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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Nerevar

N'wah
Patron
Repressed Homosexual
Joined
Jul 10, 2017
Messages
1,143
Location
Balmora
Make the Codex Great Again! Pathfinder: Wrath
InEffect has a really good build with Monk DD sorc split. 17ab and level 9 spells.
 

smaug

Secular Koranism with Israeli Characteristics
Patron
Dumbfuck
Joined
Feb 20, 2019
Messages
7,146
Location
Texas
Insert Title Here
Can I be a lawful neutral Lich? Am I locked out if I go any good, I assume? Or, do I need to be evil?
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Sorc 9, Monk 1, Eldritch Knight 10.

You could put in 4 levels of dragon disciple in there.
Come on, guys...
(sigh)
(draws with chalk on a chalkboard)
Day 1 without Desiderius...

I am a little fed up with the abuse of the flat footed status.
Then invest into Initiative. Without it, your le dex tanks will collapse on turn 1. Yes, even in RTwP.
Or classes that can get immun to being surprised.
Regardless, with high INI you will attax enemy on T1 into flat footed, killing em. And 1 turn is often what you need in d20. And if ur are archer, you also do full attax because you don't need to move.
 
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Rafidur

Learned
Joined
Sep 12, 2019
Messages
411
given how strong it would otherwise be with someone like Cam
Sdfpaw0.png
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Then invest into Initiative. Without it, your le dex tanks will collapse on turn 1. Yes, even in RTwP.
Or classes that can get immun to being surprised.
Regardless, with high INI you will attax enemy on T1 into flat footed, killing em. And 1 turn is often what you need in d20. And if ur are archer, you also do full attax because you don't need to move.
Since Desi is no longer here, clearly we should suggest awful, sacrilegious ideas like taking a level dip in oracle to grab a curse and then burn a mythic feat on a 2nd curse, so you can get Powerless Prophecy without the downside. (Don't actually do this, its a terrible idea.)
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Since Desi is no longer here, clearly we should suggest awful, sacrilegious ideas like taking a level dip in oracle to grab a curse and then burn a mythic feat on a 2nd curse, so you can get Powerless Prophecy without the downside. (Don't actually do this, its a terrible idea.)
I think that's what CohhCarnage did in his recommended builds or something. But maybe without epic prophecy?
Basically, he turned Seelah into Oracle, and Lann into Hunter, and he is a bow Slayer. And he plays Hard.
What happened in the end is Seelah has no weapon enchants and his party has no mass smite evil; Lann, while has monk things (which he doesnt click anyway), loses bab, and uses bow (no flanking), Cohh is slayer with bow (no flanking). And their pet (leopard) works without anything to help with flanking either. And he has Cam (just dies all the time) and Neni (due to game showering fox with special items, actually works, hilariously).

So, he gets Regill (just straight fighter) into party, and suddenly sees Regill hitting enemies with every attack and soloing Vroks.
And is very surprised, because that never happened before.
 
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The_Mask

Just like Yves, I chase tales.
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5,931
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The land of ice and snow.
Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Okay... so I got to chapter 3 with my Lich, and I was like: "Okay, onto the next path, Imma wait until they get shit patched. Gonna start Azata now."

So I make my character and everything, and I know the cuts by now, and I'm at the bottom of the pit, and what do I see as a buff? Featherfall. 5s until it expires.

Never seen it before. But if you know what to pay attention to... :)
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Since Desi is no longer here, clearly we should suggest awful, sacrilegious ideas like taking a level dip in oracle to grab a curse and then burn a mythic feat on a 2nd curse, so you can get Powerless Prophecy without the downside. (Don't actually do this, its a terrible idea.)
I think that's what CohhCarnage did in his recommended builds or something. But maybe without epic prophecy?
Basically, he turned Seelah into Oracle, and Lann into Hunter, and he is a bow Slayer. And he plays Hard.
What happened in the end is Seelah has no weapon enchants and his party has no mass smite evil; Lann, while has monk things, loses bab, and uses bow (no flanking), Cohh is slayer with bow (no flanking). And their pet (leopard) works without anything to help with flanking either. And he has Cam (just dies all the time) and Neni (due to game showering fox with special items, actually works, hilariously).

So, he gets Regill (just straight fighter) into party, and suddenly sees Regill hitting enemies with every attack and soloing Vroks.
And is very surprised, because that never happened before.
Yeah, I watched some of the content creators for the game for a bit and saw them doing things like this. I think 1 of the funniest things I saw was someone taking a level dip on kineticist into Sohei for the horse and then kiting enemies around on the horse, while they blast from its back :D
 

kain30

Cipher
Joined
Aug 7, 2014
Messages
545
Location
spain
1.0.4d patch is up https://store.steampowered.com/news/app/1184370/view/4964645483238535978

Beware of possible plot spoilers below!

Quests and companions


[*]
  • It was impossible to find Chivarro during the Grudges to Settle quest - fixed;
  • During ‘Once in Alushinyrra…’ quest the player was considered dead after teleportation to the House of Silken Shadows - fixed;
  • After the completion of Morevet’s quest, some options related to it didn’t disappear from the dialogue - fixed;
  • It was impossible to interact with Shamira during the Ultimate Joke quest - fixed;
  • A dialogue with Ramisa at Flesh Markets could start again after you’ve already decided her fate - fixed;
  • Sosiel will not try to break up with a character on a good Mythic Path anymore;
  • Sosiel could get stuck painting in different areas, blocking some quests from completion - fixed;
  • Sometimes you were unable to exit the location if you turned down Sosiel - fixed;
  • Deep-Rooted Derangement quest in Wintersun could break after skipping the cutscene that started it - fixed;
  • Weary Guardian: fixed a Trickster’s option;
  • Bad Blood: sometimes the reinforcements in Savamelekh's Mansion forgot to join the battle, and were waiting in the corridor - fixed;
  • Conspiracy in Shadows: Yozz wouldn’t teleport you to Alushinyrra if you wanted to do it after some preparations - fixed;
  • Durability Test wasn’t failing after completing chapter 3 - fixed;
  • It was impossible to enter the Bloody Trail location while you were on the dragon hunt - fixed;
  • Burrowed Dreams quest completion wasn’t triggering - fixed;
  • Lann and Wenduag’s quests could disappear from the journal - fixed;Lann sometimes didn’t receive the correct epilogue - fixed;
  • Echo of Deskari was using an incorrect dialogue line in Palara Falls - fixed;
  • Seeking Forgiveness quest wasn’t starting correctly - fixed;
  • There was a way to duplicate Arueshalae - fixed. No more evil twins!
  • On the Summit sometimes nothing was visible due to fog of war - fixed;
  • Successful Diplomacy check with Mielarah wasn’t triggering the 50.000 discount - fixed;
  • Woljif’s shop sometimes didn’t trigger when clicking the appropriate dialogue line - fixed;
  • Forn Autumn Haze was appearing in Drezen after being killed - fixed. No ghosts allowed!
  • Fixed Areelu and Swarm dialogue in the epilogue.
  • Ramien could disappear after the combat with Halran started, blocking the quest from completion - fixed;
  • Fixed amount of XP gained in dialogue with Storyteller.
  • Shadow Dance quest sometimes didn’t complete after killing shadow demon leader - fixed;
  • Dialogue wasn’t appearing when talking to the Hand of the Inheritor - fixed;

    Areas
  • Threshold: it was possible to start the final dialogues with the companions multiple times - fixed;
  • Midnight Fane in chapter 5 has been visually improved;
  • The entrance into The House of Wicked Knowledge wouldn’t show up on the map until you come close enough - fixed;
  • Iz: crusaders and NPCs wouldn’t get devoured by Swarm-that-Walks in the crusaders’ camp - fixed;
  • Cyborgs in Blackwater were stronger than intended - fixed;
  • Gates weren’t opening in Blackwater - fixed;
  • In some cases you could get a Game Over message after the third battle in Battle Bliss arena - fixed;
  • It was impossible to exit Sevalros’ Cave - fixed.
  • Door visual has been fixed in Heart of Mystery.
  • You can no longer be forever locked in Ivory Sanctum.
  • Sometimes attackers would get stuck on the gates during the attack on Defender’s Heart - fixed;


    Crusade
  • Added 2 additional difficulty levels for the crusade;
  • Added more UI texts for the events of the crusade;
  • Aeon’s Call event could get stuck in some circumstances - fixed;
  • Removed the crusade buffs stacking after character retrain;
  • Fixed empty glossary links and various tooltips in the crusade mode;
  • It was possible to buy the resources only in the city building mode. Now it has been moved into the crusade resources window;
  • Delaying a fort upgrade after finishing the corresponding decree could interrupt the whole upgrade chain - fixed, all missed upgrade opportunities should become available on loading the save;
  • Added clarifications to the description of the morale banner.
  • Fortress upgrade decrees would appear before actually building enough bastions - fixed;
  • Lich that transformed into a Swarm, continued to get Lich units from killing enemies - fixed;
  • Sometimes an event wouldn’t happen in Drezen despite a notification about it in the crusade interface - fixed;
  • Prudent feat now works according to description;
  • Bless now works according to description;
  • Incubi ability Crushing Despair had zero uses - fixed;
  • Prices of mercenaries for the crusade have been fixed;
  • Sometimes an extremely powerful enemy army with 1000+ units would spawn in chapter 5 - fixed;
  • When setting Crusade on auto in chapter 5, all garrisons were getting destroyed instantly - fixed;
  • Loading into settlement to build buildings from crusade management could trigger an endless loading screen - fixed.
  • It could become impossible to rank up diplomacy level in Crusade - fixed;

