Delterius
Arcane
It's terrible. Worst path. Delete this thread.So Legend's path gives you 40 lvl cap with +4 to stats with exp gain boost? How good is that compared to other mythic paths?
It's terrible. Worst path. Delete this thread.So Legend's path gives you 40 lvl cap with +4 to stats with exp gain boost? How good is that compared to other mythic paths?
class/character fantasy
I wanna make a dhampir water elementarist wizard. Which MP do you suggest?
I even took a screenshot of it, since it was one of the things I was interested at.Pretty sure the rages never stacked.
Sounds good for some Hulk Smash type of character.So Legend's path gives you 40 lvl cap with +4 to stats with exp gain boost? How good is that compared to other mythic paths?
Lich would be the most powerful option (with a merged spellbook).
while searching for portraits I noticed that Caranthir from witcher 3 fits the Hellknight Signifier perfectly
Imrelith armor is also pretty damn good
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.Lich would be the most powerful option (with a merged spellbook).
It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
class/character fantasy
I wanna make a dhampir water elementarist wizard. Which MP do you suggest?
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.Lich would be the most powerful option (with a merged spellbook).
It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.Lich would be the most powerful option (with a merged spellbook).
It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
unless they fuck up the last two chapters.
Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
The question was which Mythic one might recommend for a 'cold-based wizard'. Without knowing anything about said character one can either give the answer that fits a min-maxed character (Lich), a very generic version of the character fantasy (which is also Lich ie cold powers from beyond the grave + necromancy) or simply the one whose mechanics are the most synergistic with cold-based wizard (Lich as well, spellbook merging isn't just powerful it integrates itself with every aspect of the character).Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
In that sense it’s too good. I think to enjoy the tempo of the game you’re better off with Azata Zippy Magic but Dhampir Lich is probably better thematically?
I mean you’re INT-based so Trickster has some good features and nukers go better with Aeon than debuffers and controllers.
I will check out the dhampir, as for the second one, no tnx. I don't want to roleplay Nancy Pelosi in my RPG.My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.Lich would be the most powerful option (with a merged spellbook).
It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?
Dhampir Cruromancer worth a look, and I like Hagbound Witch for Necro stuff.
How does that work?Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Every mythic gets an extra spellbook which progresses as Mythic Rank x 2. Meaning that a Level 10 Wizard Mythic 4 Demon has a Level 10 Wizard spellbook and a level 8 Demon spellbook. If given the option to merge then you progress as Your Class Level + Mythic Rank. So a Level 10 Wizard Mythic 4 Lich has a level 14 Wizard-Lich spellbook with all unique Lich spells on it. This means most of all faster spell progression and higher caster levels. A Sorcerer-Lich also benefits from a single casting stat for everything.How does that work?Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Every mythic gets an extra spellbook which progresses as Mythic Rank x 2. Meaning that a Level 10 Wizard Mythic 4 Demon has a Level 10 Wizard spellbook and a level 8 Demon spellbook. If given the option to merge then you progress as Your Class Level + Mythic Rank. So a Level 10 Wizard Mythic 4 Lich has a level 14 Wizard-Lich spellbook with all unique Lich spells on it. This means most of all faster spell progression and higher caster levels. A Sorcerer-Lich also benefits from a single casting stat for everything.How does that work?Lich. Spellbook merging is that good.There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.
Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
It is very much broken and can drain all the fun of everything but an Unfair playthrough.
I will check out the dhampir, as for the second one, not tnx. I don't want to roleplay Nancy Pelosi in my RPG.My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.Lich would be the most powerful option (with a merged spellbook).
It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?
Dhampir Cruromancer worth a look, and I like Hagbound Witch for Necro stuff.