. With lingering performance, you can inspire courage and then spend two rounds blasting and stunning everyone. That's on top of the usual arcane spellcasting. It just werks.
The tooltip lies, however: it's not a fortitude but reflex save to avoid the stun. Still, a lot of chances to deny enemies a lot of things: dex AC, flat 2 AC, THE ABILITY TO TAKE ACTION (!), and some CMD. Wew! I haven't gotten to the point of getting storm call, but if it works with inspire courage, it's just a cherry on top of a very strong class!
FFSThere could be issues with save files if players exited the game while a save file was being written to disk. Resolution: the game will exit only after completing the save procedure.
Yeah, the reactivity in the game is very much a let-down. There are very few cases where your class actually seems to matter or be acknowledged. I did get one or two comments from Valerie for being a Cleric of Shelyn, though, early on, in one of the first conversations. But since then, nothing.6. More reactivity to details - the game recognizes i'm an aasimar and npc's tell me of it, but being a paladin of Shelyn I'd expect some extra flavour from Valerie dialogues. No such luck.