Pink Eye
Monk
Stop bringing your forced TB vs RTWP rivalry into this thread. Wrath of the Righteous will support both modes.
I want Carrion crown so badly.Anon made a map of where all the APs will take place. Maybe you guys will be interested in such a thing:
Fuck off authist! We are having a bit of friendly banter. Don't see me bitching about your endless thread spam with irrelevant shit.Stop bringing your forced TB vs RTWP rivalry into this thread. Wrath of the Righteous will support both modes.
Nobody said that it is a change for good . It is the same as going from TB to FPS. I wouldn't be surprised if the next iteration of BG is in first person.By playing inferior system?Switching from RTwP to TB!What can change the nature of RPG?
Yes, it can make the man better himself!
No, by abandoning the inferior system. Learn to read, we are talking about switching to TB
And on that we agree! You will get to type every action that your party have to take!Nobody said that it is a change for good . It is the same as going from TB to FPS. I wouldn't be surprised if the next iteration of BG is in first person.By playing inferior system?Switching from RTwP to TB!What can change the nature of RPG?
Yes, it can make the man better himself!
No, by abandoning the inferior system. Learn to read, we are talking about switching to TB
Next BG should be a text-based game for maximum incline, then
Your what?You will get to type every action that your party have to take!
Geralt is an idiot because he went after best friends. I'm planning on going after a queen busy with organizing a crusade and some noble women who talks to spirits. I'm sure neither will notice anything.
By playing inferior system?Switching from RTwP to TB!What can change the nature of RPG?
Yes, it can make the man better himself!
first i was like "oh man have i missed some sort of cool and huge PC RPG series here?" but then i realized it was IRL boardgames
Jesus Christ, let me immediately go back to the Baldur's Gate threadI've been thinking about the Galfrey romance and I'm not so sure about it anymore. I feel like the Queen is too high above us to realistically even consider it. She is above our lowly PC's, even if they are the hero of the crusade and mythic tier powerful and influential. We're just not good enough. We would be grateful she even speaks to us.
Jesus Christ, let me immediately go back to the Baldur's Gate thread
The only game that did romances right is IWD.Jesus Christ, let me immediately go back to the Baldur's Gate thread
And the next two goals are all about romances (+2 romance for the next stretch goal, +1 romance for the social one).
Cuckfinder, you're thebestworst ...
The only game that did romances right is IWD.Jesus Christ, let me immediately go back to the Baldur's Gate thread
And the next two goals are all about romances (+2 romance for the next stretch goal, +1 romance for the social one).
Cuckfinder, you're thebestworst ...
I miss IWD. No problems with annoying companions and their bullshit, no romances, no content gated behind dragging around NPCs you don't like. Just create your own party: can be balanced, can be for power gaming, can be 6 gnome barbarians (or monks) if you want. You can use mercenaries in Kingmaker, but it's not the same, a huge part of the game is designed around NPCs as companions and advisors. Imagine a game with the character system they're going to use in WotR, full party creation and no kingdom or crusade management side game, with a simple campaign in the style of IWDThe only game that did romances right is IWD.Jesus Christ, let me immediately go back to the Baldur's Gate thread
And the next two goals are all about romances (+2 romance for the next stretch goal, +1 romance for the social one).
Cuckfinder, you're thebestworst ...
What I want to imagine is a game with one of these:I miss IWD. No problems with annoying companions and their bullshit, no romances, no content gated behind dragging around NPCs you don't like. Just create your own party: can be balanced, can be for power gaming, can be 6 gnome barbarians (or monks) if you want. You can use mercenaries in Kingmaker, but it's not the same, a huge part of the game is designed around NPCs as companions and advisors. Imagine a game with the character system they're going to use in WotR, full party creation and no kingdom or crusade management side game, with a simple campaign in the style of IWDThe only game that did romances right is IWD.Jesus Christ, let me immediately go back to the Baldur's Gate thread
And the next two goals are all about romances (+2 romance for the next stretch goal, +1 romance for the social one).
Cuckfinder, you're thebestworst ...
