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Eternity Pillars of Eternity 2: Deadfire + DLC Thread - now with turn-based combat!

Alpan

Arcane
Patron
Joined
Mar 4, 2018
Messages
1,340
Grab the Codex by the pussy Pathfinder: Wrath
Safav Hamon must be mightily disappointed that he didn't get to fanboygasm about this feature well in advance.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,196
Location
Azores Islands
I very much doubt Microsoft will keep financing sub million sales games. If we see another pillars game it will either be a smaller scale game similar to tyranny or a new take.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Next patch presumably shortly after Christmas; they've been doing them on a 2-week schedule more or less
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
Location
Cradle of Western Civilization
Deadfire is pure awesomeness now that all the content is here. Are we sure the game didn't sell well? Really really sure? From a guaranteed news source, or just speculation? Because it would be really bad if such a quality CRPG sold only so few copies.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
Uh we're as sure as it's possible to get without working for the publisher and seeing the sales figures directly
 
Joined
Jan 17, 2015
Messages
781
12531.jpg


I'm not falling for this April's fools again, fuck you all
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Zed predicted this!! https://rpgcodex.net/article.php?id=9843

Tim Cain: I’m familiar with a lot of these systems in Pillars and how to convert them. Again I’m just saying that…

Wow. Tim has learned nothing from the debacle that was Arcanum. :lol:
I guess I'm one of the few that actually liked the Arcanum decision(in theory), but the implementation was shit.
Turn based combat becomes annoying when you run into low level or weaker enemies. I'd frequently switch between the two in Arcanum.
 

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