razvedchiki
Magister
owlcat should have build the stealth mechanic like it was in baldursgate/icewind dale.
And no matter how I dislike Pillars of Eternity games, they at least had that sneaky gameplay in right.
you'd just cast life bubble or somethingAs if there was any balance in this game.Mythic Poison = stinking cloud back on the menu boys.
I am afraid all these changes will break the balance in a bad way, like the midnight isles DLC XP/gold/items.
I think nobody would have cried if they just removed assasin, meh.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
I hope one of the new classes is a pimp bard subclass to wrangle a herd of dedicated sexbot companions.Are they ever going to let us face the Technic League and plunder Area 51 to liberate all the sexy fembots?
I think you should have to join the alien AI religion and become a fembot cult leader. The sexbot thing is a classic cult recruitment tactic.I hope one of the new classes is a pimp bard subclass to wrangle a herd of dedicated sexbot companions.Are they ever going to let us face the Technic League and plunder Area 51 to liberate all the sexy fembots?
Why? Because it'd make him worse?it would be really funny if they changed greybor's build to assassin
You assume that this interaction will work sooner than six months after the release.you'd just cast life bubble or somethingAs if there was any balance in this game.Mythic Poison = stinking cloud back on the menu boys.
I am afraid all these changes will break the balance in a bad way, like the midnight isles DLC XP/gold/items.
I think nobody would have cried if they just removed assasin, meh.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
new waifu just dropped
new waifu just dropped
I guess an Iron God crpg adaption made by Owlcat may very well happen in the near future then, judging from this news. Drop Wrath of the Righteous because I got sick of the excessive amount of trash encounters the game keep throwing my way on nearly every map, but I would gladly jump back into another Owlcat Pathfinder crpg just for the Pathfinder:Fallout-vibe of the Iron God setting alone.
Btw, Wrath of the Righteous may be the last real-time-with-pause isometric crpg made by Owlcat imo, especially if their first turn base isometric crpg Rogue Trader sell well. Presuming an Iron God adaption is indeed on the table, there is a good chance its combat will be completely turn-based with co-op option, gotta chase that Baldur's Gate 3 money somehow, as shown by Rogue Trader implementing the co-op option already. Not an issue with me though, because a turn based-only combat system for a potential Iron God crpg will hopefully mean less trash enconter this time around.
Drop Wrath of the Righteous because I got sick of the excessive amount of trash encounters the game keep throwing my way on nearly every map
it already does. there is one or two enemies in the game that use these types of cloud spells and life bubble is how you take care of them with ease. mythic poison would pierce enemy elemental resistance, but not immunity to breathing bad air.You assume that this interaction will work sooner than six months after the release.you'd just cast life bubble or somethingAs if there was any balance in this game.Mythic Poison = stinking cloud back on the menu boys.
I am afraid all these changes will break the balance in a bad way, like the midnight isles DLC XP/gold/items.
I think nobody would have cried if they just removed assasin, meh.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
Yeah. Lord knows people play Owlcat's Pathfinder (or any Pathfinder, really) games for their amazing balance.
As if there was any balance in this game.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
You know you don't need to use it right, my butthurt mongoloid friend?Yeah. Lord knows people play Owlcat's Pathfinder (or any Pathfinder, really) games for their amazing balance.
As if there was any balance in this game.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
You know very well what I meant but you chose to pretend to be retarded.
Anyway let me spell it out, it will make the game E A S I E R.
And no, enemies won't get "Mythic poison", simply because it's already in the game and a few already do have it, the mythic derakni in Iz for example.
Also it's too much effort, ain't happening at this stage.
You know you don't need to use it right, my butthurt mongoloid friend?Yeah. Lord knows people play Owlcat's Pathfinder (or any Pathfinder, really) games for their amazing balance.
As if there was any balance in this game.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
You know very well what I meant but you chose to pretend to be retarded.
Anyway let me spell it out, it will make the game E A S I E R.
And no, enemies won't get "Mythic poison", simply because it's already in the game and a few already do have it, the mythic derakni in Iz for example.
Also it's too much effort, ain't happening at this stage.
Anyway since you're so concerned with single player balance and whether someone else could use a thing that would make the game E A S I E R, you may feel more at home in another thread discussing the great works of one Joshua Sawyer.
Yeah. That's me, balance boy.You know you don't need to use it right, my butthurt mongoloid friend?Yeah. Lord knows people play Owlcat's Pathfinder (or any Pathfinder, really) games for their amazing balance.
As if there was any balance in this game.
I can already see how Owlcat gives every other enemy Stinking Cloud and Cloudkill in a new dungeon (of course, everyone will have Mythic Poision to piss off the player with next effects that he will not be able to counteract).
You know very well what I meant but you chose to pretend to be retarded.
Anyway let me spell it out, it will make the game E A S I E R.
And no, enemies won't get "Mythic poison", simply because it's already in the game and a few already do have it, the mythic derakni in Iz for example.
Also it's too much effort, ain't happening at this stage.
Anyway since you're so concerned with single player balance and whether someone else could use a thing that would make the game E A S I E R, you may feel more at home in another thread discussing the great works of one Joshua Sawyer.
You seem upset, are you trying to find a way to not have to lower the difficulty hmmm?
Sawyer "balance" doesn't make game easier, just unfun.
And if you like to win easy without the shame of playing at your capacity, which is story mode, better move to the baldur's gay 3 thread so you can get a bear to stir your ass and save time dilating.