Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,938
Nah, it's just an ability (Incredible Heft) that gives +1/+1 atk/dam every four lvls, says nothing about Weapon Training. Doesn't turn on Duelist Gloves, no Advanced.They do apparently get a weapon training replacement, and they actually get it earlier (level 3 rather than 5, goes up to +5). Not sure if that qualifies them for advanced weapon training.Titan Fighter makes up the maluses but loses Weapon Training along with Armor Training, which means it also loses Advanced Weapon Training Feats.
Whatever, dorks are going to get big number but it's mostly a sucker's game.
Speaking of - what are the must-have mods for this? Bubble buff, cleaner are the obvious ones, but something else?
Sure, if it was just spell penetration I'd agree with you.I think the value will come from the magical benefits of the weapons themselves. I've already seen talk of dipping into titan from spellcasters looking to wield two quarterstaves for the spell penetration.
Yeah there's probably some edge cases of stacking weapon enchantments. The vast majority of weapon bonuses only apply when attacking with that specific weapon though, staves are one of the few common exceptions. Still don't see it as being great. OK, you get +3 spell penetration. You lost -1 spell penetration by not taking the level in your casting class, along with a whole level of spellcasting progression. That's awful. Spell penetration is not that important.
The flying charge is buggy right now in that charge bonuses don't work with it (such as mythic charge, or the longspear bonus for instance).Yeah Deceiver feels like practically a new class.
Sable Company Marine just seems flat out superior to basic Ranger in every way. Tons of great pet abilities (AoE trip! Charge without bullshit in the way! Guaranteed Crit with +1 multiplier at level 20!), what you lose is literally irrelevant crap. If you're willing to use your swift action for instant enemy then you don't need demonslayer.
Drunken Master's AB and AC bonuses also look pretty damn nice. Doubt it makes fists better than Sohei with weapons and on a horse but it looks strong.
Seems like most of these classes are high in the power levels. Which is probably a good thing, if you're gonna make a new class in a game with 200 of them already then they should be worth using.
You have to use the charge ability of the Pet to get all extra attacks. It costs a Full Action of the Pet but the Rider gets the full attack.The flying charge is buggy right now in that charge bonuses don't work with it (such as mythic charge, or the longspear bonus for instance).Yeah Deceiver feels like practically a new class.
Sable Company Marine just seems flat out superior to basic Ranger in every way. Tons of great pet abilities (AoE trip! Charge without bullshit in the way! Guaranteed Crit with +1 multiplier at level 20!), what you lose is literally irrelevant crap. If you're willing to use your swift action for instant enemy then you don't need demonslayer.
Drunken Master's AB and AC bonuses also look pretty damn nice. Doubt it makes fists better than Sohei with weapons and on a horse but it looks strong.
Seems like most of these classes are high in the power levels. Which is probably a good thing, if you're gonna make a new class in a game with 200 of them already then they should be worth using.
I'm really hopeful this will get fixed because I see a lot of great potential with it.
edit - it's a buggy mess. Not surprising if I'm honest.
ANYWAYS, I did some more testing.
Heavy landing is busted (in good and bad ways).
The bad - the AoE is not working. It only works on the primary target.
the good - the half-level bonus to the cmb check makes it by far the best tripper out of the animal companions. Also, despite certain bonuses not applying to the CMB (such as inspire rage), certain maluses aren't applying either (such as power attack and fighting defensively). I assume the reason for that is that, unlike the other trippers, the trip comes before any attacks rather than after.
Also, despite the bugs, at least pounce works if it's on the rider (via feat or skald). You won't lose your extra attacks.
Not sure what you're trying to say. I was specifically talking about flying attack, and it is treated as a charge for the sake of pounce (both the mount and the rider).You have to use the charge ability of the Pet to get all extra attacks. It costs a Full Action of the Pet but the Rider gets the full attack.The flying charge is buggy right now in that charge bonuses don't work with it (such as mythic charge, or the longspear bonus for instance).Yeah Deceiver feels like practically a new class.
Sable Company Marine just seems flat out superior to basic Ranger in every way. Tons of great pet abilities (AoE trip! Charge without bullshit in the way! Guaranteed Crit with +1 multiplier at level 20!), what you lose is literally irrelevant crap. If you're willing to use your swift action for instant enemy then you don't need demonslayer.
Drunken Master's AB and AC bonuses also look pretty damn nice. Doubt it makes fists better than Sohei with weapons and on a horse but it looks strong.
Seems like most of these classes are high in the power levels. Which is probably a good thing, if you're gonna make a new class in a game with 200 of them already then they should be worth using.
I'm really hopeful this will get fixed because I see a lot of great potential with it.
edit - it's a buggy mess. Not surprising if I'm honest.
ANYWAYS, I did some more testing.
Heavy landing is busted (in good and bad ways).
The bad - the AoE is not working. It only works on the primary target.
the good - the half-level bonus to the cmb check makes it by far the best tripper out of the animal companions. Also, despite certain bonuses not applying to the CMB (such as inspire rage), certain maluses aren't applying either (such as power attack and fighting defensively). I assume the reason for that is that, unlike the other trippers, the trip comes before any attacks rather than after.
Also, despite the bugs, at least pounce works if it's on the rider (via feat or skald). You won't lose your extra attacks.
Dang. These are really powerful. Like Mythic ability powerful.Deceiver has some *weird*-ass abilities.
Arcanist finally gets a Counterspell!
Has anyone managed to find out what the new content for Devil Mythic path has?
There's a whole trope dedicated to people beating the shit out of each other with books.
A class whose "feature" is beating people with a fucking BOOK? They're truly scraping the bottom of the barrel, even jrpgs weren't that retarded.
There's a whole trope dedicated to people beating the shit out of each other with books.
Also, quite a few jrpgs have had books as usable melee weapons. Final Fantasy and Disgaea have done so at the very least. I'm sure there's others.