"different"
It was a joke in the lines of do you enjoy digging up examples of cringe from this game.Roguey , are you some kind of cringe freak?
I think that is firewood. Going by the track record, I am going to guess the game never tells you whether it is stolen or not, but lets the player take their own conclusions.If those things in the background are stolen metal parts then this picture is 100% accurate.
Oh good... Josh Sawyer understands gypsies now. Great.
It's not even a detective game, and this is only stated... on SA? What a turd.
A historical murder mystery is certainly an intriguing and unique premise for a video game. But how much of a detective game will Pentiment be? I saw someone on Twitter describe it as 'medieval L.A. Noire' and I'm wondering how accurate that is, if at all. "I wouldn't say it's a detective game," says Sawyer. "There is a murder mystery at the heart of it, but I keep saying it's a narrative adventure to draw a distinction between the two. We don't have hardcore detective mechanics. There are no logic puzzles involving excluding people or confirming alibis. We actually did do that in a prototype, but it wasn't what we wanted."
outside of the codex people still think obsidian is a company capable of developing a good game because they pay 0 attention to anything beyond brand labels
I'd be surprised if this isn't a codexer. Show yourself, Robbaz.
but le hecking new vegasoutside of the codex people still think obsidian is a company capable of developing a good game because they pay 0 attention to anything beyond brand labels
outside of the codex people still think obsidian is a company capable of developing a good game because they pay 0 attention to anything beyond brand labels
Imagine calling yourself a writer when all you do is critique video games.outside of the codex people still think obsidian is a company capable of developing a good game because they pay 0 attention to anything beyond brand labels
"He can see us!"Also I wish this game went a different way.
After The Outer Worlds (last Obsidian game I played), I'm liking this a whole lot more overall. Though yep, you definitely have to set your expectations a bit. It's more like a visual novel or something.
How do you "know"? And what else was it made for - tablets?And while I know this was hardly made for PC