Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 20,737
Not that I don't dislike controllers myself, but what makes you assume it's console and not PC with a controller?They used console UI to show this image... wtf... they are no longer even pretending this is a game for PC..
Not that I don't dislike controllers myself, but what makes you assume it's console and not PC with a controller?They used console UI to show this image... wtf... they are no longer even pretending this is a game for PC..
Console UI and PC with controller UI is same shitNot that I don't dislike controllers myself, but what makes you assume it's console and not PC with a controller?They used console UI to show this image... wtf... they are no longer even pretending this is a game for PC..
but what makes you assume it's console and not PC with a controller?
Biggest teams in Long War on some missions were 12 people so I am not sure what you are talking about.16, better than nuXcom but hell.. what is so wrong with being able to swarm the enemy with rookies much like the original UFO. 'Depending on mission type' sounds.. sketchy. Post apocalypse or not, trial by fire. I hardly think losing say, two-three hundred men during a campaign is that big of a deal in a world where the narrative states that thousands of basic civilians are slaughtered when just a single haven falls. The Long War made that firaxis game at least somewhat more playable just because you weren't limited to 4-6 special snowflakes.
I really hope Phoenix Point won't require someone to come up with a long war equivalent to make it play and feel more like a proper UFO game, out of the box.
They used console UI to show this image... wtf... they are no longer even pretending this is a game for PC..
They used console UI to show this image... wtf... they are no longer even pretending this is a game for PC..
Jesus christ that looks messy. The icons are huge. Yuck.
We know that MS has invested in this, but the extension of that investment is unknown. We were only told that it allowed them to work on two versions at the same time.Someone tell me again how this hasn't been changed for Console ? (And who knows what they've had to change in the actual engine to cater for Console limitations) Would never have backed this in hindsight. Wonder if the change Graphical Style magically coincides when Microsoft paid up so they could appeal more to the Xbox audience.
I think it was different in 2nd backer build already.Iconic queen face is gone as well?
This is build 2 queen. That human looking head was always supposed to be just one of possible mutations.
Mods will fix it.No boobs and sexy face, thousand of codexers will be dissapointed