Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

Iselor

Educated
Joined
May 11, 2012
Messages
36
Location
Poland
Mercs are bad

I disagree. They allow you to create your own character variants.

Daeran and Sosiel

I hate both of them. They are more annoying than Seelah.

Aeon
That's my plan. Trickster is cool, but I played him when I finished the game the first time (but I played on normal difficulty then)
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
They allow you to create your own character variants.
You’ll suck at it until you’ve mastered the game, at which point you can just use mods to full respec one of the companions so you don’t miss content/items/etc…

I play with sound down so don’t have to deal with their faggoty voices. Don’t fault you there. Seelah gets some Channeling and since it goes by CHR maybe that plus lay on hands would be enough.

Cam can get full channeling (and good spells like Resto + a rez) via Second Spirit Mythic. She comes with full Barkskin.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
Personally I'd not choose the Knifemaster for Wrath. It was already a bit dubious class in Kingmaker, now sneak attacks don't scale well at all in the Mythic setting IMO.
A Slayer... or better yet, a pet-riding Ranger, would be stronger - given that the majority of enemies you face are demons.
Or an Inquisitor for that matter :)
Hey man don’t sleep on that Dodge AC bonus vs Gormandizer!

Wonder if Natural Attacks are counting as Light Weapons now?

Master of All is my favorite Trickster Rogue, but not sure about Aeon. Underground Chemist might be worth a shot to get Touch Attack + Aeonbane on the hardest targets.
 

Iselor

Educated
Joined
May 11, 2012
Messages
36
Location
Poland
Cam = Camelia ? I had her in my team the first time I played the game, and so did Seelah. That's why I don't really want them in my team. I'll think about it with Seelah, because there's not much of an alternative. Either I'll make Arue the Master of the Pavise or... Regill is still there. But he's lawful evil, so he doesn't really fit in my team.
It's great that in WotR, like in Pillars of Eternity, we can have story companions or ones we create ourselves. This allows us to play around with different combinations.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
Lann’s ZA splash is good for a Druid that otherwise has no ranged proficiency (or competence). Leopard can tank, and that gets you the Barkskins. Drovier speed aura is very good fir your Knife and Seelah if you’re using her.

I’ve also played him as Urban Hunter and Nomad, which serve similar functions but make better use of the Combat Reflexes he starts with.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
626
What the hell is it with the writing in the Battlebliss area? It's weirdly cringeworthy and that includes even that one companion quest that takes you there.
By the way I'm really annoyed that talking Trever up as a hero results in his death and a thoroughly unsatisfying ending to Sosiel's quest.
Also the Abyss is a nightmare to navigate, it really sucks the joy out of the area. Can you get to some of those rooftop areas naturally or do I have to use dimension door?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
What the hell is it with the writing in the Battlebliss area? It's weirdly cringeworthy and that includes even that one companion quest that takes you there.
By the way I'm really annoyed that talking Trever up as a hero results in his death and a thoroughly unsatisfying ending to Sosiel's quest.
Also the Abyss is a nightmare to navigate, it really sucks the joy out of the area. Can you get to some of those rooftop areas naturally or do I have to use dimension door?
They're extrahard optional fights gated by Dimension Door. You shld have a wand from Ch2.

You're in the fucking Abyss, it should be hard to navigate you whiny pussy. This is why we can't have nice things: helicoptered grognards
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
626
What the hell is it with the writing in the Battlebliss area? It's weirdly cringeworthy and that includes even that one companion quest that takes you there.
By the way I'm really annoyed that talking Trever up as a hero results in his death and a thoroughly unsatisfying ending to Sosiel's quest.
Also the Abyss is a nightmare to navigate, it really sucks the joy out of the area. Can you get to some of those rooftop areas naturally or do I have to use dimension door?
They're extrahard optional fights gated by Dimension Door. You shld have a wand from Ch2.

You're in the fucking Abyss, it should be hard to navigate you whiny pussy. This is why we can't have nice things: helicoptered grognards
I think it's far more cancerous to defend retarded game design because it's more hardcore or whatever. And the problem is not with the moving buildings really but the decision to make them dependent on camera position - in a game where rotating your camera is mandatory just to see where you're going adding another variable to the mix just makes the whole thing chaotic, not to mention prone to bugs. Even fully patched I've encountered strangeness, mostly buildings not responding properly and random shit blocking the camera, I can't even imagine how broken this shit must have been when the game first released.
 
Joined
Jan 7, 2012
Messages
15,361
*owlcat implements doors in the abyss that require solving a 12 sided rubiks cube on a time limit to enter*

Desiderius response: It's CHAOTIC haha git gud.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
626
just makes the whole thing chaotic
It's the plane of Chaotic Evil, you utter phaggot.
The representation of evil I have no problem with. However, chaotic is trickier and they went the retarded way of making it extremely uncomfortable and making it dependent on camera position which also makes no sense story-wise because what, the protagonist is the one who's changing the camera position? The PC actually sees shit from bird's eye pov? Come on.
The First World in Kingmaker was a lot smarter depiction of chaotic. True, it had its own annoying quirks, but all in all, I actually liked the fog mechanic as well as the weird haze in the First World areas.
Anyhow, I guess I'll basically try to speedrun and lame the Abyss as much as possible while still trying to get as much of the better content here as possible. I guess I'll just skip the rooftop areas if it's just optional fights.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
What are you even talking about?

