The_Mask
Just like Yves, I chase tales.
Tiny dragon breath is made out of sound, bypassing rezistances and decimating demons.
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*Sorin is processing these events*
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The voice of freedom cannot be stopped. I have a based dragon.
2 other robesYou never know what he is wearing underneath.Robes are NOT cross dressing!True, but if you're a male mage you'll then be forced to cross-dress until that point.
Personally, that's a sacrifice I'm unwilling to make.
Its robes all the way down.2 other robesYou never know what he is wearing underneath.Robes are NOT cross dressing!True, but if you're a male mage you'll then be forced to cross-dress until that point.
Personally, that's a sacrifice I'm unwilling to make.
You don't, at least I never figured it out. Probably bugged.How do I cast boneshaker in HOMM mode? It seems that I cant click enemy sprite and despite description, it never damages anything in 1tile size blob around the target. Halp!
Another day without launching the game. I dunno. 5? 6?
Ultimate caster has arrivedIts robes all the way down.2 other robesYou never know what he is wearing underneath.Robes are NOT cross dressing!True, but if you're a male mage you'll then be forced to cross-dress until that point.
Personally, that's a sacrifice I'm unwilling to make.
Lich just works.I really don't know what they were thinking with the whole thing. You'd have to spend a ridiculous amount of time time to get a worthwhile stack of anything beyond the starter mercenary units or basic bitch footmen/archers.
Tiny dragon breath
Not to spoil your fun, but let me spoil your fun...Not to spoil your fun, She grows with you
Is this a bug, or was it maybe a result of choices in the CYOA pirate part?
The black caster girl eventually gets both cure and extra stacks skills, with the non-negligible detail that she starts with Scorching Ray, making the crusade minigame playable (not fun, mind you, but AT LEAST playable by human standards). Grab Fireball and extra power perks as soon as possible: your soldiers' only job is to kill fire-immune enemies. The stone wizard guy starts with both Scorching Ray and Master of Maneuver, and gets the cure skills pretty soon, so you have literally zero excuses not to use him instead of your dumb ranger.Don't tell me you are playing with a non-mage general.
I have a fatal weakness against hot elf girls which now comes to bite me in the back.
Is there any reason to level up my ranger at all? 13 heals per combat seems broken as they can heal a fuckton, one extra stack seems nice aswell, but I got fuck all for damage skills.
Cast your own baleful polymorph, it will over-write the original one, and will have a much lower DC to dispell.Yo wtf is with wrong with that Locust mofo Baleful polymorph? Casted 6 Remove curse in my character and still didn't disppled. What's the DC of that shit , 100? Lmao
Is this a bug, or was it maybe a result of choices in the CYOA pirate part?
I think its supposed to be6 months of time skip no matter what, so sounds like a bug. Speak with some people, they should've tell you how much time passed right away.
I didn't check my time though , so I had that too maybe.
The black caster girl eventually gets both cure and extra stacks skills, with the non-negligible detail that she starts with Scorching Ray, making the crusade minigame playable (not fun, mind you, but AT LEAST playable by human standards). Grab Fireball and extra power perks as soon as possible: your soldiers' only job is to kill fire-immune enemies. The stone wizard guy starts with both Scorching Ray and Master of Maneuver, and gets the cure skills pretty soon, so you have literally zero excuses not to use him instead of your dumb ranger.Don't tell me you are playing with a non-mage general.
I have a fatal weakness against hot elf girls which now comes to bite me in the back.
Is there any reason to level up my ranger at all? 13 heals per combat seems broken as they can heal a fuckton, one extra stack seems nice aswell, but I got fuck all for damage skills.
The only way to play this minigame is to annihilate enemies' stacks with spells, using your armies only to pick off stragglers and kill fire-immune monsters. Any other playstyle will lead to incredible amounts of suffering and time-wasting, and this will become clear to you as soon as you realize that a single click for Scorching Ray deals as much damage as 20 minutes of clicking to attack with your troops.
Anyhow, there is a somewhat abusive way to dramatically increase this character's damage, I didn't do it though because it feels very cheesy and it kind of trivializes everything in the game. What you can do is take Elemental Barrage and then use 4 geniekind buffs, which will cause them to all proc for divine damage.
This seems like the kind of thing which would be right up Haplo's alley. At Mythic Rank 9 you would have 6 different types of energy, dealing 9d6 divine damage for each of them, for a total of 54d6 divine damage per hit. With 9 hits per round, thats a maximum damage potential of 486d6 damage per round, just from elemental barrage.