Heroic Liberator
Arcane
- Joined
- Oct 2, 2018
- Messages
- 19,398
New patch is downloading at a snail's pace for some reason.
The difference between core and unfair is substantial, too.I read people saying here that the game is much easier if you start as a melee tank or a damage delaer, instead of caster, but I never realized how dramatic the difference is. My Wizard MC was useless compared to the cavalier.
Indeed, stuffing a game with magic resistant and damage-reducing enemies right from the tutorial tends to diminish the already low utility of vancian casters or at least limit them to buffers and ground-casters of reflex-attacking spells which circumvent magic resistance.
People meming that "oh you play on TB, so you play the game two difficulty levels lower hurr durr" while they are fucking up things left and right with their gay-ified versions of barbarians and rangers should try the game with a vancian caster - up to level 5 it felt like having one less party member.
Core is actually not a big deal at all. Maybe only Fedora should stick to Normal.
See ga♥ , you little cuck , i was right game is overtuned, i can already hear your autistic screeching over here ! And you know what they will look at end game and do exactly the same soon. See you dont matter at all for owlcat, you are nothing to them ! They are listening to me !Cyborgs in Blackwater were stronger than intended - fixed;
The authentic Owlcat experience.They pushed the wrong exe in GOG patch, and it launches Steam, and the game crashes. Amazing :D
The authentic Owlcat experience.They pushed the wrong exe in GOG patch, and it launches Steam, and the game crashes. Amazing :D
- Sosiel will not try to break up with a character on a good Mythic Path anymore;
- Sosiel could get stuck painting in different areas, blocking some quests from completion - fixed;
- Sometimes you were unable to exit the location if you turned down Sosiel - fixed;
Skipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think if you're playing caster, you might want to look into options and kits that provide you with some melee options. Early game the difference in someone with high strength and enlarged and a fighter is not that big. I have a Hag Witch planned to try and scratch things with bites and claws against tripped enemies or something like that.Kind of a bummer that you can’t stealth through more of the opening (and that they gave you an NPC follower who attacks everything and doesn’t stealth…); it really makes arcane casters even harder to start on ironman.
1.0.4d patch is up
- Charge ability was getting interrupted randomly before starting - fixed.
its safe to wait
Yea, that was so disappointing. A literal giant city full of nothing.So many NPCs in Drezen, the first city-like location
and none of them have even a single line of dialog, even from some kind of shared pool of NPC lines. shame
That's.... actually smart?Yeah, I watched some of the content creators for the game for a bit and saw them doing things like this. I think 1 of the funniest things I saw was someone taking a level dip on kineticist into Sohei for the horse and then kiting enemies around on the horse, while they blast from its back :DI think that's what CohhCarnage did in his recommended builds or something. But maybe without epic prophecy?Since Desi is no longer here, clearly we should suggest awful, sacrilegious ideas like taking a level dip in oracle to grab a curse and then burn a mythic feat on a 2nd curse, so you can get Powerless Prophecy without the downside. (Don't actually do this, its a terrible idea.)
Basically, he turned Seelah into Oracle, and Lann into Hunter, and he is a bow Slayer. And he plays Hard.
What happened in the end is Seelah has no weapon enchants and his party has no mass smite evil; Lann, while has monk things, loses bab, and uses bow (no flanking), Cohh is slayer with bow (no flanking). And their pet (leopard) works without anything to help with flanking either. And he has Cam (just dies all the time) and Neni (due to game showering fox with special items, actually works, hilariously).
So, he gets Regill (just straight fighter) into party, and suddenly sees Regill hitting enemies with every attack and soloing Vroks.
And is very surprised, because that never happened before.
It's fixed. But I just wanna say... these 10 minutes this was happening, were VERY funny.They pushed the wrong exe in GOG patch, and it launches Steam, and the game crashes. Amazing :D
It requires you to enter the final zoneSkipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think some secret ending need a spesific date to completion,, other than that its safe to wait. in act 3 demons send you armies (really basic ones) each month so that can level you a bit. Or there are repeatable edicts that gives 30-50 k xp to all generals.
No attacking armies in act 5 btw.
Boy, is that going to cause some butthurt. It's even more bullshit than KingmakerIt requires you to enter the final zoneSkipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think some secret ending need a spesific date to completion,, other than that its safe to wait. in act 3 demons send you armies (really basic ones) each month so that can level you a bit. Or there are repeatable edicts that gives 30-50 k xp to all generals.
No attacking armies in act 5 btw.between the dates Gozren 16 and 23 4717.
I have done that completion, unless you fuck up on some cosmic level, I don't think its possible to overshoot on time, I had to skip through an entire year to get to that date. Its far more likely that you fail the other requirements, like not making the correct dialogue choices, since there are lots of them.Boy, is that going to cause some butthurt. It's even more bullshit than KingmakerIt requires you to enter the final zoneSkipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think some secret ending need a spesific date to completion,, other than that its safe to wait. in act 3 demons send you armies (really basic ones) each month so that can level you a bit. Or there are repeatable edicts that gives 30-50 k xp to all generals.
No attacking armies in act 5 btw.between the dates Gozren 16 and 23 4717.
Specific date, and not for every mythic path , legend dont get it .Skipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think some secret ending need a spesific date to completion,, other than that its safe to wait. in act 3 demons send you armies (really basic ones) each month so that can level you a bit. Or there are repeatable edicts that gives 30-50 k xp to all generals.
No attacking armies in act 5 btw.
Its ok, i know its weird, it feels weird but its ok but he's no longer with us, you can say what you really think now , he wont hurt you anymore.Having fun. Not complaining.
I wonder if it'll be a bland ending or if it'll touch on whichever mythic path you were on as well in the epilogue.Specific date, and not for every mythic path , legend dont get it .Skipping days in KM was a big mistake that was going to bite your ass later in the game, here as far as I understand, it shouldn't be a big deal.
I think some secret ending need a spesific date to completion,, other than that its safe to wait. in act 3 demons send you armies (really basic ones) each month so that can level you a bit. Or there are repeatable edicts that gives 30-50 k xp to all generals.
No attacking armies in act 5 btw.
Yea I think this is supposed to be some kind of eastern egg? I just don't know what it would refer to this fight took me 20 minutesFuck that encounter at the Shrine of the Three. It forces you to go into TB mode for the fight (which I'm guessing that it's not a bug since you have to click on quite a few interactables in order to stop enemies from infinitely spawning).