    Classes & Mechanics
  • When creating a Zen Archer, you didn't get any bow as a starting equipment - fixed;
  • Gold Dragon Mythic Path was working incorrectly with the effects which increased ability scores - fixed;
  • Gold Dragon was gaining double level after rebuilding Kenabres - fixed;
  • Gold Dragon didn’t receive correct bonuses for entering dragon form - fixed;
  • Vavakia's breath no longer deals occasional Wisdom drain after the first time. This will fix the situation with companions dying from wisdom drain in chapter 4;
  • Last Stand no longer receives another use after a save-load;
  • When switching from Lich to late game mythic paths, Lich abilities would sometimes remain available - fixed;
  • The secret mythic path was not getting Mythic Feat or Mythic Ability selections during level ups - fixed;
  • You could sometimes be judged again mid-combat on the secret mythic path - fixed;
  • Corruption stacked on some companions - fixed;
  • Some weapons weren't applying their effects on hit, if the character had only one attack - fixed;
  • Crushing Offence wasn’t working - fixed;
  • Vampiric Touch and Vampiric Shurikens didn't work correctly - fixed;
  • Ice Storm's slowing effect didn't work - fixed;
  • Hell’s Decrees which limit the ability to use magic schools, now cancel the previous decree, if cast on a target with one decree already being active;
  • Hell's Decree ability could be used an unlimited number of times - fixed;
  • Favored Enemy — Flying and Favored Enemy — Large didn't work correctly - fixed;
  • Arcanist’s Icy Tomb no longer has a permanent duration and no longer applies all accumulated damage after entering the zone from the global map;

    Turn-based mode
  • The cursor’s state was incorrectly reset to default in TBM at the start of the turn - fixed;
  • Charge ability was getting interrupted randomly before starting - fixed.

    Items
  • All relics now appear identified;
  • Items from the Commander Pack did not appear in the chest when playing the game in Epic Games Store - fixed;
  • The Robe of Water was being equipped in the wrong slot - fixed;
  • The Robe of Air had a wrong enchantment - fixed;
  • Fixed the visuals of Duality of Conjuration and Summoning;
  • Game could freeze when using the Lexicon of Paradox - fixed.
  • Francest’s Charming Voice was giving -2 penalty instead of -5 - fixed

    User Interface
  • Fixed the displaying of the left action bar;
  • When cancelling the level-up, the game would pause until opening another interface - fixed;
  • Fixed resting on the global map;
  • A tooltip for some checks in the dialogues was showing incorrect numbers - fixed;
  • A ‘Show all spells’ checkbox could break the spell book - fixed;
  • Fixed the ‘Dominate Person’ effect on the main character;
  • Multiple improvements for mythic retrain UI;
  • Commander’s appearance wasn’t properly changing in the mythic level up UI - fixed;
  • Bear’s endurance in some circumstances could use a wrong icon - fixed;
  • Spellbook had minor graphical issues with scrolling - fixed;
  • Gold Dragon didn’t have a description on the character screen - fixed.
  • Swords of Gorum feat was lacking a description - fixed;
  • Linnorm’s ability didn’t have a correct name and description - fixed.


    Misс
  • The game could freeze after talking to Finnean - fixed;
  • Skipping a cutscene of getting a mythic power in chapter 5 could lead to an endless black screen - fixed;
  • The epilogues have been improved for Demon and Lich;
  • Some achievements for fighting on Core difficulty level and higher couldn’t be unlocked - fixed;
  • Fixed another case where the loading screen would not disappear if loading directly into turn-based combat;
  • The summit scene in chapter 5 could not play out correctly if the Commander was mounted - fixed;
  • The behaviour of numerous enemies have been improved;
  • Mephisto no longer floats in the air.
  • Looting a dead companion could trigger an endless loading screen after leaving location - fixed;
  • Deskari no longer uses Areelu’s voice for one of the dialogue lines in Iz;
  • Companions that were dead when a cutscene loaded another location, could disappear from your party forever - fixed.
  • Multiple minor fixes in epilogues for consistency;
  • A soldier in Drezen no longer leans to air as if a wall was there;
  • Cutscene with Minagho and Staunton didn’t start in some circumstances - fixed;
  • Cayden Tankard was cosplaying a familiar, flying randomly in the air around the party - fixed
 
