Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
Any tips on building Staunton Vhane? I don’t even understand what he is supposed to be. What even is his feats and class, please help
Welcome to the club lol. I just decided to go with Glaive while wearing heavy armor hoping to find another mithril full plate (my boss Regill is wearing one). He can buff his own weapon and armor with Warpriest abilities and he gets to be almost immune to critical hits and elements of choice. Get him whatever can buff this attack bonus, that is his weakeness.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Does it remove the necessary rogue dip? If yes, and you're going to respec to Arcane trickster retroactively, then I would call it cheating.
I wouldn't consider it cheating since if this was tabletop I'd just ReTrain the Rogue level into an AT level, plus the Accomplished Sneak Attacker feat into something more useful.
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Respec = Decline.

Simple as that. Stuck with your decisions.
my decision is to respec from wizard-rogue-arcane trickster into wizard-arcane trickster via trickster's inherent sneak dice. thats pretty decisiony.
You could just go 9 levels wizard then get the trickster's sneak attack dice at level 9, then take levels in AT.
and reach the AT capstone at level 19. plus i like that the character would play more or less the same from the start, recovering a caster level when I reach Trickster's first mythic rank. plus I also plan to spec into Perception Trick 2, grab the metamagic feat, and respec out of it. because permanent see invisibility is kinda meh.

Trickster is the respec mythic.
Unless you use a respec mod, you cannot game the system the way you intend to do it anyhow. They changed how respeccing works in 1 of the patches afaik so you can only allocate mythic levels once you have reached a specific character level. I don't think you would even be able to allocate the first trickster level before level 9 with the standard respec feature, it would require a mod.
 

smaug

Secular Koranism with Israeli Characteristics
Patron
Dumbfuck
Joined
Feb 20, 2019
Messages
7,084
Location
Texas
Insert Title Here
Any tips on building Staunton Vhane? I don’t even understand what he is supposed to be. What even is his feats and class, please help
Welcome to the club lol. I just decided to go with Glaive while wearing heavy armor hoping to find another mithril full plate (my boss Regill is wearing one). He can buff his own weapon and armor with Warpriest abilities and he gets to be almost immune to critical hits and elements of choice. Get him whatever can buff this attack bonus, that is his weakeness.
I don’t understand his feat selection, like why the fuck does he have agile maneuvers?
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Does it remove the necessary rogue dip? If yes, and you're going to respec to Arcane trickster retroactively, then I would call it cheating.
I wouldn't consider it cheating since if this was tabletop I'd just ReTrain the Rogue level into an AT level, plus the Accomplished Sneak Attacker feat into something more useful.
I do not know table top rules, and whether the DM is obliged to allow retrain. But cheating is OK as I mentioned earlier.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
Any tips on building Staunton Vhane? I don’t even understand what he is supposed to be. What even is his feats and class, please help
Welcome to the club lol. I just decided to go with Glaive while wearing heavy armor hoping to find another mithril full plate (my boss Regill is wearing one). He can buff his own weapon and armor with Warpriest abilities and he gets to be almost immune to critical hits and elements of choice. Get him whatever can buff this attack bonus, that is his weakeness.
I don’t understand his feat selection, like why the fuck does he have agile maneuvers?
Because his Dex is better than his Strength and they want to you to go Disarm or Sunder armor or Trip or something ?!
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
They changed how respeccing works in 1 of the patches afaik so you can only allocate mythic levels once you have reached a specific character level.
Last I checked, they changed it during the beta so that you *can* allocate Mythic Ranks before class levels. Are you saying they changed it back post release?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,508
Respec = Decline.

Simple as that. Stuck with your decisions.
my decision is to respec from wizard-rogue-arcane trickster into wizard-arcane trickster via trickster's inherent sneak dice. thats pretty decisiony.
You could just go 9 levels wizard then get the trickster's sneak attack dice at level 9, then take levels in AT.
and reach the AT capstone at level 19. plus i like that the character would play more or less the same from the start, recovering a caster level when I reach Trickster's first mythic rank. plus I also plan to spec into Perception Trick 2, grab the metamagic feat, and respec out of it. because permanent see invisibility is kinda meh.