If anything it's too easy once you figure out the gimmick (although the rooftop bosses are nice). And then you clowns all whined and cried so they have to give it away in a tooltip. Felt actually chaotic in the alpha because you weren't sure if you had to wait for it to rotate or if it was random or whatever. I even remember giving up on upper city for awhile then coming back later and it was lined up and I didn't know why. Felt like Nocticula was actually fucking with me.

4th wall breaking is perfect for CE. CE breaks everything, including evidently your brain.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,130
Knifemaster with a monk dip using double sai works very well, gets bonus attack from monk weapon and 1d8 sneaks.
And there are very good sais in wrath, in kingmaker not so much.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,995
Location
Small but great planet of Potatohole
Since i have discovered (late...) that there is a de-woke-ification mod i plan a second attempt at this game. Unfortunately the woke was only one of several problems i had with the game but we will see, maybe it will be enough. After all I think Kingameker is sort of decent.

A question about gameplay: How much are mounts used really in the game? Are they worthvile? I know the answer is on the net but i want to hear it from prestigious crowd of the Codex.
I was thinking cavalier this time, probably Cavalier of the Paw - this class makes me think about Sir Didymus every time - basically Cavalier of the Paw is the halfling version.
although-sir-didymus-is-voiced-by-david-shaughnessy-he-is-controlled-by-gonzos-puppeteer-1685479188.jpg

To the heathen: it is a character from the 80s movie Labyrinth.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
Since i have discovered (late...) that there is a de-woke-ification mod i plan a second attempt at this game. Unfortunately the woke was only one of several problems i had with the game but we will see, maybe it will be enough. After all I think Kingameker is sort of decent.

A question about gameplay: How much are mounts used really in the game? Are they worthvile? I know the answer is on the net but i want to hear it from prestigious crowd of the Codex.
I was thinking cavalier this time, probably Cavalier of the Paw - this class makes me think about Sir Didymus every time - basically Cavalier of the Paw is the halfling version.
although-sir-didymus-is-voiced-by-david-shaughnessy-he-is-controlled-by-gonzos-puppeteer-1685479188.jpg

To the heathen: it is a character from the 80s movie Labyrinth.
Cavalier of the Paw is great.

Best ability in the game (Danger Ward) now works. Advantage on saves AoE, 3 uses per rest. Get it real early. Tanky and/or use Dog Trip for AoOs.

Mounts are fine, but takes some work to set up Charges and limited number of items. I like one Mount and one pet unmounted.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
626
Is there a way to make the Legend mythic path viable for a sorcerer? I've heard that the 40 levels are basically wasted on spellcasters, you don't get shit out of it. Specifically I'm playing a Sylvan Sorcerer.
 
Joined
Jan 7, 2012
Messages
15,361
Transformation does boost your BAB to 40 if you want to cobble together some kind of melee build. Riding a pet is obviously good for that though the pet won't level past 20 so you can take anything for your melee option.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
Is there a way to make the Legend mythic path viable for a sorcerer? I've heard that the 40 levels are basically wasted on spellcasters, you don't get shit out of it. Specifically I'm playing a Sylvan Sorcerer.
Can tack on a couple fully-leved prestige classes. Caster level stays at 20 but there are some fun options there.

Does the pet keep leveling if you take pet classes? Never tried it.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,130
Is there a way to make the Legend mythic path viable for a sorcerer? I've heard that the 40 levels are basically wasted on spellcasters, you don't get shit out of it. Specifically I'm playing a Sylvan Sorcerer.
Can tack on a couple fully-leved prestige classes. Caster level stays at 20 but there are some fun options there.

Does the pet keep leveling if you take pet classes? Never tried it.

Caster level does not stay at 20, you can go up to 28.
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,920
Insert Title Here Pathfinder: Wrath
Is there a way to make the Legend mythic path viable for a sorcerer? I've heard that the 40 levels are basically wasted on spellcasters, you don't get shit out of it. Specifically I'm playing a Sylvan Sorcerer.
Can tack on a couple fully-leved prestige classes. Caster level stays at 20 but there are some fun options there.

Does the pet keep leveling if you take pet classes? Never tried it.

Caster level does not stay at 20, you can go up to 30.

Thx, did not know that. Are there tenth, eleventh, and twelvth level spells to learn?
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,130
Is there a way to make the Legend mythic path viable for a sorcerer? I've heard that the 40 levels are basically wasted on spellcasters, you don't get shit out of it. Specifically I'm playing a Sylvan Sorcerer.
Can tack on a couple fully-leved prestige classes. Caster level stays at 20 but there are some fun options there.

Does the pet keep leveling if you take pet classes? Never tried it.

Caster level does not stay at 20, you can go up to 30.

Thx, did not know that. Are there tenth, eleventh, and twelvth level spells to learn?

Nope no spells, maybe if you were merged angel/lich with 10th level spells unlocked you can keep them, but I do not know.

Also I was mistaken you can't reach 30 with legend, but apparently only 28...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom