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Pathfinder Pathfinder: Wrath of the Righteous Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Stoned Ape

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The belly of the whale
class/character fantasy

I wanna make a dhampir water elementarist wizard. Which MP do you suggest?

Lich would be the most powerful option (with a merged spellbook).

Azata has a very good superpower for a caster, favourable magic. Zippy spells is also OK, but the fast healing 50 one might also be good as a backup. Also gets a dragon pet, which is always handy.

Demon gives a huge caster DC swing, but is generally poor defensively.

Aeon can use enforcing gaze to buff caster level checks. Also gains immunity to poison, disease and confusion, and gains a bonus on all saving throws against chaotic enemies equal to mythic rank. At 5th mythic rank, Aeon gains immunity to bleed, mind-affecting effects and ability damage. At 8th mythic rank, Aeon always rolls twice, choosing the best result, on saving throws and caster level checks to overcome spell resistance, against chaotic enemies. At 10th mythic rank, Aeon automatically rolls 20 on initiative rolls and saving throws against chaotic creatures.
 

Jaska

Novice
Joined
Sep 12, 2020
Messages
24
Pretty sure the rages never stacked.
I even took a screenshot of it, since it was one of the things I was interested at.
1629462447732.png

What do you call this if not stacking?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
 

ArchAngel

Arcane
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Mar 16, 2015
Messages
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Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.

Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
class/character fantasy

I wanna make a dhampir water elementarist wizard. Which MP do you suggest?

Dhampir has it's own special Necro Wiz archetype which is still kind of a mystery so might want to try that one.

There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

The downside is an extra opposition school.

Waves Mystery for Oracle has Freezing Spells that tacks on Slow to Cold damage and Arcanist has a Cold Ray that does Entangle I think. Then there's Winter Witch Prestige that gives you extra DC.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.

Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?

Dhampir Cruromancer worth a look, and I like Hagbound Witch for Necro stuff.
 

Percy

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Sep 17, 2009
Messages
645
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Cunt
Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.

Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?

I think we are assuming so, but in the Beta we never got to that stage.

You would be looking at Chapter 5 at the earliest I think (unless they add more content to 4) to have this transformation.
 

Cryomancer

Arcane
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There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
 

Percy

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Cunt
I am tapping out of playing until launch, I just saw I had over 500 hours played (My excuse is being in lockdown for 200 days since COVID started) and that's disgusting.

People need to not get so hung up on their Main Characters, some of the pre built companions are pretty awesome and even sticking with their main class, with the mythic feats you have way more customisation.

There's some pretty good gear without the + to stats that can alter a build too. There's electricity/fire/necromancy/cold rings for spontaneous casters that can be purchased which can add a lot to an oracle or stigmatized witch.

There's boots that add Athletics bonus to Charge attack and a Dueling Sword which adds mobility bonus to attacks too (was bugged previous beta)

This game is going to be good and you will get a few play throughs out of it, unless they fuck up the last two chapters.
 
Last edited:

Percy

Cipher
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Messages
645
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Cunt
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.

EDIT: I am retarded. I didn't read the post which was being quoted.

In my opinion:

1. Lich for spellbook merge (higher caster level and other bonuses + a pet)
2. Azata for zippy magic (single spells affect double) and favourable magic (enemy needs to roll 2 time take worse roll + a better pet!)

The other mythic paths no one knows yet. I didn't get through Angel or Demon completely as updates fucked my saves.
 

Delterius

Arcane
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Entre a serra e o mar.
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.

In that sense it’s too good. I think to enjoy the tempo of the game you’re better off with Azata Zippy Magic but Dhampir Lich is probably better thematically?

I mean you’re INT-based so Trickster has some good features and nukers go better with Aeon than debuffers and controllers.
 

Delterius

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Entre a serra e o mar.
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.

In that sense it’s too good. I think to enjoy the tempo of the game you’re better off with Azata Zippy Magic but Dhampir Lich is probably better thematically?

I mean you’re INT-based so Trickster has some good features and nukers go better with Aeon than debuffers and controllers.
The question was which Mythic one might recommend for a 'cold-based wizard'. Without knowing anything about said character one can either give the answer that fits a min-maxed character (Lich), a very generic version of the character fantasy (which is also Lich ie cold powers from beyond the grave + necromancy) or simply the one whose mechanics are the most synergistic with cold-based wizard (Lich as well, spellbook merging isn't just powerful it integrates itself with every aspect of the character).

Once you know how far you can go, you understand how you can partially ignore min-maxing in the name of a character concept. But to know where to go from here requires that the character be more than just elemental specialist wizard that maximizes cold damage.