Trickster is the respec mythic.
Unless you use a respec mod, you cannot game the system the way you intend to do it anyhow. They changed how respeccing works in 1 of the patches afaik so you can only allocate mythic levels once you have reached a specific character level. I don't think you would even be able to allocate the first trickster level before level 9 with the standard respec feature, it would require a mod.

In which patch did they change this?

Worked fine for me at release, go up to 8 Mythic then only lvl 2.
 

cw8

Cipher
Joined
Oct 7, 2014
Messages
677
I'm going to visit Blackwater later today or tomorrow and I swear to God if it's not as hard as everyone is saying I'm going to shit all over this entire thread. If those supposedly invincible enemies can go down with Grease, Glitterdust, or Shout I'm going on a destructive rampage here.

Just go Emperor Palpatine on them.
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Respec = Decline.

Simple as that. Stuck with your decisions.
my decision is to respec from wizard-rogue-arcane trickster into wizard-arcane trickster via trickster's inherent sneak dice. thats pretty decisiony.
You could just go 9 levels wizard then get the trickster's sneak attack dice at level 9, then take levels in AT.
and reach the AT capstone at level 19. plus i like that the character would play more or less the same from the start, recovering a caster level when I reach Trickster's first mythic rank. plus I also plan to spec into Perception Trick 2, grab the metamagic feat, and respec out of it. because permanent see invisibility is kinda meh.

Trickster is the respec mythic.
Unless you use a respec mod, you cannot game the system the way you intend to do it anyhow. They changed how respeccing works in 1 of the patches afaik so you can only allocate mythic levels once you have reached a specific character level. I don't think you would even be able to allocate the first trickster level before level 9 with the standard respec feature, it would require a mod.

In which patch did they change this?

Worked fine for me at release, go up to 8 Mythic then only lvl 2.
It was 1 of the more recent patches, I would not be able to point out exactly which 1 it is however, since I have not personally respecced my character in quite some time. I have been lurking in some twitch streams though and recently when they respecced their character, on each level up it offers an option between adding a class level and a mythic level, with the mythic level greyed out if you aren't a high enough class level.
 

smaug

Secular Koranism with Israeli Characteristics
Patron
Dumbfuck
Joined
Feb 20, 2019
Messages
7,084
Location
Texas
Insert Title Here
You can do all of the above
Then why the fuck is everyone complaining that it's impossible to hit the enemies when you can blind them, stun them, and get them prone? Do people expect to play this game without ever using a spell?
DC saves for enemies (I haven’t visited blackwater) have such high DC’s unless you’re focusing one school with proper dc gear you can’t do anything to enemies regardless.
Excuse me, but what's your point? Sure, to have the best chance to land your spells you need to build your character in an appropriate way... isn't that expected from a combat-focused RPG, especially on higher difficulties? I've built Nenio as a Conjuration/Evocation specialist (with Greater Spell Focus and Expanded Arsenal) and, after the prologue, so far (I think I'm near the end of Chapter 3) I think I fought three enemies in total with high enough saves to actually resist her spells. Her Persistent Heightened Greases, Glitterdust, and Shouts have ridiculed every single boss and mini-boss so far.
I have mythic spell penetration, plus the normal and greater one feats, magicians rings which adds 2DC for illusion spells and the mythic shadows that boosts it by 20% and the DC for nenio’s phantasmal web and killer are about 25, enemies have+18-20 normally to save. Both fail almost every time, I’m currently doing ivory sanctum. Of this is normal than fuck illusion is a worthless school.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
and the DC for nenio’s phantasmal web and killer are about 25, enemies have+18-20 normally to save. Both fail almost every time
Yea. This means they have a 75% chance of resisting. You'll want to go all in with Illusion. Having multiple school powers from Arcane/Sage Sorcerer and their arcana (+5 to DCs), being a Gnome or a Half Elf Sorcerer (+1 to Illusions, +2 to Charisma respectively), having the Arcanist/Exploite Wizard's +2 to DCs, Divination and Enchantment Wizard's -2 to enemy saves or mythic powers that boost DCs directly. That sort of thing. Wizards have a tough time beating saves without those powers or targetting the weakest enemy saves. And being an Illusionist means you'll always target Will. Nenio should have had School Focus Conjuration.
 
