Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,732
The game is not designed for per-rest and it shows. It also makes classes and subclasses who don't need to rest even more overpowered (Chanters, Blood Mages, Ciphers, some melee) and makes the challenge basically pointless if featuring a party heavy with those. The challenges in general are not very good and aren't thought through, they are a collection of random ideas you have to find a way to cheese through instead of actually increasing difficulty (the only truly good one is Galawain).