Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Evil Eye is Mind-affecting so some foes are immune. Hampering Hex from Cam isn’t. There are a lot of ways to go with Ember.

Protective Luck is huge for tank/anyone in danger and not limited use.

Fortune is limited use but great for a tough skill check or to help land a key CM or Debilitating Strike.

Ward is underrated and there’s an item that makes it even better. Slumber is working on things it shouldn’t but is decent early action economy.

Hexes bypass SR and Cackle is very doable on TB. Can be used in RTwP but takes practice and micro. You can cast against foes without SR and Hex foes with SR saving you the Spell Pen Feats.

Witch is the only class that gets Major and Great Hexes, including a Rez.

She also comes with the ranged Feats and her Curse gives the good Fire Rays so she can be a Ray specialist. Don’t feel like you need to add Sneaks to make that work since you can use Rods instead and she has several rays like Spit Venom and Enervate that don’t do difrect damage.

The Necro spell ring is bad and the Fire Ring expensive. They both duplicate spells she already has. Her action economy is already overloaded, making them a poor investment.

I’ve also made her a Conjuration specialist since Glitterdust bypasses SR and Conj Focus unlocks the Summoning Feats. She gets all the Summoning Spells and a million casts.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
She doesn’t have many buffs but with all the casts she gets it’s handy to let her handle Mage Armor, Enlarge/Reduce, and both Heroisms, although Snowball can be surprisingly good if you go Conjuration.
 

TumblingTorin

Educated
Joined
May 27, 2021
Messages
69
Protective Luck is huge for tank/anyone in danger and not limited use.

Fortune is limited use but great for a tough skill check or to help land a key CM or Debilitating Strike.
Right. Must of gotten the two of them mixed up.

Some of the later spell rings are decent. There is a ring you can buy in chapter 4 that give spontaneous caster high level ice spells. The shop in the wizard tower has a ton of good stuff. You get so much money from selling the loot from people jumping you on the streets that I easily had almost a million in gold.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,043
Location
Frostfell
One mistake which I did in my first run was to not have picked augumented spells. For a Wizard/Lich, it gives a ludicrous amount of spell slots. The 3 epic mythic feats gives 4*9 spells to wizard and 4*9 spells to lich or 72 more spells per rests. But I din't progressed much on ch 4.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Waves mystery Oracle gets a very interesting selection of spells and abilities, including the good Ice spells.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Spending my Saturday diving into the beta.

From the little I've read of this, the build autists have been churning through this game for at least six months right? What are the hits? Is high AC, persuasion, melee damage still king? A lot of these new classes look bogus.

These mythic abilities break the rules and reset the ideas for builds. Some key abilities found a few levels deep in classes are now found in the Mythic Tree. Like say Mythic Weapon Finesse.

But now we have the interesting problem of giving let's say a thousand more options to the sequel of a game that already had hundreds of options. The only people who really enjoy biting into systems this open-ended are extreme autists as evidenced by this thread. That's great. Owlcat has been paid by extreme autists to make a game for extreme autists. No casual fan can handle more than ten abilities, and Owlcat brings out hundreds of abilities.

So why is the writing not similarly catered to the autists? Why do we have hardcore nerds creating systems for hardcore nerds, with a writing team at least 50% focused on infusing the social justice ideology? Is Owlcat filled with intelligent but spineless programmers? I admit I only hop in to the codex before a big release, but I'm a bit perplexed.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,017
She can be a decent buffer, but there are better choices for that like Daeran or Sosiel.
No sosiels. With that name he's already ded the moment i will meet him.
As i said earlier i will run it duo with Ember. Don't like anyone else.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Haplo got one for you here, and an extra spicy number that drops from a well-hidden boss:

Hard to find gear.jpg


That Belt is something else.

Armiger Upgrade.jpg
Is this reroll thing new? I mean it's pretty damn good. Finally a reason to want Armiger.
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Demons are slaughtering the crusaders, the thing protecting the world from evil, the Wardstone is corrupted, and our characters are whimsical, illogical, lackadaisical, idiots. Nenio sounds like a freshman psychology major. By SJW writing, I meant the writing for the companions demonstrates such a lack of world experience, interpersonal experience, and any kind of military experience. The idea these characters are the centerpiece of a crusade is ridiculous. They don't have any kind of real world grounding. They don't act like they've suffered. They don't behave like soldiers. They don't act human.

Kingmaker had terrible characters too. And I loved it for the autist grind of deathmatch after deathmatch, threat after threat, to build a wealthy, powerful kingdom from nothing. This game looks to be even better than Kingmaker in that regard. The game has an overarching Mythic theme of choosing your own source of strength to attain power and defeat an extraordinary threat. These Mythic abilities break the player's ideas on their character's limits and allow the player to feel legendary.

There's such a great game here. Why do we have to settle for such mediocre characterization? Avellone can write characters. He's on the project. Why do the characters suck?

You say Paizo puts let's say a diversity quota on the game. But what I'm saying is the game mechanics are complex enough to cater to the small percentage of cRPG players that enjoy this autism, so why is the writing not at the same standard? Especially when the writer most celebrated by the autists is part of the team?
 