Spirits Within: Introducing a New Class and Companion
Time to some more romantic news! Thanks to your dedication and furious support, we finally unlocked the last social goal! That means ALL of the additional bonuses and features from the chart are successfully granted their place in the game, including the most-awaited royal romance option with queen Galfrey herself. We were fascinated to see our fellow pathfinders’ commitment to reach that goal. Congratulations!
We cannot wait to tell you more about each and every social goal, but it’s not time just yet. There is still much time before the release, so we will surely reveal some more details in our future updates.
And today we are going to present to you a new playable class and also tell you a little bit about one of your future companions...
The world of Golarion is full of different supernatural beings, be it ghosts, gods, or magical beasts. Among those beings are spirits—embodiments of various aspects of the world: trees, waves, wind, life itself, death, and many, many others. While spirits are imperceptible to most people, there are some who can hear them, speak to them, and use their power.
Shardra Geltl, iconic dwarven rivethun shaman, by Wayne Reynolds
People who can do this are called shamans, masters of the spirit world. A person becomes a full-fledged shaman after bonding with one of the spirits and forging a special permanent connection with it. This bond takes the form of a spirit animal, the living embodiment of the chosen spirit. Through it, the shaman not only becomes a divine spellcaster, with the ability to use the forces of nature similar to that of a druid, but also gains the power to channel their bonded spirit’s power into supernatural phenomena.
A shaman who has bonded with a bone spirit can kill enemies with a bone-shattering touch, or even temporarily become incorporeal, shedding their physical form. A wind shaman gains control over lightning, making it strike enemies, and can even become a huge wind elemental, unleashing their power as a tornado. Or, if you like a more personal approach, you can be a battle shaman, bolstering your allies with your rallying cries, making your weapon a bane to enemies, and even turning yourself into an avatar of war with supernatural battle prowess.
That’s not the only thing shamans get through their spirits: they also gain access to hexes similar to those of a witch, such as cursing an enemy with only a glance, making an ally lucky beyond measure, or growing powerful claws. While some of the hexes are available to any shaman, some of them are unique to the shaman’s bonded spirit.
Bonding with one spirit is impressive, of course, but that’s not what makes shamans masters of the spirit world—they also have the ability to commune with any wandering spirit they encounter and harness their powers. Shamans can find a suitable spirit anywhere, any time, and by using this ability wisely they can magically gain the means to overcome any hurdle on the spot. More than that, shamans can ask spirits around them to grant them temporary hexes, known as wandering hexes.
Obviously, there are other kinds of shamans on Golarion. Spirit wardens, defenders of the living, gain powers to resist and destroy the undead. The witch doctor is a specialist in dealing with wounds and curses, banishing both with ease. Unsworn shamans don’t bond with spirits—they rely entirely on their ability to form temporary bonds with several spirits at once, which may be less powerful, but plentiful. Possessed shamans actually let their spirit dwell in their body along with the shaman’s own soul, giving the spirit some power over the body. This grants the shaman certain skills known only to the spirit. And, finally, spirit hunters use their close connection to the spirit world through a single spirit to enhance their weapons in a never-ending war against evil and malign spirits. In Wrath of the Righteous, you will have an opportunity to become acquainted with one of such spirit hunters, Camellia.
Camellia. Work in progress.
Camellia
You will meet Camellia in the raging flames of Kenabres. She is a noble, able to maintain her stiff upper lip amidst the chaos that has engulfed the city in the wake of the demon invasion. A talented shaman, she seems eager to lend you her aid and fight under your command, but she won’t tell you much about herself, deflecting your questions with a polite yet fleeting smile. Even her alignment stays hidden, thanks to a special amulet the girl refuses to take off. If you’re willing to put in some effort, Camellia could open up to you, becoming your friend or even a lover.
Until then, a girl must keep her secrets.
To arms, crusaders! The spirits are on our side!
Owlcats
not really best example since icasaracht lair is basically a corridor.What I want to imagine is a game with one of these
Is this dwarf carrying her home on her back or something?
stop progress, she's already fine, we remember what progress did to Valerie.Camellia. Work in progress.
What I want to imagine is a game with one of these:
is there a picture of her before the changes?stop progress, she's already fine, we remember what progress did to Valerie.Camellia. Work in progress.