Most Mythics can mechanically support a caster wizard. From the top of my head:

Azata's Zippy Magic doubles every single target spell. That's rays and single target DC spells like Icy Prison. Favourable then helps a bit with those enemy saves.

Angel's Sword of Heaven can boost attack spells as well as give you free quickened castings. As well as all the utility that comes with a 20 CL cleric spellbook. It's like a Mythic Theurge with no delays.

Aeons can boost summons, boost dispels and help with rolls against chaotic enemies (so, everyone). They also give you free quickens.

Demon's spotlight is having the best DC boost in the game capping it off at a +8 with rage.

Trickster can use Sneaky Quack with Vampiric Shield, can use Knowledge World 2 and Crit related feats to boost rays and gets some interesting spells from their (sadly, magus) spellbook. There's a lot to them, which is brought down by opportunity cost (first Greater Trick at Mythic 7).

It's just that Liches have it very good with spellbook merging and the unique things you can do with your undead party.
 
Last edited:

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.

Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?

Dhampir Cruromancer worth a look, and I like Hagbound Witch for Necro stuff.
I will check out the dhampir, as for the second one, no tnx. I don't want to roleplay Nancy Pelosi in my RPG.
 
Last edited:

ArchAngel

Arcane
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Mar 16, 2015
Messages
21,331
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.
How does that work?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.
How does that work?
Every mythic gets an extra spellbook which progresses as Mythic Rank x 2. Meaning that a Level 10 Wizard Mythic 4 Demon has a Level 10 Wizard spellbook and a level 8 Demon spellbook. If given the option to merge then you progress as Your Class Level + Mythic Rank. So a Level 10 Wizard Mythic 4 Lich has a level 14 Wizard-Lich spellbook with all unique Lich spells on it. This means most of all faster spell progression and higher caster levels. A Sorcerer-Lich also benefits from a single casting stat for everything.

It is very much broken and can drain all the fun of everything but an Unfair playthrough.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
There's an Elemental Specialist Wiz that can turn all damage into the Element of your choice at level one and then turn half of that untyped at lvl 15 which goes well with the Ascendant Element Mythic which makes the Element of your choice irresistable and cancels immunities.

Yep. But which mythic path do you suggest? I will pick an elemental specialist wizard. Just imagine maximized/empowered sirrocos dealing cold damage which are much better than fire.
Lich. Spellbook merging is that good.
How does that work?
Every mythic gets an extra spellbook which progresses as Mythic Rank x 2. Meaning that a Level 10 Wizard Mythic 4 Demon has a Level 10 Wizard spellbook and a level 8 Demon spellbook. If given the option to merge then you progress as Your Class Level + Mythic Rank. So a Level 10 Wizard Mythic 4 Lich has a level 14 Wizard-Lich spellbook with all unique Lich spells on it. This means most of all faster spell progression and higher caster levels. A Sorcerer-Lich also benefits from a single casting stat for everything.

It is very much broken and can drain all the fun of everything but an Unfair playthrough.

An Oracle-Angel immediately gets a 16th level spellbook which means you get 8th level spells from your Mystery at char level ten then get to pick another 8th level spell when you level.

So picture a lvl ten char with Frightful Aspect. It’s stupid.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Lich would be the most powerful option (with a merged spellbook).

It's not a one-dimensional game, to put things mildly. Merging gives you your regular spells (way) earlier, which makes no sense so yeah it's borken in that sense. The other paths let you do things nobody else can do as well tho so its apples to oranges.
My plan is LE Lich Necromancer for my 1st character. I had most fun in first game as LE Necromancer. Raising dead helpers, throwing death magic and AOE disables! Or strong ray disables.

Anyone knows if when you become Lich, does your Con become - and Charisma is used for bonus life?
Should I give my lvl 1 Necro 10 Con and good Charisma in addition to maxed out Int?

Dhampir Cruromancer worth a look, and I like Hagbound Witch for Necro stuff.
I will check out the dhampir, as for the second one, not tnx. I don't want to roleplay Nancy Pelosi in my RPG.

Feel like I’m obligated to do at least one Demon run and it happens to fit the mechanics like a glove so…

Currently getting fragged by the resident max minner on OC forums over it so looking forward to checking it out.
 

Delterius

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The ability to use your casting stat for your mythic spells is invaluable so I wouldn't remove merging altogether. Spellbook Merging would be fine if A) it didn't boost spell progression, only CL and B) every Mythic could do it. Druids are full casters and they can't merge with anybody. I should be able to merge with Angel as a celestial Sorcerer or with Trickster as a Fey Sorcerer. Until very recently it was half way justifiable not to merge because the Abundant Casting feat worked with both spellbooks. Now it doesn't. So Spellbook Merging is even better.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Abundant is a little bit of a trap too. You can rest more than in P:K.
 

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