Last edited:

just

Liturgist
Joined
Feb 6, 2019
Messages
1,350
the weirdest fucking dream last night
my family(even the dead ones) were pathfinder chars and we were sitting in the kitchen arguing what class everyone will be for the next adventure
i remember i got laughed at coz i said i wanna be a druid with no pets
father was having a breakdown coz mother suggested he should be sword saint he aint no faggot started trashing the place
grandmother wanted something necro cant remember the class and my brother (which i dont have irl) said that wont bring granpa back and there were tears and fists

anyway
is druid really that bad? what dips to take?
i want ot play it now coz this was message from the heavens
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I have mythic spell penetration, plus the normal and greater one feats, magicians rings which adds 2DC for illusion spells and the mythic shadows that boosts it by 20% and the DC for nenio’s phantasmal web and killer are about 25, enemies have+18-20 normally to save.
There's something wrong here... my Nenio isn't specced for illusion spells and yet her Phantasmal Web save is 31: 10 + 5 (spell level) + 9 (Intelligence) + 1 (spell focus) + 2 (Magician's Ring) + 2 (Quarterstaff of the War Mage) + 2 (Glass Amulet of Clarity). It can go up to 33 if I use Heighten Spell with a 7th level slot.

On core enemies also normally don't have +20 to saves, so maybe turn down the difficulty. And even with a +20, with Evil Eye and Dirge of Doom, enemies will fail their save most of the times, especially if you add Persistent Spell.
 

smaug

Secular Koranism with Israeli Characteristics
Patron
Dumbfuck
Joined
Feb 20, 2019
Messages
7,084
Location
Texas
Insert Title Here
I have mythic spell penetration, plus the normal and greater one feats, magicians rings which adds 2DC for illusion spells and the mythic shadows that boosts it by 20% and the DC for nenio’s phantasmal web and killer are about 25, enemies have+18-20 normally to save.
There's something wrong here... my Nenio isn't specced for illusion spells and yet her Phantasmal Web save is 31: 10 + 5 (spell level) + 9 (Intelligence) + 1 (spell focus) + 2 (Magician's Ring) + 2 (Quarterstaff of the War Mage) + 2 (Glass Amulet of Clarity). It can go up to 33 if I use Heighten Spell with a 7th level slot.

On core enemies also normally don't have +20 to saves, so maybe turn down the difficulty. And even with a +20, with Evil Eye and Dirge of Doom, enemies will fail their save most of the times, especially if you add Persistent Spell.
I don’t any amulet of clarity and war mage staff doesn’t stack with magicians ring. DC is 26 (all the things I mentioned before) and as I said they have +18-20 on saves. I don’t know what crack your smoking but nenio is useless besides having greater heroism and being able to summon elementals for temporary damage sponges.
 
Self-Ejected

Rusty Eyes

aka Auraculum
Joined
Jun 17, 2021
Messages
137

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
I have mythic spell penetration, plus the normal and greater one feats, magicians rings which adds 2DC for illusion spells and the mythic shadows that boosts it by 20% and the DC for nenio’s phantasmal web and killer are about 25, enemies have+18-20 normally to save.
There's something wrong here... my Nenio isn't specced for illusion spells and yet her Phantasmal Web save is 31: 10 + 5 (spell level) + 9 (Intelligence) + 1 (spell focus) + 2 (Magician's Ring) + 2 (Quarterstaff of the War Mage) + 2 (Glass Amulet of Clarity). It can go up to 33 if I use Heighten Spell with a 7th level slot.

On core enemies also normally don't have +20 to saves, so maybe turn down the difficulty. And even with a +20, with Evil Eye and Dirge of Doom, enemies will fail their save most of the times, especially if you add Persistent Spell.
I don’t any amulet of clarity and war mage staff doesn’t stack with magicians ring. DC is 26 (all the things I mentioned before) and as I said they have +18-20 on saves. I don’t know what crack your smoking but nenio is useless besides having greater heroism and being able to summon elementals for temporary damage sponges.
the only way this can be solved is by desiderian screenshots of nenio's DC
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom