I actually think they did a great job with the companions. Each has a really clear and interesting archetype (based on what I know of them so far).
Ember is Aerie, if Aerie was worth even the tiniest bit of a shit before Throne of Baal. Camellia, Nenio and Daeran all have a bit of mystery to them. Lann is 'Based-good-guy' the Character. Seelah's a little lame and so is Sosiel (so far), but fuck it, that's two strikes in a mess of hits. It's definitely a coincidence that they're both black, LAWL.
The game throws some crazy shit at you, thick and fast. I had a severed head just appear in my inventory (a wtf that the game acknowledges in the description text). There are a ton of great little touches; the music in the Aeon text sections is superb. Load times are quick. QOL has clearly been a focus for WotR. The writing is genuinely solid. The voice acting is good.
The biggest downside for me is how haphazard the combat is in RTWP. So many particle effects, so many moving parts, I just don't have the ability to micromanage the individual characters enough during the larger fights. Luckily, the turn-based option is there when you need more granular control.