Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,972
I just took it for granted that everyone was resting at corruption nodes (other than Garrison where you need to keep up the Haste). What I'm talking about is a more modest version of what the AD&D revival guys are doing, where they plan out *months* long campaigns for a single dungeon or years for the siege of a stronghold and make a pretty good case that this is how Gygax and his playgroup did it and intended for their rule-set to be played (also of course more realistic).
You don't really have or need months here (although you've got far more time than most are using) but you can still plan to take dungeons in multiple steps while clearing nearby areas on the way there and back for each foray. That lets you scout out what kind of foes you're facing then prepare the best party make-up, spells, and items to take out each one. The way the traps are laid out in the Leper's Smile cave along with the mandatory hour delay before the Retriever almost mandates this, but it's not far to camp there and taking your time gives your army a chance to build up for the assault on the north of the map.
You don't really have or need months here (although you've got far more time than most are using) but you can still plan to take dungeons in multiple steps while clearing nearby areas on the way there and back for each foray. That lets you scout out what kind of foes you're facing then prepare the best party make-up, spells, and items to take out each one. The way the traps are laid out in the Leper's Smile cave along with the mandatory hour delay before the Retriever almost mandates this, but it's not far to camp there and taking your time gives your army a chance to build up for the assault on the north of the map.
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