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Eternity Pillars of Eternity + The White March Expansion Thread

Ent

Savant
Joined
Nov 20, 2015
Messages
541
Whats the quickest way to get primal rocks? I made an edgy bleak walker paladin and I have fought quite a few of the other elementals except the earth one to get that corrosion lashing.
 

Hyperion

Arcane
Joined
Jul 2, 2016
Messages
2,120
Endless Paths of Caed Nua. The floor with the 4 prisms, which is the same one where Kana's quest is triggered. I think you can buy them from one of the merchants in Ondra's Gift in Defiance Bay. Either the black market at night, or the Vailian Republic trader, outside the warehouse on the opposite side of Pallegina.
 

ilitarist

Learned
Illiterate Village Idiot
Joined
Oct 17, 2016
Messages
857
What are your goals with difficulty curve? Do you expect players to complete main questline with minimal effort and look for challenge in side activities and DLC? Is Pillars of Eternity Path of the Damned difficulty level supposed to make main questline a challenge even for completionist player?

The critical path in PoE is not meant to be particularly challenging outside of a few key encounters. Side content is supposed to be more challenging in general. Even among completionists, there’s wide variation in system mastery and patience (the latter of which is vital for several of the different challenge playthroughs). PotD is supposed to be more challenging (and require more system mastery) than Hard, but that’s all relative to the individual player.

http://jesawyer.tumblr.com/post/153567054631/what-are-your-goals-with-difficulty-curve-do-you

Oh, he answered my question.

I know Sawyer didn't work on Tyranny and it seems he has the right idea about how difficulty is supposed to work but Tyranny guys didn't get the memo.
 

Ent

Savant
Joined
Nov 20, 2015
Messages
541
Does killing the back npcs do anything? Some of them look like they are carrying some nice weapons.
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
Is PotD easy from mid-game on? I am party-level 10 and beside some very rare spikes of difficulty the combat is trivial: select all, click on enemy, fire salvo killing it, rinse and repeat. I have enchanted some kick-ass guns, and they really are the ultimate weapons in this game. I am doing quests in Dyrford Village and I didn't start WM yet. Will it be easy too at levels 10-11 even with scaling?

Also I'm playing with in the Ironman mode and the closest I was of dying was somewhere in the endless paths where 4 of 6 party members were KO, with the remaining 2 fleeing. I don't like the Expert mode though. I finished my very first run with it (on normal difficulty), but now I like to customize my options because I need to know what happens behind the presented options. Also having AOE indicators alleviate somewhat the mess that are the combat visual effects in this game. Fighting those wind blights is an insult, the whole screen goes white and my computer chokes.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,758
Is PotD easy from mid-game on? I am party-level 10 and beside some very rare spikes of difficulty the combat is trivial: select all, click on enemy, fire salvo killing it, rinse and repeat. I have enchanted some kick-ass guns, and they really are the ultimate weapons in this game. I am doing quests in Dyrford Village and I didn't start WM yet.

Level 10 is overleveled for Dyrford/anything in Act 2. :M
 

gunman

Arcane
Developer
Joined
Jan 4, 2008
Messages
1,050
I didn't do anything special, just trying to finish all quests for an area before moving to another. I remember on my first playthrough I was around the same level in Act 2, the only difference being I was playing on normal.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,690
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Level 10 sounds high for "mid"-Act 2. IIRC you reach level 10 after you've done almost everything in Act 2.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
It's not like you can lock your xp. What you gonna do, stop leveling up or avoid content so content doesn't get easy? P. degenerate.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,758
I didn't do anything special, just trying to finish all quests for an area before moving to another. I remember on my first playthrough I was around the same level in Act 2, the only difference being I was playing on normal.

The challenge levels for enemy groups in the base game aren't balanced for doing Od Nua, the bounties, and every sidequest. Even after the xp-reduction patch, they didn't want players required to do everything just to be even-leveled.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
But you can't do the expansion or you'll end up overleveled and with op gear when you return.
What? Isn't that sort of mandatory?
IIRC you can't do the expansion content post-final boss. Regardless, it's not like the final fight is a big challenge anyway.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
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Messages
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Third World
But you can't do the expansion or you'll end up overleveled and with op gear when you return.
What? Isn't that sort of mandatory?
IIRC you can't do the expansion content post-final boss. Regardless, it's not like the final fight is a big challenge anyway.
Well, you technically can, by just keeping an old mid-level save around.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
The idea is to do one playthrough for the expansion, one playthrough for Od Nua, one playthrough for the main story without sidequests, and one playthrough for the sidequests. Massive replayability.
 

Sentinel

Arcane
Joined
Nov 18, 2015
Messages
6,823
Location
Ommadawn
But you can't do the expansion or you'll end up overleveled and with op gear when you return.
What? Isn't that sort of mandatory?
IIRC you can't do the expansion content post-final boss. Regardless, it's not like the final fight is a big challenge anyway.

There's optional level-scaling for Act III content.
Then what's the problem here? He can do expansion content now if he wants to. He won't be "OP as fuck" if there's level scaling, even though I doubt level scaling does anything more than pump HP into enemies.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
The "high level" option only adds a certain fixed amount of levels independent of party level, and it only adds the levels to a small amount of enemies, not to all of them. At level 10 he will have outleveled most of the WM Part 1 content no matter what.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
It's designed for 6-7.
 

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