Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,577
As i said hundred of choices and builds but most are negated as not viable, F5 F8 is not viable nor fun to me either.Got into a random encounter with a Deskari Devaatator and 2 ash giants
been stuck on the encounter for 20 mins
Even in turn based it’s insta high initiative and cleave my whole party to death and confuse because it’s DC to save is too high
who designed this
The hardest thing to do is to tank the absurdly overtuned npcs in this game, so do not pick a companion to do this, do it with MC , you get a lot more with your path than anyone else for a self buffing caster tank with highest AC possible . Get dance macabre for negative energy immunity , then asap enduring spell , greater enduring spells mythic feats to be perma buffed . Around level 13 get extend duration feat so even your round duration spells last forever. You will be barely hit and have excellent saves.
Pathing is ultra shit, you will lose ton of time, ton of dps getting them in position and they wont survive . Instead have ranged damage stay behind, best dps as far i can see are zen archer with ki on auto giving extra attacks, they have good ac too by the way . Owlcat love archers , so lann and zen mercenaries or arushalee , wenduag. Have a buffer, haster, like nenio, and an healer then you are good to go.