Last edited by a moderator:

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Yeah, I watched some of the content creators for the game for a bit and saw them doing things like this. I think 1 of the funniest things I saw was someone taking a level dip on kineticist into Sohei for the horse and then kiting enemies around on the horse, while they blast from its back :D
I've seen "pro gamer" kite Hosilla on Unfair for 2 hours.
I think that's how game mythology is born.
People really think they are good at RPGs if they rotated their abilities in WoW for 20 years.
 

Matalarata

Arcane
Patron
Joined
May 8, 2013
Messages
2,646
Location
The threshold line
Ahem... I ran out of low level demonic armies in a few days. The only one I have on the map are level 9-10 and very far away, on the worldwound itself. My Niggermancers are level 8 and 6 respectively, should I just skip a few days to spawn some new armies?
Skipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.

Me though? I played KM after launch. I finished it when Pitax was a chain of bugs held together by the farts of King Iorovetti. Each time I think about skipping a day I just

Re-living-the-problems.gif
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Skipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
AFAIK, cleaning the map too fast might make it harder later on due to not having that extra morale boost for destroying enemy armies and capturing forts.

And on a plot-related note, the ascension ending (if you care about it anyway) requires you to finish a certain event before a particular date. So too much skipping ahead might fuck you over on that front as well, although that ending also requires quite a few other conditions to be met as well.
 

PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
Yeah, I watched some of the content creators for the game for a bit and saw them doing things like this. I think 1 of the funniest things I saw was someone taking a level dip on kineticist into Sohei for the horse and then kiting enemies around on the horse, while they blast from its back :D

I reeeally wanted to make a kineticist riding a velociraptor, but I think you can't make one without wasting more than 1 level (you would need to waste at least 3, right?), even if you make a halfling and take boon companion, am I wrong?
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Yeah, I watched some of the content creators for the game for a bit and saw them doing things like this. I think 1 of the funniest things I saw was someone taking a level dip on kineticist into Sohei for the horse and then kiting enemies around on the horse, while they blast from its back :D

I reeeally wanted to make a kineticist riding a velociraptor, but I think you can't make one without wasting more than 1 level (you would need to waste at least 3, right?), even if you make a halfling and take boon companion, am I wrong?
You would need to waste a couple of levels to do that, yep. The raptor doesn't start large enough to mount it.
 

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
I read people saying here that the game is much easier if you start as a melee tank or a damage delaer, instead of caster, but I never realized how dramatic the difference is. My Wizard MC was useless compared to the cavalier.

Indeed, stuffing a game with magic resistant and damage-reducing enemies right from the tutorial tends to diminish the already low utility of vancian casters or at least limit them to buffers and ground-casters of reflex-attacking spells which circumvent magic resistance.

People meming that "oh you play on TB, so you play the game two difficulty levels lower hurr durr" while they are fucking up things left and right with their gay-ified versions of barbarians and rangers should try the game with a vancian caster - up to level 5 it felt like having one less party member.

Core is actually not a big deal at all. Maybe only Fedora should stick to Normal.
The difference between core and unfair is substantial, too.

Just playing around with unfair last azlanti mode, I was able to get a paladin to the maze without much trouble, but tried with a phantasmal mage and he is completely useless—in no small part because you aren’t allowed to pick what spells you have memorized before the first cave section (it always gives me color spray and mage armor, though maybe I could metagame it into giving me useful spells vs animals). The only way I managed it was to stealth forward so the archer chick attacked them first and hopefully got a couple sneak attack hits in.

Swapped over to a core last azlanti run with the arcanist though—cave can be face rolled easily even down a party member.

Kind of a bummer that you can’t stealth through more of the opening (and that they gave you an NPC follower who attacks everything and doesn’t stealth…); it really makes arcane casters even harder to start on ironman.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,555
Cyborgs in Blackwater were stronger than intended - fixed;

:lol:
See ga♥ , you little cuck , i was right game is overtuned, i can already hear your autistic screeching over here ! And you know what they will look at end game and do exactly the same soon. See you dont matter at all for owlcat, you are nothing to them ! They are listening to me ! :)
 

Jarpie

Arcane
Patron
Joined
Oct 30, 2009
Messages
6,722
Codex 2012 MCA
They pushed the wrong exe in GOG patch, and it launches Steam, and the game crashes. Amazing :D
 

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