Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,841
He was afraid to gate content like D:OS II did with Wurm fight and Ship Battle because he’s a progtard snob.
Don't think so. It reminded me of the Legend of Grimrock situation. There's many things of old games that people think are cool in concept but come with the cargo cult of retro game design philosophies; LoG tricked people into thinking it was the game they wanted but along the way the players realized it was just an "old game". Something similar happened to PoE. A big chunk of the praise it got felt like it was iterating on it being a IE-style game, specifically a BG clone, when it always felt more like IWD to me.It's just versus evil is even worse at marketing RPGs than paradox apparently. I thought it could easily sell as much as poe 1 if they did it right
Nah, Deadfire is in the TOP10 best ever RPGs. Easily.You'd think RPG dev veterans would know RPGs have long tails. My main theory about Deadfire is everyone forgot/stopped caring it's a sequel to a game they found boring or never played in the first place. For all its faults, Deadfire is ok and I'd even dare say worth playing if you are into that sort of thing. It's not one of the best RPGs ever made, that would require a design philosophy it doesn't have, but it's fine for what it is. Put that in the box blurbs, Josh.
A font nerd wouldn't have shipped the atrocious font rendering in Pillars. Adding useless ligatures that do nothing except hurt readability makes him a font hipster, not a nerd.For a guy who is supposed to be a font nerd, that is a god damn abomination of a font to engrave into metal.
So... Avowed then. You have any other news from several years ago you want to break?Obsidian should reinvent the wheel. Pillars 3 should be action CRPG.
He splurged on a Timex engraved with a cope message by spending "chunk" of his bonus. Sounds like he might have enough of his bonus left to fill up his car's gas tank. Sold well, indeed.
Doubly bad because sold well != goodHe splurged on a Timex engraved with a cope message by spending "chunk" of his bonus. Sounds like he might have enough of his bonus left to fill up his car's gas tank. Sold well, indeed.
Pff. The bonus was a moldy burrito Feargus fished out of his wastebasket. Do you know how much gas is worth these days?
Anyway, he used the funds from skipping "Taco Tuesday" as his favourite sex worker calls her half off deal and went out and bought himself the sort of thoughtful gift that no one else ever would. Remember that when he blows his brains out on Christmas eve.
Deadfire isn't a bad game by any stretch, but that watch thing is hideously depressing to me.
No, Pillars 3, isometric CRPG. It should be semi-open world with almost to none loading screen, RtWP gameplay should be improved, great dialogue, lore and locations.So... Avowed then. You have any other news from several years ago you want to break?
RtWP gameplay should be improvedSo... Avowed then. You have any other news from several years ago you want to break?
Eh, yes and no? They are kind of in a weird point in-between. I mean Deadfire finally got a Turn Based mode... only to gut important game aspects, such as Dex and armor impact on action speed, impact of weapon modals, attack time, cast time...RtWP gameplay should be improvedSo... Avowed then. You have any other news from several years ago you want to break?
The biggest issue with the first two Pillars games is that they are designed for TB but use RTwP. I like RTwP, but I hope a third Pillars will be turn-based, at least if they keep building the rules and flow of the game around logic that works much better in TB.
Because enemies often have bloated HPs. And some of the more interesting action speed vs action impact dynamics vs defensive equipment impact invented for PoE are gutted there.POE2 in TB is kinda boring
POE2 in TB is kinda boring
Eh, yes and no? They are kind of in a weird point in-between. I mean Deadfire finally got a Turn Based mode... only to gut important game aspects, such as Dex and armor impact on action speed, impact of weapon modals, attack time, cast time...RtWP gameplay should be improvedSo... Avowed then. You have any other news from several years ago you want to break?
The biggest issue with the first two Pillars games is that they are designed for TB but use RTwP. I like RTwP, but I hope a third Pillars will be turn-based, at least if they keep building the rules and flow of the game around logic that works much better in TB.
Meanwhile the game could be wonderful with individual, personal turns.... except some enemies might be a bit bloated for Turn Based mode in general.
Every RPG from now on will be a BG3 clone.