Delterius
Arcane
It kinda makes sense to me that you're a vagabond. You're minor gentry basically, in a country filled with people in that social class. The story also doesn't give you time to settle into that role, which presumably happened between PoE1 and 2.Yes, because Owlcat Games are not afraid of including the strategic layer. Thus, adding the place of power for the main hero and making him the centre of events. Pillars of Eternity 1 came somehow close to that with Caed Nua, but the Watcher there is still kind of a vagabond.Up to which chapter have you played? Because your character doesn't stop rising in importance since chapter 2, the people around you do act accordingly to who you are and approach you with different requests.
I do think both Kingmaker and Wrath succeed in making you feel like the leader of a faction, so to speak. Both Kingdom Management and Crusade Management make it clear there's a governmental and military aspect to your story. The storybeats in Wrath are also better in reminding you that you're in charge of an army - just look at chapter 2. After a while your character is the one being approached in their throne room or office to deal with things. I mean yeah, the Stolen Lands isn't an estabilished kingdom so you do go around solving problems. You also double as 'crusade champion' since you are the leader and main guy but not the Manager or the General of the Crusade. All in all, rough spots included, both games did a better job at their respective plotlines than, say, Dragon Age 3.