Delterius
Arcane
the average conversation of people in this forum with the iron lady consists of people calling her a cunt and she calling them faggots or limpdicks, i doubt she's the kind of person you can bully with an homage
Depending on how UMD still works (if game difficulty increases the check, if it's 20+caster level for scrolls etc) it would only be worth it if you can max it.
If they would add ability to circumvent item restrictions even in a limited way, scroll wand wielding restricted item using Fighter would make some sense.
the average conversation of people in this forum with the iron lady consists of people calling her a cunt and she calling them faggots or limpdicks, i doubt she's the kind of person you can bully with an homage
Aktchully, that's exactly how I played my Alpha run. Buffed to the max, and brute forced everything. Went pretty smooth with just a couple of exceptions, and I didn't rest spam either. Only used CC spells on 3 occasions in chapter 1 and never touched them again after. Now, I just finished replaying ch.1 in the Beta, and it was the same 3 fights in which I used pits and grease, everything else just buff and kill fast. I don't claim this style of play is actually smart or good or anything like that, but it worked for me and didn't require wrecking my brain over min maxing.Can't really bruteforce the game with only vanilla warriors & bowmen and a token spellcaster for a few healing and positive buffing spells, so yeah.
Challenging was the closest to Core rules in KM, the only difference being slightly buffed monsters compared to tabletop.jesus why is 'core rules' where challenging used to be
Typically yes, first levels are the toughest. And don't forget that tabletop is ironman.Difficulty is still a total clusterfuck. No idea why they can’t just give people sliders. Core is supposed to be identical to PnP so I guess PnP is hard at first couple levels?
At least the first companion you get is a paladin this time and you don't need to put a halfling bard in the frontline.I think the greatest difficulty spike is the fact that the tutorial is a real, whole floor of a dungeon. In Kingmaker's tutorial the library fight and the final fight could give you some trouble. This time you have troops of monks with +4 Will saves at every corner with over ten fights. Sure, you're level 2 already in the tutorial. But you didn't dungeon crawl at Kingmaker's level 2 either. Picked a spellcaster PC with low use out of the first 3 castings of Grease? Get ready to rest at least once, scrub.
I saw that door bit that was hilarious where he's just banging his head against a invisible wall some how when everyone else in your party got through.
Lilura will crush Ontopoly under her heel and spit in his mouth......pretty sure that he will like it too.Anti-bullying = anti-vaxxing for social skills. Imagine thinking Lilura is such a fragile, tender flower that she needs the brave Ontopoly to defend her.
Custom difficulty is the best one in pathfinder. Only edgy tryhards play on premade difficulty so they could brag about how they lost 800 hours of their life but managed to beat it on impossible or some such shit.jesus why is 'core rules' where challenging used to be
jesus why is 'core rules' where challenging used to be