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
I read Owlcat stood by him after the craziness. Then, thinking that, I remembered Kingmaker. Avellone was assigned, Nok-nok, a goblin NPC. Regardless of everything, he created a believable idiot who had a realistic conviction to become a "hero," which to his understanding was only a word respected by his peers. But his actions and his behavior made sense.

Alright, I'm not trying to do some Avellone fanboying. I bring it up, one because he's on the project, and two because he turned a goblin, characters typically typecast as boring trash into something both believable and interesting. Owlcat assigned him a low-importance mob, and he turned it into one of the more memorable characters.

This doesn't take 250 IQ. Pathfinder: Wrath of the Righteous could have taken the criticism from Kingmaker and had brilliant companions, gripping reactions to the epic story, and by God, respect for the backers' verbal intelligence.

The writers of the characters have stories to tell. Everyone has them. But these writers have never been rebuffed, challenged, humiliated, degraded, dragged through the dirt, or questioned oblivion. They have not felt or seen the physical, emotional zeal of faith religious warriors of God have.
 
Last edited:

Pizzashoes

Scholar
Joined
Oct 31, 2017
Messages
444
Alright boys. Two "WTF am I reading"'s may deserve a response. All I will tell you for now. Just be patient. What I said does deserve thought, effort, reactions, ideas, and the whole shebang you're used to. Owlcat has some EXTREMELY talented developers. The real question is whether they have any "LEADER" emotional control over the organization.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
I read Owlcat stood by him after the craziness. Then, thinking that, I remembered Kingmaker. Avellone was assigned, Nok-nok, a goblin NPC. Regardless of everything, he created a believable idiot who had a realistic conviction to become a "hero," which to his understanding was only a word respected by his peers. But his actions and his behavior made sense.

Alright, I'm not trying to do some Avellone fanboying. I bring it up, one because he's on the project, and two because he turned a goblin, characters typically typecast as boring trash into something both believable and interesting. Owlcat assigned him a low-importance mob, and he turned it into one of the more memorable characters.

This doesn't take 250 IQ. Pathfinder: Wrath of the Righteous could have taken the criticism from Kingmaker and had brilliant companions, gripping reactions to the epic story, and by God, respect for the backers' verbal intelligence.

The writers of the characters have stories to tell. Everyone has them. But these writers have never been rebuffed, challenged, humiliated, degraded, dragged through the dirt, or questioned oblivion. They have not felt or seen the physical, emotional zeal of faith religious warriors of God have.

You’re mostly right here but still overdoing it. Pushkin was a smart ass but (?) still nailed it. This writing is in that vein. The downside is that it misses the true hero archetype, which it could be argued in a game should be the player.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Alright boys. Two "WTF am I reading"'s may deserve a response. All I will tell you for now. Just be patient. What I said does deserve thought, effort, reactions, ideas, and the whole shebang you're used to. Owlcat has some EXTREMELY talented developers. The real question is whether they have any "LEADER" emotional control over the organization.

They do but they’re designers not editors or writers. You can tell that there was an internal decision to give them more power and reign in the writers, but you’re never getting Tolstoy here.

MCA screwed himself by going dark for a year in a misguided effort to suck up to the zeitgeist and by his poor judgment of character back then. Nobody’s sticking their neck out for a man who can’t (or won’t) even defend himself.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Lots of people like silly kitsch in their epic fantasy, this is hardly new:

200px-Minsc.jpg

Merry and Pippin weren’t Túrin fucking Turambar. Right on, Infinitron. I think the Thorongil is there in a certain golden NPC and Mithrandir in a certain mysteriously aged Elf.
 
Last edited:

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I have two questions for those of you who're playing this beta:

what percentage of this game's character features (including everything: class features, feats, spells, races, mythic paths, and items) would you say are correctly implemented and working as intended right now?

and

do you think the game will be 100% ready (meaning: every feature working as intended) for its release date which, if I remember correctly, should be in just a couple of months?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
At least 95%

no

that 5% is still a lot

Right now they seem to be listening to the whiners and looking at nerfs unfortunately.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
I have two questions for those of you who're playing this beta:


do you think the game will be 100% ready (meaning: every feature working as intended

Is this supposed to be a serious question? Because I doubt such a game even exists.

what percentage of this game's character features (including everything: class features, feats, spells, races, mythic paths, and items) would you say are correctly implemented and working as intended right now?

I don't think giving a simple numerical answer to this question serves any purpose.
Classes: About a dozen archetypes have huge issues either because important stuff from the books is missing or broken.
Races: Kitsune still don't have a tail/ the rest seems to work
Items: No complaints there though others probably have different experiences.
Mythics still need a lot of work imo
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
I've found Mythics to be surprisingly good.

A ton of weapon procs not working/working intermittently. Definitely having issues with multiple procs.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
I wouldn’t say atrocious. 3 or 4 times in 16 levels.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
No more posting item pics. The sheer quantity on the middle layer of the Abyss may be unprecedented in the variety of unique effects, some very good.

It’s like Diablo uniques with three times the number of item types.

:kingcomrade:
 
Joined
Jul 28, 2020
Messages
1,284
It’s like Diablo uniques with three times the number of item types.
That actually sounds utterly ridiculous.
Do not worry Monk anon it is okay Monk anon because you do good strong fist Monk anon so you do only need nonsense punch amulet Monk anon! It is true Monk anon! It is! You are my bestest friend forever anon!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom