So I cleared up what remains of the beta. Party ended up being level ~18.7 at the end of it, I know I missed some quests due to them bugging and could probably have reached level 19 with them. Before finishing up the run I reloaded before the Hepzamirah/Baphomet fight and gave it a try on unfair. It was surprisingly easy. Even did it a couple of times to ensure it wasn't just lucky rolls. They might need to do something about unfair at later stages of the game because I think that it might be tapering off in the abyss. My party is not taking any fancy dips or anything currently, they are just whatever base class they are allocated on every level up. Any fancyness present was purely from mythic paths. Anyhow, I will precede with a
Desiderius style recounting of the fight, for anyone remotely interested.
Stats of the Boss.
Despite its stats, the boss itself is not actually that threatening. The scariest aspect to this fight are the monsters it brings along with it. It brings along 2 minotaur dispellers and 2 minotaur evokers. The evokers will normally win initiative and the first thing they will do upon combat initiation is drop a Sirocco on your party. There is however plenty of warning that a hard fight is coming up before you get into it, so the player should know up front that they should apply buffs before entering. Here is what that Sirocco looks like.
Fortunately you don't really need to engage with the minotaurs at all. The boss itself will come charging down at your party and when she dies they will run away. So after dispelling her buffs and liberally applying some debuffs to her, its easy to swat her like a bug.
After she dies, Baphomet appears and a 2nd fight breaks out. His stats are much higher than hers.
Despite having significantly higher stats than her, to the point my group could only hit him on 20's, he is actually an easier boss to fight. He heavily favors spell use over melee combat, spending most of his time either trying to dispel buffs or use spells like harm. When he does decide to attack someone he does a fair amount of damage, but by taking advantage of Last Stand, its easy to pull out a win here.
After a liberal use of magic in addition to the occasional 20 from the group to help out, I managed to take him down in 5 rounds. Over all, at this point in the game unfair fights are no longer that challenging. Or rather, this one definitely is not.