Starrok posted this on the reddit:
Let's put it this way: if Season Pass 2 will be well-received, there's a good chance.
Which is insane to me because the most commercially viable DLCs are gatekept behind niche ideas like Low Level Campaign Part 2. I will say this about Owlcat: they seem to make whatever the fuck they want. Almost without regard for market appeal. For an instance it seems that Wrath as a project was made with little 'modularity' as it were and every addition to the Mythic Path's content entails 'taking the game apart and putting it back together'. Now I don't know this coding geomancy from your average seashell witchcraft, but if this is true then what the fuck? Had Todd Howard been in charge of this project the entire thing would have been built around cranking out those Mythic Paths like booster packs. Had Feargus Urukhart been the director he'd have done the same, only he'd insist on some sort of Crusade Battle system that would tank the entire development and oh wait.
This also explains why the post campaign DLC turned out the way it did. They probably started working on it after the last DLC related survey. What this means is that they only mostly know what DLC they'll make for season pass 2: the ashes sequel and some wildcards expy with the shifter companion. They don't know what else to do.