Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,972
I’ve heard that there’s one weird trick where you can just let immortal HKs (eventually) clear it for you. Not sure if that involves using that Mobility check to hang out with the dude down by the skeleton.The smites are pretty much the easiest thing to manage in the gargoyle cave on unfair - as you say, you just bring non-good characters and make your MC start neutral or evil even if you plan for them to eventually become good. The difficulty comes from the sheer number of challenging enemies and the resulting length of the fight, the fact that the fight occurs in a quite confined area and enemies literally drop in from on high in waves with little opportunity to control their positioning or what they aggress, the boneshaker spam from the clerics (which can one-shot even quite tanky characters on a failed save with unfair double damage), and the fact that the gargoyles are immune or highly resistant to a lot of the crowd control options you have available at the level you reach it.(Gargs have Smite Good so bring non-Good characters. This is why they give you more than five companions.)
It helps to get Magic (Bless?) Weapon on Yaker and Reg so they can bypass Garg DR. IIRC NPCs scale along with mobs but I may be mistaken. I do know that Yaker and Wolj duo’ed the upper half of that fight on Hard. Clerics tried to cast Hold Person on Wolj (Bookworm’s Headband made him immune).
If you can get your AC high enough to avoid attacks from regular Gargs you can interrupt casters in RTwP and I think I had Nenio spamming Rainbow Pattern as well with Spell Pens (the one place where you need it most). Maybe Wolj was using Shout/Slow scrolls she scribed when scribing had broken DC? Does Stinking Cloud work on Gargs? That bypasses SR. I did have Sos spamming Prayer and Touch of Good/Luck on Lann I think and he still didn’t get attacked (despite being Good).