ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,296
Berserker gets Dash that lets you be effective at melee from low levels. My vanilla berserkers would usually throw grenades and fire pistols at these levels. Free pistol shot skill is pretty powerful to finish enemies that were left low on health. Then you got 1 AP for 3 WP skill that can be used once per turn and lvl 7 ability has no more downsides while still being good for melee weapons.Depends on how hard you found vanilla. I found Legendary way too easy and even with this mod it is a bit easy for me but certainly harder if you played the game by abusing what you could.Parabalus did you try the mod? What do you think?
Didn't find the time yet, will probably do it this week.
Was just thinking whether to try it with just the latest DLC or also the mod, will do the latter. From the doc it sounds very interesting.
Do you recommend dropping the difficulty with the mod?
Guessing you removed stuff like the 1 AP melee etc.
Some things were nerfed (heavy), some things buffed (berserker and priest) and with some classes power was just moved around a bit (sniper)
Why would you say Priest and Berserker were buffed?
They seemed to have been heavily nerfed like all classes, a better name for the mod might be 'Nerfed Classes'.
Priest gets Lay Waste (direct damage ability with huge range that ignores cover), Resurrect (super powerful ability that gives you your own one or more Pandorans until end of mission) and that aura at lvl 6 that now gives immunity to panic in a decent radius. And Mist Eater lets you recover WP without losing mind control over your enemies and Screaming Priest head now also gives you mind control immunity.