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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

razvedchiki

Magister
Joined
May 25, 2015
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on the back of a T34.
im more interested for the defensive spells like shield/blur/displacement etc do you get those?
 

Delterius

Arcane
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Dec 12, 2012
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15,956
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Entre a serra e o mar.

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
your DC's
those suck anyway and being a caster has got nothing to do with it. un -merged mythic spellbooks use mythic rank as casting stat.
But don't merged spellbooks use your regular caster level? I wouldn't know, I haven't played a caster yet.
caster level has nothing to do with DCs. DCs are 10+spell level+casting stat bonus. caster level is for spell penetration.
Right, got that mixed up.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
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Soviet Union
Pathfinder: Wrath
TIL.

That both Othirubo and Jeslyn are not demons. The former is a tiefling, and the latter is a half-elf. Which means the whole Gray Garrison is solved by 2 scrolls of Cloudkill, and the whole Wardstone Legacy - by 2 Cloudkills and 1-2 Stinking Clouds.

Amazing.

And the hardest encounter of the chapter remains in Topaz Solutions with the Cambion Alchemist. Who is, indeed, a demon.
 
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Haplo

Prophet
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Joined
Sep 14, 2016
Messages
6,585
Pillars of Eternity 2: Deadfire
True, but the combination of his nasty touch aoes and two brutal aggressive melees is quite a bit at this level.
Well, Slumber Hex sure was the lifesaver there... IF it sticked.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
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Soviet Union
Pathfinder: Wrath
I used invisible mirror imaged reduced cat's graced Woljif with 2 daggers. And then the rest of the team dealt with the mimics.

But yes, when it works Slumber Hex is good.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
trickster because even if you go legend you keep (this far) the trickster crit feats.
Could someone ask razvedchiki why has he put me on ignore?

He's ignored 317 people, probably including pretty much everyone in this thread. I wouldn't worry about it. Probably more worthwhile to ask why he even logs in since he doesn't want to hear anyone but himself.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,258
So, I am finally getting around to play this. Which is the best "mythic path"? I mean best content and themes, not just powergaming.
 

RunningWolf

Learned
Joined
Oct 7, 2020
Messages
120
There's no harder or easier encounters. Its all depends on set difficulty, MC class/mythic and metagaming. I heard people had trouble with marketsquare Nabasu, but i never had any troubles with him on hard. First time i found him was with a Paly who destroyed him with smite. In my current playthrough he got wrecked by 2 consecutive cavalier charges and his own scripted AI. It turned out he's programmed to cast his mass hold spell on a party so if you park them far away he will run for them instead of casting it on MC alone. Which allows you to RTWP-charge him two times which gibs him consistently even before his undead minions show up.
Same with an alchemist, i always CC the shit out of him, his saves seems really bad.
Hardest encounters to me in ACT 1 are the fire spamming Brimoracks because i always forget to prepare/buy scrolls of resist fire communal.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,415
So, I am finally getting around to play this. Which is the best "mythic path"? I mean best content and themes, not just powergaming.

Aeon, Angel, Legend, Lich in no particular order

Angel Oracle is also one of the strongest combos in the game
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
So, I am finally getting around to play this. Which is the best "mythic path"? I mean best content and themes, not just powergaming.
Pick whatever path you like, as long as you switch to Legend later.

But maybe wait a bit until patch 1.2 drops which likely will coincide with the release of DLC #1, maybe even a bit longer, because the patch and DLC will likely introduce a couple more bugs.
 
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