Jezal_k23
Guest
Isn't there one in the backer beta? I haven't played it so I'm not sure, but if so, how difficult is the fight?
Not overly difficult, playing on Path of the Damned.Isn't there one in the backer beta? I haven't played it so I'm not sure, but if so, how difficult is the fight?
Alrighty folks, just found a fourth code to torment us:
https://imgur.com/5GHQhv9
cCedpo
Edit: Here's where it came from.
I don't get it. They've already announced the date.
This is really odd. Don't we have any code breakers here? Get this thing going.
It's a countdown to the delay.
The Beyond fight kind of surprised me with the difficulty. It is not that it was impossible, but it felt like a definite step up from the other critical path fights.If the critical path provides any challenge whatsoever, even with upscaling. Even when my party was ridiculously shit and almost non-viable I blazed through the critical path, with the exception of the last fight in the Beyond, which would've been impossible with the party I had if Spiritual Weapon wasn't bugged up the butt and doing insane damage. Speaking of bugs, they really should drop the next beta update.
well sending waves after waves of minion for consume the resource of the hero is a legittimate evil mastermind tactic.We can't get one good fight in whole games, and you are basically arguing "what's the ideal number of good fights before rest". Sigh.
EDIT: Talking generally about the vancian/resting system, in light of the discussion above. I never understood why a fight should be trying to reduce my resources instead of outright kill me.
The Beyond fight kind of surprised me with the difficulty. It is not that it was impossible, but it felt like a definite step up from the other critical path fights.If the critical path provides any challenge whatsoever, even with upscaling. Even when my party was ridiculously shit and almost non-viable I blazed through the critical path, with the exception of the last fight in the Beyond, which would've been impossible with the party I had if Spiritual Weapon wasn't bugged up the butt and doing insane damage. Speaking of bugs, they really should drop the next beta update.
The only other difficult fight in that dungeon was that optional battle against the Engwithan Saint.
The Beyond fight kind of surprised me with the difficulty. It is not that it was impossible, but it felt like a definite step up from the other critical path fights.
The Engwithan Saint definitely is harder, but the final fight still took me by surprise. I brought a Soulblade/Devoted, a custom tank, and default party members. The enemy gunners did far more damage than I anticipated (killed my custom tank). I used the boots that grant leap, so that my Soublade could jump over the enemy melee and attack the ranged (those boots are amazing). Still, I ran out of heals and it came down to the default party tank versus the last ranged enemy.The Beyond fight kind of surprised me with the difficulty. It is not that it was impossible, but it felt like a definite step up from the other critical path fights.If the critical path provides any challenge whatsoever, even with upscaling. Even when my party was ridiculously shit and almost non-viable I blazed through the critical path, with the exception of the last fight in the Beyond, which would've been impossible with the party I had if Spiritual Weapon wasn't bugged up the butt and doing insane damage. Speaking of bugs, they really should drop the next beta update.
The only other difficult fight in that dungeon was that optional battle against the Engwithan Saint.
Transmuter master race confirmed.The Evoker was baggage who did 10% of the damage of the MC,
Transmuter master race confirmed.
I assume the beta gave no real clues as to the main story of the game?
I assume the beta gave no real clues as to the main story of the game?
I'm doing my canon playthrough of PoE1 as a death godlike but they chose the head I hate the most to port over, anyone know if they're gonna bring in the others?
I'm doing my canon playthrough of PoE1 as a death godlike but they chose the head I hate the most to port over, anyone know if they're gonna bring in the others?
I'm doing my canon playthrough of PoE1 as a death godlike but they chose the head I hate the most to port over, anyone know if they're gonna bring in the others?
Even if they don't, you can just copy the portrait images from PoE1's folder.