I know you're kidding, but somewhere not too far there's a parallel reality in which a variation of what you imagine is a viable long-term development strategy.
Have one team working on breaking stuff, with a minimum quota of five bugs introduced with each patch; and a second team, working on fixing things that were broken by the last patch. No communication is allowed between the two.
On Reddit there's a huge amount of people fervently praising Owlcat for the ever-continuous 'fixing' of Wrath, and very little backlash when things go awry—said backlash being promptly assuaged by a nany-like community manager. And those are perhaps the most important players: those who will jump head first into another Kickstarter or buy the game on day one.
Well, I read the EE thread on reddit someone posted some time ago and I noticed that the dev representative keep replying to people asking for genuine improvements with "we didn't have time/budget for everything". That's all fine and dandy, but when you have budget for photo mode and time for reintroducing old bugs and breaking things even further then my middle finger really starts to itch.
It's even worse than that.
In the weeks and days preceding the Enhanced Edition's release, I read comments written by Owlcat's community manager on Reddit, talking about substantial added content for Gold Dragon and Devil. Then the EE was released, and there was pretty much fuck-all for Gold Dragon and Devil.
Cue
this thread—which numbers amongst the few where players are not so kind with Owlcat—and yeah, a few hours before release the community manager tried to shift the blame onto dataminers for fostering false hopes. As if he himself had not been fanning the embers for weeks and weeks...
I don't have enough time to dredge through Reddit now, to find and quote the exact thread or comment, but I distinctly remember reading one of his posts weeks ago which said in substance, "Don't start a new Gold Dragon or Devil playthrough now; wait for the EE, there's gonna be a good amount of content added to these paths."
Given their track record, if I buy their next game it's gonna be three or possibly four years after its initial release, and not a day sooner.