Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,847
The punching dagger is called Prowling Death and available from Skeletal Salesman in Act 3 (relatively early). +2 DC base, +2 additional DC for first Sneak. Demon can stack a lot of DC on abilities so probably the best Mythic.
There are no multiple bosses, and INT-stacking Spellcaster isn't trivially killing them until later if at all. Death Attack doesn't care about SR or common Immunities.
With TTT Mythic Tricks in Stealth you should be able to Sneak by about anything if that's a style you like to play, or just in Vanilla should be able to get there to take out things like Shadow Votaries and the like before they can act. I think the Poison is relatively weak because intended play pattern is to apply from Invis (Vanish is spammable), then lead debuffed mob back to waiting party to initiate combat, where Poison has debuffed key save or ability check.
Bottom line is that if you've solved the game using something like INT-nuker (I haven't) then you're looking for something else to do anyway.
Death Attack is infinite use, available at level six, can conceivably get in position without triggering combat at all. I found a Reddit thread of people taking about it, though it was already something I'd considered.Guys, why the fuck would anyone want to play an Assassin and have a chance at instant killing one opponent a turn when they can instant kill multi opponents with a Int stacking spellcaster? Not to mention a vital strike character probably is more reliable at killing one character a turn.
There are no multiple bosses, and INT-stacking Spellcaster isn't trivially killing them until later if at all. Death Attack doesn't care about SR or common Immunities.
With TTT Mythic Tricks in Stealth you should be able to Sneak by about anything if that's a style you like to play, or just in Vanilla should be able to get there to take out things like Shadow Votaries and the like before they can act. I think the Poison is relatively weak because intended play pattern is to apply from Invis (Vanish is spammable), then lead debuffed mob back to waiting party to initiate combat, where Poison has debuffed key save or ability check.
Bottom line is that if you've solved the game using something like INT-nuker (I haven't) then you're looking for something else to do anyway.